About This File
NHP Puerto Vallarta Mexico By blade2k5
Map Details and Information
During the first part of the 19th century, at the mouth of the Cuale River - at that moment in time, inhabited mostly by crocodiles - there were practically no human dwellers. Between the rugged sierra, the ocean and the powerful Ameca River, this beautiful piece of Mexican geography remained isolated from the rest of the world. The hubs of economic activity were up in the mountains, in the towns of Cuale, San Sebastián and Mascota, where silver mines abounded but where salt, an essential element for the metal processing, wasn't found, we'll return to that further on.
Today, visitors to Puerto Vallarta Mexico can enjoy a breathtaking view from any of the hills that surround the city of Puerto Vallarta Mexico. Puerto Vallarta is located on the Pacific Coast on one of the largest bays in the world (member of "The Most Beautiful Bays in the World Club" [visit their website]. Banderas Bay measures 42 kilometers from north to south. The northernmost limit of the bay is at Punta Mita which is the end of the Sierra de Vallejo mountains and, to the south, the bay ends in Cabo Corrientes, part of the foothills of the Sierra del Cuale range.
Map Specifics
Map Type: Real World
Region map size: Map is configured for 77 large city tiles and is 11x7 in size.
config.bmp size: included with zip file
Dependencies: Either SC4 Mapper or SC4 Terraformer for importing.
Maps were created by taking DEM data and converting the data through a series of processes to a 16bit grayscale png.
Install/Uninstall Instructions
Installing the Map
To install SC4M map file:
1. If you don't already have SC4Mapper, download it here and follow the install instructions.
2. Unzip this file.
3. Run SC4Mapper, click on 'create region'
4. Choose SC4M
5. Browse to the unzipped folder and point the map file .SC4M
6. Click on 'Save Region' and name it, and Quit SC4Mapper
7. Run SC4 and load the new region. The colors of the region in SC4 will be the same colors as SC4Mapper until you enter and save each city tile. But you have the choice to do it as you go and not right away.
SC4Terraformer
1. Create a new region folder in your Plugins\Region
2. Copy my config.bmp into the folder and overwrite the old one. (make changes to config.bmp file now if you want)
3. Open the new region you just created with SC4 Terraformer
4. Click on Import Image in the Global Tools Menu and browse for my SC4M file.
5. When file is imported click File - Save (the region is now saved to SC4
6. The colors of the region in SC4 will be the same colors as SC4TF until you enter and save each city tile. But you have the choice to do it as you go and not right away.
Start opening tiles!
Any comments and feedback welcomed. Thanks for looking and enjoy.
Credits
blade2k5 - Original map creation, scaling, importing. SC4TF modification.
Check out more maps by blade2k5 and NHP
Feedback and Support

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