About This File
Chuckatuk is a fantasy map. It was created by using USGS data of Mt. Rainier/Olympia/Tacoma. It is NOT accurrately scaled and it was rotated and manipulated heavily.
The result is a map that promises to be quite challenging with almost constant elevation variation, yet rewarding because there is a lot of wide open area. Make use of the islands; build a massive seaport; create a high-rise jungle; develop rural rail villages; or whatever your imagination can devise!
This one is 5 x 6 large cities, 20km x 24km, 1281 x 1537- and I made the config all large-sized cities - of course, you can make your own config if you prefer.
The download is a .SC4M file (which is why this is uploaded in props) and the config.
Be creative and enjoy!
Dependencies:
You must have either SC4Mapper or SC4TerraFormer.
The screenshots show the map rendered with cycledogg's Columbus Terrain Mod with snowcapped low, and with the water mod from cycledogg's Missouri Breaks terrain set - these, of course, are not necessary to play the map.
Instructions:
In SC4Mapper:
1. Open SC4Mapper
2. Click "Create Region"
3. Click "SC4M"
4. Locate and select the file you downloaded (chuckatuk.sc4m)
5. Click "Save Region"
6. Name it whatever you would like.
7. Quit SC4Mapper
8. Launch SimCity4
9. Load the region you just created in SC4Mapper.
10. Play. (Don't be alarmed by the colors; when each tile is opened, the colors will change to your normal ones.)
In SC4TerraFormer:
1. Create a new folder in your "regions" subdirectory. This will be the name of the region.
2. Copy of move the contents of the zip folder to the new region folder.
3. Launch SC4TerraFormer.
4. Select the region folder you just created.
5. Click "Ok".
6. The full program will launch. Close the "Overview" window.
7. On the menu on the left, click "Global Tools."
8. Under "Global Tools," select "Import image."
9. Navigate to the region folder and select the .SC4M file. (chuckatuk.sc4m)
10. With "scale factor" set at "Default factor," select "Ok."
11. Save and exit SC4TerraFormer.
12. Load the region you just created.
13. Play. (Don't be alarmed by the colors; when each tile is opened, the colors will change to your normal ones.

Supported
