About This File
After making several mountainous regions, I figures it was time I put out a coastal one. This is a map of the Edisto area of South Carolina. It is scaled USGA data, but I removed quite a few minor bodies of water, so I am not sure you could call it accurate.
Edisto is 1537x1537, or 6x6 large cities, or 24km x 24km. The download is a .SC4M file (which is why this is uploaded in props) and I have also included a config.bmp file, though a new one could be created to suit your tastes.
Be creative and enjoy!
Dependencies:
You must have either SC4Mapper or SC4TerraFormer. The screenshot shows the region rendered with the Columbus Terrain Mod, Dark Blue water, and PEG's Limestone Rock Mod, but this is of course not required.
Instructions:
In SC4Mapper:
1. Open SC4Mapper
2. Click "Create Region"
3. Click "SC4M"
4. Locate and select the file you downloaded (edisto.sc4m)
5. Click "Save Region"
6. Name it whatever you would like.
7. Quit SC4Mapper
8. Launch SimCity4
9. Load the region you just created in SC4Mapper.
10. Play. (Don't be alarmed by the colors; when each tile is opened, the colors will change to your normal ones.)
In SC4TerraFormer:
1. Create a new folder in your "regions" subdirectory. This will be the name of the region.
2. Copy of move the contents of the zip folder to the new region folder.
3. Launch SC4TerraFormer.
4. Select the region folder you just created.
5. Click "Ok".
6. The full program will launch. Close the "Overview" window.
7. On the menu on the left, click "Global Tools."
8. Under "Global Tools," select "Import image."
9. Navigate to the region folder and select the .SC4M file. (edisto.sc4m)
10. With "scale factor" set at "Default factor," select "Ok."
11. Save and exit SC4TerraFormer.
12. Load the region you just created.
13. Play. (Don't be alarmed by the colors; when each tile is opened, the colors will change to your normal ones.)

Supported
