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City-building game(s)

Found 4 results

  1. Not sure if this is possible. I like the jenx taxiway automa but there are limited taxiway pieces. These use one-way roads under a 3d model that is textured. Without losing the regular one-way roads in the game. Could i add an additional one-way road that uses the RMIP taxiway puzzle pieces as a one-way road? If this is possible how would i do this?
  2. Version 1.0.0

    111 Downloads

    Contains eight clothing override files by Jinxiewinxie and "1" Important NOTE: These mods are NOT save game compatible do not add them to an existing save NOTE: From up-loader unable to locate any pictures, so will have to set each one up in-game and then take a screenshot, this may take a few days ... have found some pictures taken at the time they were released as post attachments, reading the forum posts the three that doesn't have pictures JinxieCitizenOverrideEuropean, JinxieCitizenOverrideRural and JinxieCitizenOverrideScarf are just variations on these overrides, with the scarf version adding headscarfs to the females, the European version adding suspenders to the males and the rural version is a more rural look for both. 1. JinxieCitizenOverrideBootsAndAprons 2. JinxieCitizenOverrideEuropean 3.JinxieCitizenOverrideRural 4. JinxieCitizenOverrideScarf 5. JinxieCitizenOverrideWinter 6. JinxieCitizenOverrideFor1 7. JinxieCitizenOverrideFor1Two 8. JinxieCitizenOverrideFor1Three
  3. Playing SC4 recently with NAM 39, I came across the following problem: The rail texture in use under the OWR viaduct reverts to Maxis Rail. Not a big deal, but today I decided to try and track down the cause and came across an interesting discovery. First I jumped over to my Windows machine, using an identical copy of the NAM, the problem doesn't appear. Having hunted down the exact texture ID in use for this piece, I then used Plugins Analyser to find all instances of it in my Plugins folder. NetworkAddonMod_BaseContent.dat Inside folder 1_Core This contains the original Maxis texture that appears by default on the Mac. RealRailway_Textures_Legacy.dat Inside folder 2_Additional Network Features\Rail (RealRailway)\0_Rail_Legacy\5_Legacy_Textures_RRW This contains the override for RRW, the texture you correctly see by default in Windows. Now I can't explain why a folder named 1_Core is loading later than one 2_Additional Network Features, but clearly this is what happens when playing the Mac version. Here is the Root of the NAM folder: For no reason I can pinpoint better than a hunch, I decided to remove the underscores from these folder names: And whaddya know: Now the intended load order is preserved and the RRW texture appears. It might be too early for sweeping statements, but I have the feeling if we remove special characters like underscores, Mac users will resolve a number of load order issues that result in little annoyances like this. I tried switching them for Hyphens, but that just reversed the texture to the wrong one again. I simply don't know anything much about Apple/Linux file systems and how they interpret the order of characters. But certainly, underscores and hyphens do odd things. I hope this helps some others to resolve some issues with NAM and other content. If we can be confident of the exact behaviour, I'm hoping we can find a way to name the NAM folders/files, such that they just work on either Windows or Mac, without any further effort. @Tarkus: Just wanted to alert you to this development .
  4. Hello everyone, this is my first time in everything. From playing SimCity, to posting in a forum. : ) So i've installed the latest CAM a week ago, (I've been playing SC4 for about two weeks now btw) and right now I'm deciding to download CAMeLots and even Custom ones, to have more variety of buildings for my city, but I'm not quite sure if CAMeLots and Custom lots would only add and not replace the default buildings. So, as the title says, does it replaces Maxis buildings? Nice meeting you all
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