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Showing results for tags 'leprop'.
Found 5 results
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Can it be done? I've created custom civic buildings using LEProp before but I cannot seem to figure it out when trying to make a custom airport from an existing lot, theres a tab that leads to 'Occupant Group' but when I change that to Airport it didn't function as an airport when it was built.
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Greetings fellow mayors, rulers, emperors, etc. I downloaded some hospitals, but after changing their building and monthly costs with Leprop, I found that funding is stuck at 0 for all my medical buildings. I can increase funding for the original small clinic, but it later goes back to 0. Also, every medical building still has its patient capacity, but has a blank space for total patients. I have a Steam version of SC4, in case that's relevant. I'd greatly appreciate any help, thanks.
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In LeProp software, you can state the wealth of a hospital. What does that mean? Is there such value for hospitals?? If yes, then how does it work? The wiki.sc4devotion didn't mention anything about the wealth of medical clinic, large medical center, or disease research center.
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Creating Standard Health Effectiveness over Avg. Age
Moses Zal posted a topic in SC4 Modding - Open Discussion
I've been working recently on LEProp 1.62 to customize stats of custom buildings for personal usage of course. I want to create a "health effectiveness over average age" that is the same as that of the maxis Large Medical Center. According to http://www.wiki.sc4devotion.com/index.php?title=Large_Medical_Center, the LMC's mentioned stat is 0.0, 8.0, 100.0, 8.0 . If I want to copy this stat by using LEprop, how would the graph in the attachment be like? I guess I'm gonna need 4 points, but I have no idea where to plot them. -
Hi guys, When trying to redevelop a part of my city, I noticed something strange. When I demolish a certain lot, a CTD appears. The lot is a lot I made myself and serves as a cheat, it is an all-in-one university, school, fire department, water pump, power plant, you name it. I did this by using iLive LEProp. I thought that a possible cause might be that I already placed the lot, and after that I modified it a little more in LEProp. It turned out that the new functionalities I gave the building were not applied to the already existing lots, but I didn't bother. I didn't try to demolish them, because I thought that the functionalities they had were fine. So, now I'm stuck with a lot which I can't demolish. I've also tried to demolish it by terraforming, or disasters, both resulting in more CTD's. After that, I removed the files from the lot from my plugins folder, since I read somewhere that by opening your city, the files and lots that are not found, are deleted upon the next save. So I tried this, and after I removed the files from the plugin folder, the lots were still there. So I saved my city and reopened it. The lots were still there, untouched. So, does anyone know a possible solution for this? I do have backups of my city, however, all my work between the plopping of the lots and the discovery of the issue will be lost. Thanks in advance!

