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Found 2 results

  1. Prop's footprint in LE is too big

    Hey Guys, A quick question. I'm trying to make myself some forest lots and am using some of girafe's veggies as well as SimFox's trees. The problem I have is that when I want to use the prop family I have created out of these authors' models, I am getting a really big prop footprint which "depletes" the free area around the props pretty quickly. It's not an issue in and on itself. However, as I have already learned some time ago, I won't be able to squeeze any MMPs onto this lot when I actually plop it in-game. Is it, like, the LE takes up the size of the largest prop present in the prop family and uses that as a reference for all other objects? Or what is the mechanism? Is there any way to reduce the size of the prop's footprint in LE?
  2. I am quite new to using the lot editor and am wondering about the following issues I am running into: a) if I start with editing a larger lot, is it possible to reduce the size of the footprint? I have a 15x6 lot I would like to shrink to 14x6, but when I do so it defaults to a max of 6x6 and won't let me go higher than this. b) I am testing by deleting the building off this lot https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2925 and I want to replace it with this building . However when I go into the building list, the cement plant is not listed, even though I saved its exact hex code: c) is there a better way of making growable, transit enabled (rail) industry than starting with a current lot matching these properties and just editing in lot editor? d) Can I add multiple buildings? thanks!
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