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City-building game(s)

Found 2 results

  1. Duisburg Steel Mill

    Version 1.0

    5,497 Downloads

    Reloaded 3/10/06 Dependency updated 3/30/2011 Duisburg Steel Mill This is a replica of a steel mill that was in operation in Duisburg, Germany until 1970. It is now a Landscape Park? This lot can be used as a primary industry for your city. It provides 5300 jobs but is also a heavy polluter. It also uses a lot of power and water. The lot itself is very large at 12x24 tiles( most steel mills are large), 870 props, and is also transit enabled for street and rail access. The locomotives in the picture are BNSF and the only reason for that is; I have a Dat file that replaces the game's default locomotives. You can use any road name you like or just stick with the default. All of the locomotives and some of the train cars appear and disappear on a schedule to simulate activity on the lot. I apologize for the long list of dependencies, and I did try and trim the list down some, but it's a big lot for a big industry. UPDATE: The original dependencies used were much smaller but have since been merged into much larger "mega-packs". As for the props by gizmo, his site is currently unavailable. The props were there for 5 years, but now?Sorry. No brown boxes will appear for this Lot if you don't have those props, just a few cars won't appear. The picture I used as a guide for constructing this lot is included with this pack. NEW Dependencies List (updated 3-30-11): BSC SG ConstructionPropsVol01.dat -- http://www.simtropol...ils.cfm?id=4374 BSC MEGA Props - JES Vol01 -- http://www.simtropol...ls.cfm?id=14861 DEDWD_MegaPropPack -- http://www.simtropol...ls.cfm?id=14973 Cargo docks materials.dat -- was later renamed "JRJ Industrial Props pack Vol 01.dat" It contains the model files for the big piles of ore, limestone, and coal props found on the Lot and can now be found in this "Mega-pack"-- BSC Mega Prop Pack jeronij Vol02 NameBrand-TrainProps-V3.dat(Currently unavailable,sorry) -- http://www.gizmo.lunarpages.com PEG-RR_Whistle Stop_205.dat -- http://www.simtropol...ls.cfm?id=12239 PEG_Ore-Cars-PropPack_205.dat -- http://www.simtropol...ls.cfm?id=10893 REG-RR_RuralServiceYard_205.dat -- http://www.simtropol...ls.cfm?id=12271 Tower_Cranes.dat -- http://www.simtropol...ils.cfm?id=2879 Vehicle_Props-V3.dat(Currently unavailable,sorry) -- http://www.gizmo.lunarpages.com PEG-RR_ Rural Freight Station -- http://www.simtropol...ls.cfm?id=12150 PEG-RR_Rural Rail Station -- http://www.simtropol...ls.cfm?id=12145 BSC_SimCityRailUtils.dat -- http://www.simtropol...ils.cfm?id=4411 BSC Textures Vol 01 -- https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90 * Railyard Texture Mega-Pack Vol 1.dat http://www.simtropol...ex.cfm?id=15976 the following are from the official Maxis website: bldgprop_vol1.dat bldgprop_vol2.dat Ploppable Version: Lot size: 12 x 24 tiles Menu position: Building: Landmark,Industry: Anchor Jobs: 5300 Plop cost: § 5000 Bulldoze cost: § 2500 Monthly cost: § Park effect: none Landmark effect: none Max. Fire Stage: 85 Power consumption: 750 MWh/month Water
  2. Large Rail Yard

    Version 1.0

    12,132 Downloads

    This is a large rail yard that has a 6000 freight unit handling capacity. This lot is pretty basic and is primarily meant to showcase the Railyard and Rail Spur texture pack. The lot is large at 12x24 tiles and is transit enabled for both rail and street. Please note: This lot is modified for Freight Rail and Truck traffic only. That is its intended design. If placed on Passenger Rail Lines it will block all passenger traffic. The locomotives in the picture are BNSF and the only reason for that is; I have a Dat file that replaces the game's default locomotives. You can use any road name you like or just stick with the default. All of the locomotives and some of the train cars appear and disappear on a schedule to simulate activity on the lot. I appologize for the long list of dependencies, and I did try and trim the list down some, but it's...,well..., a big lot. NEW Dependencies List: BSC SG ConstructionPropsVol01.dat -- https://www.simtropolis.com/STEX/details.cfm?id=4374 BSC MEGA Props - JES Vol01 -- https://www.simtropolis.com/STEX/details.cfm?id=14861 DEDWD_MegaPropPack -- https://www.simtropolis.com/STEX/details.cfm?id=14973 BSC_TextureMegaPack -- https://www.simtropolis.com/STEX/details.cfm?id=12646 BSCBATProps Gascooker Vol 06.dat -- https://www.simtropolis.com/STEX/details.cfm?id=12918 BSC_SimCityRailUtils.dat -- https://www.simtropolis.com/STEX/details.cfm?id=4411 PEG_Rural Rail Station_205a.dat -- https://www.simtropolis.com/STEX/details.cfm?id=12145 NameBrand-TrainProps-V3.dat -- http://www.gizmo.lunarpages.com * Railyard Texture Mega-Pack Vol 1.dat https://www.simtropolis.com/STEX/index.cfm?id=15976 the following are from the official Maxis website: bldgprop_vol1.dat bldgprop_vol2.dat Ploppable Version: Lot size: 12 x 24 tiles Menu position: Building: Transportation,Building: Rail,Building: Strikable Transit,Building: FreightRail Jobs: Jobs $ : 75,Jobs $$ : 25 Plop cost: § 1500 Bulldoze cost: § 750 Monthly cost: § 10 Park effect: none Landmark effect: none Max. Fire Stage: 25 Power consumption: 3 MWh/month Water consumption: 5 Gallons/month Air pollution: 1 over 1 tiles Water pollution: 1 over 2 tiles Garbage pollution: 4 over 0 tiles Compatibility This download is only compatible with SimCity 4 "Rush Hour" or SimCity 4 Deluxe. Notes about Nightlighting Effects In order to see the nightlighting, you must install the EP1-Update 1 for Rush Hour/SimCity 4 Deluxe, and then afterwards, install the SC4-Update for nightlighting (note: you have to be logged in in order to see the download link). If this update isn't installed, you won't see any lighting effects on custom BAT buildings. Disclaimer The usage of this download is on your own risk. I try to test my lots extensively, so they should work properly, but errors may still exist. Feel free to modify the lots for yourself and show them in your City Journals, but please don't distribute
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