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Everything posted by cowkilla
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3D Studio Max BAT Version 2 Released !!
cowkilla replied to GouRou's topic in SC4 BAT & Lot Workshop
incase anyone cares, i got it to work with a fresh and clean install of max -
i dont remember if i posted on here yet or not but... HELLO! im jeremy and im a 3d modeler from los angeles, the city of angels. i hope to be frequently posting buildings or atleast bats on this website soon but i am having difficulty with bat for max and gmax is not worth the trouble. alright create people! create!!!
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- simtropolis
- community
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Changing names/Descriptions of buildings
cowkilla replied to DarkSoul's topic in SimCity 4 General Discussion
i would help you, but i dont know. just thought i would post here so you dont endup with a 2 page tread to yourself -
i think its in the nam... could be wronge basicly you make a l l ----- ____ l l l and it creates the round bout
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i think its in the nam... could be wronge basicly you make a ......................l ......................l ...............................----- ............____ .............................l .............................l .............................l and it creates the round bout
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3D Studio Max BAT Version 2 Released !!
cowkilla replied to GouRou's topic in SC4 BAT & Lot Workshop
thanks for your help though... -
3D Studio Max BAT Version 2 Released !!
cowkilla replied to GouRou's topic in SC4 BAT & Lot Workshop
yes sir -
3D Studio Max BAT Version 2 Released !!
cowkilla replied to GouRou's topic in SC4 BAT & Lot Workshop
this is fun. i did move those scripts to the max\scripts\startup and the plugincfg is pointing to C:\3dsMax7\gamepacks\BAT -
3D Studio Max BAT Version 2 Released !!
cowkilla replied to GouRou's topic in SC4 BAT & Lot Workshop
all the folders are the exact same as they were when i unzipped them. i just droped the gamepacks folder in the max directory -
3D Studio Max BAT Version 2 Released !!
cowkilla replied to GouRou's topic in SC4 BAT & Lot Workshop
cool, so that got rid of most of the errors but there are still some hickups -
3D Studio Max BAT Version 2 Released !!
cowkilla replied to GouRou's topic in SC4 BAT & Lot Workshop
to add some visual content... -
3D Studio Max BAT Version 2 Released !!
cowkilla replied to GouRou's topic in SC4 BAT & Lot Workshop
oh my oh my... for some reason my bat for max is massivly unstable. all most all the scripts fail and if i try to export max 7 crashes help me please i want to render cool buildings for you all!!! -
pritty... it reminds me of my hong kong based map. PEG MTP Random Woods are the greatest to add some niceness to the brown spots inbetween developments in mountain citys, they can be places on anything up to around 1o levels of elevation change within four grid squares, FAR better then the simcity default grasslands
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all of this work is wonderful! cant wait for those highway interchanges and rail over road intersections. if anyone needs some modeling done I am currently employed as a modeler but i dont really know anything about bating i would like to get involved! anyhow, nice work people keep it going!
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- network addon mod
- NAM
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here you are from good ol wikipidia trees in la river
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lookin good, are you going to make large areas of trees inside the river like by interstate 5 and the 134?
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in simcity... gird were i can put it freeform around mountains and rivers... in real life... grid easy to get around though not too pritty in fantisy land... freeform pittsburgh style! pritty to look at but a nighmare to drive in
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hello hello... finally decided to take part in this fun little world. love simcity since... well simcity classic im a 3d modeler from la and when im not working i am playing around with simcity! hope to start contributing models to these pages, though im not sure how to make a bat yet... in good time! alright tis all tis all.. see you on the flip side
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- simtropolis
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jpgs often create artifacts, png is a good clean image with a nice small file size
