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cowkilla

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About cowkilla

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  1. i can convert your stuff, i have a professional license of 3ds max 2014. a real version as in i bought it.
  2. post for subscription. will read this later.
  3. cowkilla back from the dead.

    Originally posted by: AsianEvolusioneri want to make detailed BAT like you're doing.... but my pc doest support my work... hahahaa.... keep it up!!quote> ha, and to think this is been done mostly on my pooh pooh laptop!
  4. cowkilla back from the dead.

    as with the other renders, this is just modeling. not much in shaders and textures. adding garbage and debris to the roof and filling out the structures
  5. cowkilla back from the dead.

    taking some time to add more roof items between work hours. so not alot to show, just wanted to give an update. other side will be posted shortly
  6. cowkilla back from the dead.

    had some time last night to work on this bat. mostly concentrated on naming of objects, but had some time to work on a few roof materials and adding plant life to the roof and other parts
  7. HK Vision City

    very nice looking bixel. but i wont be downloading due to the dependency. i did enjoy that fact that few of your other buildings required them. hope this is not a trend for the future
  8. cowkilla back from the dead.

    life is throwing me many a curve balls right now. so dont hold your breath for this any time soon. but i am still working on it, if only for min a day
  9. cowkilla back from the dead.

    i put one up on the stex a while ago. but it required a modified cpbuildingmill to operate correctly. i have since modified that scrip a second time to allow for vrays light material in order to make neon signs and geometric lights
  10. cowkilla back from the dead.

    real life in the way at the moment. as with most of the time when i try to work on this thing. if im lucky ill have some time over the holidays or early next year
  11. cowkilla back from the dead.

    kowloon type bat. origonaly started as a mongkok style but after a recent trip to china found that these are still all over the place. so basiclly now its a ghettoy chinese building still have alot of work to put in. and im not going full gun till i receive my space navigator. so small updates till then
  12. cowkilla back from the dead.

    work man... work. but i have been a busy body on an.... "interesting bat" like i said ill post it up shortly.
  13. howdy folks. seems blam is dead so i come back to the world of simtropolis as a freelancer. current works will be posted in image format soon. stay tuned
  14. BLaM High Capacity Monorail Station

    ^^crap! thanks i forgot about that... ha anyhow its 30,000 and i updated the stats on the main description.
  15. Version 1.0

    17,975 Downloads

    Add some style to your city with the BLaM High Capacity Monorail Station. Designed by world renown architect, Makis Alatof Moany, this station features a high strength tubular aluminum core supported by six super anti-compression footings to help isolate vibrations for a more comfortable commute. At ground level, this one of a kind station features four large green areas were sims can congregate and catch there local bus service. Stats: Capacity: 30,000 Plop cost: §10,000 Montly cost: §200 Bulldoze cost: §5,200 Pollution: 0 air, 0 water, 5 garbage, 0 radiation Pollution area: 0,0,3,0 Power consumed: 100 Dependencies: none! To instal BLaM recommends the making of a folder named BLaM within your plugins folder. The contents of the folder contained within the download zip archive may then be dragged directly to that folder. Credits BAT, Lotting, Modding: cowkilla! Testing: op4, mightygoose Thanks to the BLaM team for there comments and assistance Release Notes All BLaM releases are available on the SimTropolis Exchange (STEX) and the SimCities Exchange (SCExchange). Individual members may release at other locations in addition to these. Please check the relevant readme file(s). BLaM High Capacity Monorail Station v1.0
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