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12 FavourableAbout cowkilla
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SimCityPak - Modding Tool
cowkilla replied to oppie's topic in SimCity (2013) Modding - Open Discussion
i can convert your stuff, i have a professional license of 3ds max 2014. a real version as in i bought it.- 627 Replies
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- simcity 2013
- sc2013
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SimCityPak - Modding Tool
cowkilla replied to oppie's topic in SimCity (2013) Modding - Open Discussion
post for subscription. will read this later.- 627 Replies
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- simcity 2013
- sc2013
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Originally posted by: AsianEvolusioneri want to make detailed BAT like you're doing.... but my pc doest support my work... hahahaa.... keep it up!!quote> ha, and to think this is been done mostly on my pooh pooh laptop!
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as with the other renders, this is just modeling. not much in shaders and textures. adding garbage and debris to the roof and filling out the structures
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taking some time to add more roof items between work hours. so not alot to show, just wanted to give an update. other side will be posted shortly
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had some time last night to work on this bat. mostly concentrated on naming of objects, but had some time to work on a few roof materials and adding plant life to the roof and other parts
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- 34 Comments
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- hkabt
- residential
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life is throwing me many a curve balls right now. so dont hold your breath for this any time soon. but i am still working on it, if only for min a day
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i put one up on the stex a while ago. but it required a modified cpbuildingmill to operate correctly. i have since modified that scrip a second time to allow for vrays light material in order to make neon signs and geometric lights
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real life in the way at the moment. as with most of the time when i try to work on this thing. if im lucky ill have some time over the holidays or early next year
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kowloon type bat. origonaly started as a mongkok style but after a recent trip to china found that these are still all over the place. so basiclly now its a ghettoy chinese building still have alot of work to put in. and im not going full gun till i receive my space navigator. so small updates till then
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work man... work. but i have been a busy body on an.... "interesting bat" like i said ill post it up shortly.
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howdy folks. seems blam is dead so i come back to the world of simtropolis as a freelancer. current works will be posted in image format soon. stay tuned
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Version 1.0
17,975 Downloads
Add some style to your city with the BLaM High Capacity Monorail Station. Designed by world renown architect, Makis Alatof Moany, this station features a high strength tubular aluminum core supported by six super anti-compression footings to help isolate vibrations for a more comfortable commute. At ground level, this one of a kind station features four large green areas were sims can congregate and catch there local bus service. Stats: Capacity: 30,000 Plop cost: §10,000 Montly cost: §200 Bulldoze cost: §5,200 Pollution: 0 air, 0 water, 5 garbage, 0 radiation Pollution area: 0,0,3,0 Power consumed: 100 Dependencies: none! To instal BLaM recommends the making of a folder named BLaM within your plugins folder. The contents of the folder contained within the download zip archive may then be dragged directly to that folder. Credits BAT, Lotting, Modding: cowkilla! Testing: op4, mightygoose Thanks to the BLaM team for there comments and assistance Release Notes All BLaM releases are available on the SimTropolis Exchange (STEX) and the SimCities Exchange (SCExchange). Individual members may release at other locations in addition to these. Please check the relevant readme file(s). BLaM High Capacity Monorail Station v1.0
