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Koonam

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Everything posted by Koonam

  1. BAT4Blender

    No I didn't do that option... I'll try about that later when I got the break time
  2. BAT4Blender

    Oh no... It still doesn't work.😭 .SC4Model is still 1KB size and not showing up in SC4 PIM...
  3. BAT4Blender

    Thank you Dono! I have fshgen but not imageMagic. I didn't check Super Sampling's check box, should I need imageMagic for exporting?
  4. BAT4Blender

    I tried re-adding LODs and Camera and I highlighted the camera. However, the issue has not been resolved.😭
  5. BAT4Blender

    Sorry that I'm asking too much... But I got a problem about exported .SC4Model files. Those files have 1KB size and they don't appear in SC4 Plug-in Manager even though I put them in the Documents - SimCity 4 - Plugin folder. Does anyone know a solution?
  6. BAT4Blender

    Oh! Thank you so much Dono! I found it
  7. BAT4Blender

    Hello! I have a question. I pressed 'Render all zooms & rotations' to render, but which folder will the file be created after rendering is finished? I looked in the Plugins folder in the Simcity4 folder, but it wasn't there.
  8. BAT4Blender

    Oh, I click the "Composite" and the night lighting is working! Thank you so much Memo
  9. BAT4Blender

    Thank you Memo! The node switching correctly, but it doesn't seem to affect the preview rendering. I opened a Python console somehow, but there are no error messages added when I do preview rendering. What should I do in a Python console?
  10. BAT4Blender

    Hello, thank you for developing a good tool. This is a silly question, but even if I press the MN or DN button and preview it, the rendering results are all in the form of Day. Should I set the lights separately for MN and DN? First of all, I'm reading the manual on GitHub (I think Usage's 4th description is about day and night light settings?) I don't know if I'm doing it right. I don't see items like Float and Boolean in the expression.
  11. BAT Making

    Thank you so much! I love Beaux-Arts skyscrapers too. Thank you Madhatter and SneakyDeaky! I tried to lower the saturation of the red brick wall. And it looks more realistic and better! Thank you for always giving me feedback on my BAT. ;D
  12. BAT Making

    BAT shape & textures are finished! Now I'm trying to looking for how to set lightings and export the BAT in BAT4Blender...
  13. Show us What you're Working On

    BAT shape & textures are finished! Now I'm trying to looking for how to set lightings and export the BAT in BAT4Blender...
  14. BAT Making

    Hello! Yes, That is the part that I'm thinking about now. I have a same opinion with you. Only one door for the huge building? Yes, that's nonsense. It's inspired a lot from 'The Dorilton' building in NY. I think that's the why my BAT has only one door.😂 I'll add some more doors and a long awning in front of the main gate door soon. Thanks for your opinion!
  15. Show us What you're Working On

    Hello...! Yep... I'm very slow at making BAT... I'm so sorry about that. But I've been very busy in reality lately. Here is the current status of my BAT. I'll make the back of the building someday.
  16. BAT Making

    Current status of my BAT Yep... I'm very slow at making BAT... I'm so sorry about that. But I've been very busy in reality lately. It would be nice to have a tutorial that summarizes the process from exporting the building from BAT4Blender to completing the BAT. And I hope the BAT4Blender will have Day, MN, DN lighting presets someday. The process of adjusting the lighting settings to in-game is very difficult...
  17. Show us What you're Working On

    Thank you so much matias93! That building design is inspired from 'Singer Building' and 'The Dorilton' apartment in NY. hehe Yay~ so glad you like my BAT! And your BATs are so nice and unique...I love that!
  18. Show us What you're Working On

    Hello I'm making other BAT now. (The previously made BAT has not been completed due to various problems.😭) I'm trying to make sort of... Beaux-Arts style building for this time.
  19. BAT Making

    Hello, I'm back... maybe...? 😂 I'm trying rendering my building on BAT4Blender now. I set the sky/sun lighting and now it looks similar to a screenshot of a Gmax rendering that I made before. I wanted to add the nitelite lightings on the building but BAT4Blender doesn't seem to support extra lighting yet. So maybe I'll try a building that doesn't require extra night lights. Here is the recent render pic of my latest BAT.
  20. BAT4Blender

    Oh, Thank you for the sharing Memo! I'm so appreciate it. Sorry for the confusion. I was talking about the day and night sky settings. And I hope you succeed in setting up the nitelite preset for BAT4Blender someday.🙏
  21. BAT4Blender

    Hello, I haven't been able to do activities because I've been busy with my real life. Finally, I got some times now and I'm editting the blender BAT now. And I wonder that And I'm wondering how the other BAT makers who use BAT4Blender did the grid & Light settings. I also searched for the Blender tutorial and set up the grid, but weirdly, when I render it, the building somehow looks small or big. (The BAT screenshot I showed in this thread last time doesn't seem to match the size of the SimCity4 building.) Lastly, I'm also wonder about other BAT makers' day and night lighting settings. I can model the building, but I'm really bad at dealing with system settings and lighting. Actually, I barely understand the lighting theory of 3D programs. I think that's really difficult for me. I've seen other people's threads and set the lighting before, but it's a little bit different from SimCity4's lighting...
  22. BAT4Blender

    I add the sky and edited the sunlight in Blender (This thread helped me to setting sky value and sunlight value. Thank you!). But there is no night preview tools in BAT4Blender, so I tried to make it looks like night view. I don't know if anyone has already tried it, and I'm not a Blender expert. but I'm writing it down in case it helps. I turned off the camera icon button of 'b4b_sun' in object list and set the emission color(white(1.0 , 1.0 , 1.0)) on the window glass object. The night view looks similar to that of Gmax render, except that darker shadows do not exist.
  23. BAT4Blender

    Thank you so much! I changed render setting to Cycles render and set the sunlight color. But the shadow part is too dark yet. I saw that someone set the sky in Blender...? But I don't know how to make them in Blender. Maybe sky can make the shadows little bit brighter? Sorry that I bring only tons of questions. 😂 I really hope BAT4Blender project will be completed someday!
  24. BAT Making

    Of course I did that too. But the BAT texture ID conflict error is occuring again and again, and that makes me redo the Gmax processes... And I want to be helpful for BAT4Blender. But I only know 3D modeling skill. I don't know anything about rendering and lightings. T^T I hope that project will be completed someday...!
  25. BAT4Blender

    Hello, I succeeded to install BAT4Blender and previewed my BAT. But as you can see, there's something wrong with them. The upper part of building is gone and the light and shadows are not correct...? Did I miss something? T^T
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