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Thanks guys! That's pretty much answered my question.
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Thanks so much! Yeah, it is Streets that I was referencing. Forgot about roads for a second, as I have been going around city by city and putting down basic rural farm roads, agriculture, and some little rural communities to get started in my region! NAM is incredibly overwhelming. What are some of the most useful things in day-to-day play for you @CorinaMarie?
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Hey guys. Haven't posted in a while (if ever). I took a bit of a break from SimCity 4 for a while, and have just gotten back into it. I installed NAM (not Custom installation IIRC), and I think I installed everything that was an option to me. I hate the diagonal roads. Is it just me, or are they SUPPOSED to change altitude? I can never use them besides on a super flat city because they ruin all the terrain. Also, I have no real idea if I'm doing it correctly... I drag out part of a road, take the end and go one direction, then 90 degrees to the side, then 90 degrees back, etc, etc. one unit by one unit. I'm fine doing the roads in this slow pattern, I just wish that it would have the ability to change altitude as it goes. Does anyone have any fixes pertaining to that? Thanks.
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Does this require anything special?
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Another particularly dumb question: Is there a 6 or 8gb ram patch? I want SC4 to use the entirety of my PC. Are there also any other performance related mods? Thanks!
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Lunar New Year Discount is Nice, But...
Tristy100 replied to Propfam's topic in SimCity 4 General Discussion
SimCity 4 will NEVER be free. 1) Its an EA product, so no way. 2) Its still selling on Steam and GOG. Again, EA wouldn't cut the profits, as SC4 is sort of making a comeback. (infact, I have come back to it). If your parents won't purchase it for you, get a job. If you aren't old enough, ask another family member, or for your birthday/other holiday. Sorry. -
What I try to do is build the roads and streets to my liking first, for design's sake, and then I zone along them. When zoning low res, it restricts me to 2 small 1x3 lots before placing a street. I don't want that street, and it requires me to have to go down the row doing 2 at a time, wasting lots of time I could be using for something else. Anyway to get around this? Is there a faster way to do NAM intersections?
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I have yet another question. Whenever I go to zone long distances, it restricts me to only zoning 2 residential lots (1x3, total of 2x3) before putting a street there. I also noticed NAM isn't automatically placing turn lanes on normal roads at 4 way intersections, only avenues. Anyway to fix this? It takes awhile to go through and do both of these things.
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Tristy100 changed their profile photo
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I have! I haven't ever had issues with that though. Any tips on keeping land value consistent? If I want only middle-wealth people to move in, any way I can regulate that?
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Thanks! Also, I know your suppossed to constantly flip through cities, and grow each one slightly to make a realistic region. Any other tips relating to making a realistic region? (Not individual cities)
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What is Hardware and Software? One uses CPU and one uses GPU, which is which?
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I do still have it installed, and I like it. One issue though is I never got Real Highway working. I flipped out after trying to build a simple overpass for about an hour. I uninstalled it, and got back the normal highway's with NAM intersections and add-ons. It looks nice now, I'm currently recreating Windsor, Ontario. I'm NOWHERE near you, with the fancy hills and turns with puzzle pieces and over-passes. One thing I have an issue with is trying to be realistic. My hard-drive is quite slow, leading it to take FOREVER to save or load a region or city. Everything else is fine. Also, should I render with Software or Hardware? If software or hardware is my Graphics Card, then would it let the game perform better due to my CPU not having to render as well as load the info from the Hard Drive? Thanks. (by the way, APSMS, looks magnificent.) This is what I'm most proud of, and as you can tell, it was made without a slope mod.
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I have another question. Does anyone have tips for keeping land-value consistent? I want to make middle-class suburbs across multiple large cities, but I end up with some low-wealth people in one city, or high-wealth in another. I wish there was a mod where when you placed residential, you specified what wealth-level develops on it. If anyone could create this, it would be great, but in the mean-time, anyone know of tips to keep it consistent? I'm also having issues with education. Once you place a plenty of libraries, schools, and museums, it gets jumbled as your building, and lose track of where your high-school serves vs. where it doesn't. Anyone know how to be less confused about it?
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Thanks! Anyone know any good flat maps? I'm starting to like them more after installing this slope mod Thank you.
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Thanks so much! I was also wondering, and benefits of over-funding the roads?
