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OWL/SW

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About OWL/SW

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  1. Owl's Anahita Pass - Steam Workshop Hope you enjoy.
  2. MAP EDITOR : In-Game Road Behavior As you know roads are a bit elevated in map editor, not snapped to the ground like in-game. And this prevents us to check if there is any texture failure at sharp road junctions have been built by using Road Anarchy mod. So we have to test junctions in-game, by "buying the tiles" and see if there is a problem, then memorize all that and go back in the editor, try to fix and test again and again. Very frustrating. So I was wondering if it is possible to make map editor tiles behave like in-game "already have been bought" tiles. I believe that would solve that problem and make those roads snapped to the ground. And along with that ability to naming roads in map editor would be also great! Thanks. Best regards!
  3. As you know roads are a bit elevated in map editor, not snapped to the ground like in-game. And this prevents us to check if there is any texture failure at sharp road junctions have been built by using Road Anarchy mod. So we have to test junctions in-game, by "buying the tiles" and see if there is a problem, then memorize all that and go back in the editor, try to fix and test again and again. Very frustrating. So I was wondering if it is possible to make map editor tiles behave like in-game "already have been bought" tiles. I believe that would solve that problem and make those roads snapped to the ground. And along with that ability to naming roads in map editor would be also great! Thanks. Best regards!
  4. Thanks for a warm welcome ! And thank you Mr.Maison! It's so great to see you here. I admire your Nature series
  5. Hello everybody. I'm newbie here but im sure there are lots of people that i know anyway i just wanted to write my first topic with an asset shared. Hope you enjoy: Steam Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=706550277
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