-
Content Count
35 -
Joined
-
Last Visited
Community Reputation
15 FavourableAbout Ciaolo
-
Rank
Hitchhiker
Recent Profile Visitors
1,015 Profile Views
-
- 20 Comments
-
- 1
-
-
- guides
- functional guides
-
(and 1 more)
Tagged with:
-
Offline-Only Mod: "UniDirectional Networks (UDoN)"
Ciaolo commented on xoxide's file in SC13 Game Mods
-
Offline-Only Mod: "UniDirectional Networks (UDoN)"
Ciaolo commented on xoxide's file in SC13 Game Mods
-
Problem with Mod - Can't Plop
Ciaolo replied to charlesnew's topic in SimCity (2013) Modding - Open Discussion
If you have the offline bridge and tunnel mod, remove it and remove my fix as well, then test the game again. It's important because if that mod is the reason of you problem, I need to tell the creator how to fix it. -
Problem with Mod - Can't Plop
Ciaolo replied to charlesnew's topic in SimCity (2013) Modding - Open Discussion
Try if this solves your problem: -
Problem with Mod - Can't Plop
Ciaolo replied to charlesnew's topic in SimCity (2013) Modding - Open Discussion
What are all your mods, charlesnew? -
- 20 Comments
-
- 1
-
-
- guides
- functional guides
-
(and 1 more)
Tagged with:
-
- 20 Comments
-
- guides
- functional guides
-
(and 1 more)
Tagged with:
-
- 20 Comments
-
- guides
- functional guides
-
(and 1 more)
Tagged with:
-
Offline-Only Mod: "UniDirectional Networks (UDoN)"
Ciaolo commented on xoxide's file in SC13 Game Mods
-
- 20 Comments
-
- guides
- functional guides
-
(and 1 more)
Tagged with:
-
Offline-Only Mod: "UniDirectional Networks (UDoN)"
Ciaolo commented on xoxide's file in SC13 Game Mods
You should lower the freeway when you need a ramp. As an alternative, you can try this, but I don't know if it works: Add a short elevated ramp to the freeway, then an other little ramp at the default height, and finally connect the ramps together and to the ground with transition ramps. Tell us if you used the last suggestion successfully. -
-
Offline mod for street planning: need help
Ciaolo replied to Ciaolo's topic in SimCity (2013) Showcase
I had another idea: we could create "service road" (tentative name) that doesn't look like a road, it's a tube on the ground and electric tracks above it. These roads allow no cars, no sims, just a connection for power-water-sewage for those who "segregate" (a new thing I discovered in an old skye storme video). I'll talk about this with the group, and update. -
I read somewhere (maybe the official sc forum) that they leave by municipal busses.
