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Everything posted by Oleonardo
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More done, more pictures
Oleonardo commented on eufl's City Journal Entry in Carl´s Dreams And Nightmares
An interesting journal. A good-looking city but for me it is too regular... still, it's American so it's logical... but the buildings are European though... It would be interesting to see different filters of the systems of your city: transportation, tube lines etc.- 2 Comments
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Road Top Mass Transit (RTMT) - Development and Support
Oleonardo replied to cogeo's topic in NAM & Transit Networks
Hi there. i have a question. When i use a query ("?") on rtmt station I see not the amount of specific kind of mass transit but the total amount of traffic on this street tile. And the indicated percentage of usage of rtmt station loses sense. Also the "route query" doesn't help to understand clearly how many buses/trams your station services. -
Hi there. I would like to ask you a few questions about GLR THE MAIN QUESTION When I have layed the glr-in-avenue and glr-in-road and tried to build houses that face this street/avenue - the houses don't want to face the streets (arrows in their lots look the opposite side). It could be not a problem if it was possible to turn the direction of where the construction lots face. Is it such a possibility? AUXILIARY QUESTION When I built the glr route all my city dwellers have switched from using buses to glr. There preserved only few short bus routes - mostly from residential areas to the nearest glr station. It doesn't look realistic. Connected to this: is there a possibility in SC4 for developers to program a system of not automatic mass transit routes - where you define the route like in Cities in Motion?
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- NAM
- network addon mod
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