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Everything posted by rooker1
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Great choice of bats I see in there. And I told you that I don't like to create a city on a hill like yours especially. But you do make it look so easy. Great job you have done.
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Cjah, I thought you knew everything about the game. I still have the manual and on the back cover there is an entire list of hot keys.
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I can't believe it..........it just gets better and better. I can't wait to get my hands on some of this stuff!!!!!!!!
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Very interesting concept here. I have just read the intire post from begining to end and I can see how everything works and I agree with it. But and I mean a BIG BUT it doesn't look good at all, very unrealstic and in my opinion it is way too easy to play the game this way. Just so everyone keeps in mind this is my opinion and I like to play in a realistic mode and try to balance my cities while playing in this style. I think it takes alot more work and alot more imagination than spacing everything out in a grid pattern. Now when I get to my downtown district or even my industrial areas I go to a grid like transportation. But even still within the down town areas I have residential and the roads there are much more irregular to discourage traffic through. I think your experiment was a success and rises some good ideas but I will never play this style!
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Hey Spa that's a great idea keeping pics of the bats you have collected. I think next time I start a new city I may do the same. I like DL'ing bats from scratch every time I start a new city. It makes for alot of new ideas and different bats.
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OMG...................................my mouth has dropped to the floor and I am now absolutley speechless...................................I can't believe the stuff you have come up with. Amazing.... the ideas are now endless with what you have started. I have DL'ed everything so far and I can't wait for more. I really hope you can do the peg stream stuff. That looked awesome. And from your last post....the walls, they look great also! When will we see more stuff????
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OMG............now that is alot of pics. That alone is very impressive. I like how you start with nothing, take a pic and than move on, and so on and so on. Very nice little coastal airport, looks like it fits perfect there. I have a real hard time building on a hilly areas. I just don't like the end result half of the time. But you have done a fantastic job. Awesome pics. And Matias is great and I'm sleeping okay. Thanks for asking.
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Awesome pics and great job on the farm area. I can't wait to see more.
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Not alot of fine details but it looks great to me anyways. And sometimes it just fun to play!
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Great pics, the churches looks great as well. Very realistic, that's what keeps me coming back time after time!!
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Very good start, this could be very interesting. Keep up the great work.
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Wow...super Wow. Those farms pics are incredible. The way you have the canals laid out looks perfect. and the roads that go around the farm area looks great also!!! The seasonal trees look awesmoe. Thanks for the links and keep up the great work!!
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New Troy And Lake Conspiracy - Tale of Two Cities
rooker1 replied to SimRico's topic in SC4 City Journals
Interesting, very cool pics. -
SYM Productions LNX Macs MushRoom Farm
rooker1 commented on Mary Maurine Mayo's file in Agricultural
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Wow, this is incredible. I can't wait to use this stuff, I love making airports.
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Very cool pics and I found the road tutorial very humourous!!!
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Pretty cool system you have thought up. The beach colour is definately not a good look, but the grey would look really good in this area as a concrete look. But this may not look good for the rest of the city. Anyways the brown looks good also. There are some really nice lots you have picked up. The lot where the ships leave from is a japanese lot, right? Do you still know where you got it from? If so please tell me. Simgoober's control tower looks perfect the way you have it set up and it's an awesome lot to begin with. In picture #8, right in front of the CRAF, I see a "X" parking lot piece that looks transit enabled. (or is that a "T" road piece of some sort) I'm I right and if so where did you get this from. Also great little trick with your avatar on the wall!!! The short piece of rail from the ship dock to the intermodal terminal was a great idea. Great pics and you have an awesome eye for the smallest details, nothing gets by you!! See you Friday!
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Interesting....now that just goes to show you that once it's laid out , that doesn't mean that's how it's gonna stay. I say tear it down if it's not perfect. Great job John.
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The Empire of Chaumont - 'Delightfully Oppressive'
rooker1 replied to jarnomiedema's topic in SC4 City Journals
Interesting...... I don't know what else to say. -
Very interesting start. Let's see some more pics please.
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Awesome start, very nice looking pics. I can't wait to see more.
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Very interesting, I like your style.
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The monastery is awesome looking and the farms are incredible. I always enjoy looking at your pics. And of coarse I can't forget to mention the details are brethe taking, great work.
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Now that's interesting. Love the layout of the pics.
