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r00n83

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Everything posted by r00n83

  1. This is the mod for you: Thanks for the link. Will give it a try.
  2. I want one way roads and turning lanes.
  3. Check them with bulldoze tool. Sometimes the zones does not develop because of some remnants of old destroyed buildings.
  4. Dear Diary!

    Caught off guard here. I really thought that Simtropolis got hacked but then I realized it's that day.
  5. You are late. The sale is gone.
  6. Great Works

    You can make your region private.
  7. Synekism - A New City Simulation Game

    Norton detecting ws.reputation.1 in the setup. Possibly a false alarm. What to do?
  8. Don't know what to do.

    Any building that got abandoned during that time?
  9. For me the shift starts at 6AM and it doesn't end until all the garbage and recyclables are collected. What's the population of your city? Only 4800 garbage compared to 55000 recycles too less. I think the numbers are bugged. Garbage in my cities is always more than the recyclables.
  10. It is good that they have given us an option to turn off the disasters completely in the latest update but I like to have an option to turn off the ones that I want.
  11. SimCity 4 or SimCity (2013)?

    I like both of them equally and enjoy them a lot. I just can't vote for one of them. It would be unfair to the other. Please add another option for both.
  12. You should be glad that it allows only three landmarks. Some of them are so huge that I can't even find any space to place one in the tiny plots that they have given us.
  13. So when is the next update coming? There's absolute silence from EA/Maxis after update 7.
  14. Seems like a "Jetsons" version of "Simcity" which doesn't necessarily mean larger maps.
  15. I want to see smarter agents in this game. I want them to give me option to assign individual utility agent to a specific area of the city as it will prevent them from making conga lines and also it will prevent all of them responding to a single emergency. Also I want them to give me an option to assign buses and street cars to the stops that I want so they don't overcrowd some of the roads creating traffic jams. It will enable me to make specific routes for the buses and street cars which will make it more fun and realistic for me and alleviate a lot of traffic problems. Also I want them give me an option to fix fares for these local bus and street car routes depending on the distance and usage of that route. It will be a fun mini transportation game. Guess it will come in a transportation expansion which will cost me $29.99 (which might contain subways, monorails etc.). Edit: BTW in real life when our cities grow don't we split them in districts to make the management easier? Will they give us this option in this game? (Although the districts are pointless until they give us bigger maps)
  16. When is update 7 comming out?

    Later this month. No exact date provided. Mac release is on 29th of this month so the update will probably be released earlier than that.
  17. Dev. Tester Here....

    So what are your impressions of update 7 so far? Is it working as it should?
  18. I am thinking that is a huge reason why larger cities might not work. The syncing and connection between different cities will be taxing. But then why not many small cities attached to each other making a single huge Metropolis?
  19. Next time quote his post and he'll take notice. About your question What if the answer is under NDA?
  20. You can raise and lower streetcar tracks, but the stops still need to be placed on surface tracks. That's great. Any ETA on this update? Later this month. Thanks. looking forward to it. SC is getting better day by day.
  21. You can raise and lower streetcar tracks, but the stops still need to be placed on surface tracks. That's great. Any ETA on this update?
  22. Which Versions of City Life/CitiesXL Should I Avoid?

    Windows 8 x64 here and the game runs fine.
  23. Still no disasters?

    Cities in Cities XL are disaster proof.
  24. Update 6.0

    To keep commercial happy in an RC city, you need to lower the taxes. Chris talks about it here: http://www.simcity.com/en_US/blog/article/making-industry-matter-rci-improvements. Thanks for the suggestion. They should add an option to tax the hotels separately. The hotels in my tourist city are profitable. Decreasing the commercial tax will decrease it for the hotels too.
  25. Update 6.0

    Thanks for posting. Updating. Edit: Nice update. No more traffic or crime issues. This update solved the crime and traffic problems caused by the Update 5. Only one issue though how do I fulfill the freight demand in a RC only city?
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