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Evil_One

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Everything posted by Evil_One

  1. SC5 Not For Me

    Actually this game has significant better graphics as the other games listed all run DX9 for backwards compatibility (ie 2002) so they'll play on old systems fine and newer ones at full settings. This game needs a fairly good graphics card and fairly powerful CPU. This game doesn't support DX9 at all and is strictly DX10 or newer graphics. It sounds like you're on a laptop or very, very old computer (DX10 is 2008 and newer and compatible with DX11 and DX12). If you get a new system, or want to try again with advice from the forums on settings. You can download this game for free trial mode. It is the same as paid version, except a time limit. What the hell are you talking about? SimCity 2013 runs on Windows XP which is DirectX 9 Max... This game neither requires nor uses DirectX 10+ or anything which requires a higher grade system (It ran fine on my old Win XP machine with only 2GB of RAM).
  2. 'If you're looking for information on this new expansion pack for SimCity, this is definitely something you should take a look at.' Considering how much BS EA throws out, is there a point in listening to anything they say?
  3. Kip Katsarelis welcomes players back to the game

    From EA's PR/BS department. Oh boy am I glad I never bought that game.
  4. Not really, most of the game is still being run on individual users PCs, the only thing the server handles is the regional calculations which given the way the game works aren't even a quarter of the calculations needed to run one single city... A dedicated server on a home PC could handle this, it could also easily be made offline as well, but Maxis didn't want to.
  5. Er... Maxis is actually EA Redwood Shores, the original Maxis no longer exists.
  6. Wow, never expected to see professional pride from someone working at EA... I didn't think it existed there.
  7. The chief problem is they're also shedding a vast number of the ever impatient casual gamer crowd as well. But I imagine there's probably enough fools who'll take the bribes EA are offering. The casual crowd doesn't really care. They care about playing the game and getting enjoyment for however long they play it. That's pretty much it, they don't care about some battle against DRM as long as they play their game and have fun doing it then it really doesn't matter much. It's not that they are fools or are stupid, they just aren't that seriously invested to care. They get their entertainment out of the product and really that is what will count. They spend 60-80$ on a game they can't play and probably will never play stably, and that isn't stupid or foolish? What entertainment did they get out of it, as a frisbee or a drinks coaster? And now they've bought into always-online and other stupid EAxis decisions, the quality of their future games will continue to decrease, which I think is pretty a stupid way to behave.
  8. EA really are desperate to keep wheeling out Will Wright to get endorsements for SC2013. I wonder who they'll wheel out next?
  9. Maxis: A SimCity Update - And something for your troubles

    Standard business practice for EA is first to blame the players, then the players computers, then request a reinstallation and finally offer bribes. This is a little different as it's an online game, but the principle is the same.
  10. Have they truly never heard of the Streisand Effect? Are they that stupid? Yes, they really ARE that stupid. At the very least, they're arrogant enough to believe it will work.
  11. The chief problem is they're also shedding a vast number of the ever impatient casual gamer crowd as well. But I imagine there's probably enough fools who'll take the bribes EA are offering.
  12. design decision was made to link server access to the game...even for people who didn't care about multiplayer. thus review cannot ignore that factor. The review is kinder than it should be in my opinion. Not enough mention about the removing player control of region design, regional transportation, contiguous city maps...etc. Yeah so that means once they get the servers running smoothly(which they will), the game goes back to being a very highly rated game and all this complaining and hollering is for nothing. Somehow I don't think it will go back to being 'highly rated', there are serious problems with the game beyond the server issues and the issues I speak of are a result of their Glassbox engine and so cannot be patched out. Like the Sims 3 before it, if the base game is broken, then the game is broken, period.
  13. Ironically, you can blame the EAxis fanboys, not only for the bad game (they never complain even when something IS going wrong), but also for the rage. They so massively over-defended and over-hyped EA and Maxis that no launch could've possibly lived up to the expectations. Although EA and Maxis have screwed up really badly as well and that certainly doesn't help matters.
  14. an update to the problems

    This isn't a new thing. It happens all the time, especially with MMO's and other games with an always-online requirement. That being said, this really sounds like the kind of thing they should have fixed BEFORE release. The problem here is that Maxis has this kind of effect even on single player offline games (see The Sims 3). If Maxis can do this to Single-Player games, I don't even want to know what SimCity 2013's going to be like. Maxis does not develop The Sims 3. The studio that has been making games for TS3 for the past several years has nothing to do with the Maxis Studio, which has been working on SimCity only. I suggest you recheck your information, Maxis (Formerly The Sims Studio, Formerly EA Redwood Shores) develop both The Sims series AND SimCity 2013. This is a video of the Sims 3 70's 80's and 90's stuff loading screen:
  15. an update to the problems

    This isn't a new thing. It happens all the time, especially with MMO's and other games with an always-online requirement. That being said, this really sounds like the kind of thing they should have fixed BEFORE release. The problem here is that Maxis has this kind of effect even on single player offline games (see The Sims 3). If Maxis can do this to Single-Player games, I don't even want to know what SimCity 2013's going to be like.
  16. Actually it's not, only EA has recently adopted it, most companies are realizing it's a bad idea (Ubi$oft has dropped it and even Blizzard admits it was a mistake). Originally it shipped with DRM, but the makers also released a no-DRM version that outsold the DRM version (and ironically was pirated less): http://www.digital-digest.com/news-63371-CD-Projekt-DRM-Doesnt-Work-Witcher-2-DRM-Free-Version-Was-Pirated-Less.html
  17. an update to the problems

    The only problem with Maxis is their fixes are like whack-attack with a 14lb sledge hammer. Just as they hammer one bug, they break something else.
  18. Judging by EA's past form, it'll take at least a month for them to fully sort out the server issues.
  19. And how exactly do you know that?
  20. From what I can understand of how they're doing the whole server requirement, it shouldn't even be that difficult... The information transmitted is simply simulation data (that could easily be handled offline anyway). All they'd need to do is instead of actually simulating the cities (as EAxis claims to), they just need to analyse the individual cities quantity of resources (including population), their processing (change) and depletion rate then simulate that and tranfer it to the player.
  21. You just described any company that wants to make a profit on the planet Earth! Only the worst companies pull that tactic, many companies like to give their fans/customers more specific answers as opposed to a nebulous maybe.
  22. No. "yes" and "no" are direct answers, "Maybe" and "Might" are being evasive. What is it that Maxis is supposed to say then when there are no "yes" or "no" answers? Not every decision has been set in stone yet you know. The trouble is EAxis like to keep people dangling on the end of an evasive answer and they use it as a strategy for keeping those on the fence as purchasers.
  23. No. "yes" and "no" are direct answers, "Maybe" and "Might" are being evasive.
  24. What is your Number 1 all time video game?

    that’sfunny because its one of the worst games I’ve played, the way your guys walks with the screen moving from side to side gave me a head hake, the story seemed good to me to it I always wondered if I was missing out not playing it Yeah, the view bobbing does take a lot of getting used to... The story isn't too bad, but the best part about the game (with Atmosfear) is the survival aspect, Atmosfear activates the previously locked psi, rad and chemical emissions, as well as letting you change the weather and emission frequency settings, which turns it into a real survival game (it also makes it so that NPCs are more effected by emissions as well). The only thing that REALLY lets COP down is the ending of the story (I won't spoil it for you but it really isn't a very good ending). I believe there is 'supposed' to be a way to fix the head-bobbing problem, I've never tried to myself.
  25. All future EA games to feature microtransactions

    So very true of EA.
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