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Evil_One

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About Evil_One

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    Deep Thought's Answer
  1. SC5 Not For Me

    Actually this game has significant better graphics as the other games listed all run DX9 for backwards compatibility (ie 2002) so they'll play on old systems fine and newer ones at full settings. This game needs a fairly good graphics card and fairly powerful CPU. This game doesn't support DX9 at all and is strictly DX10 or newer graphics. It sounds like you're on a laptop or very, very old computer (DX10 is 2008 and newer and compatible with DX11 and DX12). If you get a new system, or want to try again with advice from the forums on settings. You can download this game for free trial mode. It is the same as paid version, except a time limit. What the hell are you talking about? SimCity 2013 runs on Windows XP which is DirectX 9 Max... This game neither requires nor uses DirectX 10+ or anything which requires a higher grade system (It ran fine on my old Win XP machine with only 2GB of RAM).
  2. 'If you're looking for information on this new expansion pack for SimCity, this is definitely something you should take a look at.' Considering how much BS EA throws out, is there a point in listening to anything they say?
  3. Kip Katsarelis welcomes players back to the game

    From EA's PR/BS department. Oh boy am I glad I never bought that game.
  4. Not really, most of the game is still being run on individual users PCs, the only thing the server handles is the regional calculations which given the way the game works aren't even a quarter of the calculations needed to run one single city... A dedicated server on a home PC could handle this, it could also easily be made offline as well, but Maxis didn't want to.
  5. Er... Maxis is actually EA Redwood Shores, the original Maxis no longer exists.
  6. Wow, never expected to see professional pride from someone working at EA... I didn't think it existed there.
  7. The chief problem is they're also shedding a vast number of the ever impatient casual gamer crowd as well. But I imagine there's probably enough fools who'll take the bribes EA are offering. The casual crowd doesn't really care. They care about playing the game and getting enjoyment for however long they play it. That's pretty much it, they don't care about some battle against DRM as long as they play their game and have fun doing it then it really doesn't matter much. It's not that they are fools or are stupid, they just aren't that seriously invested to care. They get their entertainment out of the product and really that is what will count. They spend 60-80$ on a game they can't play and probably will never play stably, and that isn't stupid or foolish? What entertainment did they get out of it, as a frisbee or a drinks coaster? And now they've bought into always-online and other stupid EAxis decisions, the quality of their future games will continue to decrease, which I think is pretty a stupid way to behave.
  8. EA really are desperate to keep wheeling out Will Wright to get endorsements for SC2013. I wonder who they'll wheel out next?
  9. Maxis: A SimCity Update - And something for your troubles

    Standard business practice for EA is first to blame the players, then the players computers, then request a reinstallation and finally offer bribes. This is a little different as it's an online game, but the principle is the same.
  10. Have they truly never heard of the Streisand Effect? Are they that stupid? Yes, they really ARE that stupid. At the very least, they're arrogant enough to believe it will work.
  11. The chief problem is they're also shedding a vast number of the ever impatient casual gamer crowd as well. But I imagine there's probably enough fools who'll take the bribes EA are offering.
  12. design decision was made to link server access to the game...even for people who didn't care about multiplayer. thus review cannot ignore that factor. The review is kinder than it should be in my opinion. Not enough mention about the removing player control of region design, regional transportation, contiguous city maps...etc. Yeah so that means once they get the servers running smoothly(which they will), the game goes back to being a very highly rated game and all this complaining and hollering is for nothing. Somehow I don't think it will go back to being 'highly rated', there are serious problems with the game beyond the server issues and the issues I speak of are a result of their Glassbox engine and so cannot be patched out. Like the Sims 3 before it, if the base game is broken, then the game is broken, period.
  13. Ironically, you can blame the EAxis fanboys, not only for the bad game (they never complain even when something IS going wrong), but also for the rage. They so massively over-defended and over-hyped EA and Maxis that no launch could've possibly lived up to the expectations. Although EA and Maxis have screwed up really badly as well and that certainly doesn't help matters.
  14. an update to the problems

    This isn't a new thing. It happens all the time, especially with MMO's and other games with an always-online requirement. That being said, this really sounds like the kind of thing they should have fixed BEFORE release. The problem here is that Maxis has this kind of effect even on single player offline games (see The Sims 3). If Maxis can do this to Single-Player games, I don't even want to know what SimCity 2013's going to be like. Maxis does not develop The Sims 3. The studio that has been making games for TS3 for the past several years has nothing to do with the Maxis Studio, which has been working on SimCity only. I suggest you recheck your information, Maxis (Formerly The Sims Studio, Formerly EA Redwood Shores) develop both The Sims series AND SimCity 2013. This is a video of the Sims 3 70's 80's and 90's stuff loading screen:
  15. an update to the problems

    This isn't a new thing. It happens all the time, especially with MMO's and other games with an always-online requirement. That being said, this really sounds like the kind of thing they should have fixed BEFORE release. The problem here is that Maxis has this kind of effect even on single player offline games (see The Sims 3). If Maxis can do this to Single-Player games, I don't even want to know what SimCity 2013's going to be like.
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