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Everything posted by PeterWeaver
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What would you guys think about a FARM DLC?
PeterWeaver replied to CosmicSpeed's topic in SimCity (2013) General Discussion
And the blood comes out here -
Anybody going to purchase the Airships port?
PeterWeaver replied to infoman96's topic in SimCity (2013) General Discussion
The red blimp circles Big Ben at 100ft Just sayin -
Discussion about City Tile Size
PeterWeaver replied to alex macnamara's topic in SimCity (2013) General Discussion
Nat I think it's been a brave move by Maxis and we really are playing a gamma version that will enable them to unlock the much larger areas later. If we can get this high-density central area working then farmland will be a doddle.- 1,284 Replies
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Anybody going to purchase the Airships port?
PeterWeaver replied to infoman96's topic in SimCity (2013) General Discussion
Thinking on it JG, why are travellers boarding the working airship and going somewhere and coming back when I only have one city and one airship port in the new region. So many test pilots This thought inspired my original doh comment. Who the Dickens would have imagined that sims could be so trusting of an airship airline that's apparently taking hostages. Ryan Air are considering pressing charges. Of a fiver a trip -
Anybody going to purchase the Airships port?
PeterWeaver replied to infoman96's topic in SimCity (2013) General Discussion
I started a new region last night and in the first city I installed the airship port along with the extra ship available. The main airship takes off right away and moves people. The other blimp on inspection is a Commuter ship, and that just sat there until I add one more city presumably -
Anybody going to purchase the Airships port?
PeterWeaver replied to infoman96's topic in SimCity (2013) General Discussion
Yes JG, I installed airship depots in two cities and tourists immediately started arriving at my attractive but remote mountain resort I do not pay much attention to sims' desires. They've already forgotten what they were wanting just yesterday anyway -
Anybody going to purchase the Airships port?
PeterWeaver replied to infoman96's topic in SimCity (2013) General Discussion
You'll need a dock in at least one more city JG, doh? Or alternatively a very long ladder <runs away> -
Anybody going to purchase the Airships port?
PeterWeaver replied to infoman96's topic in SimCity (2013) General Discussion
lol Cos It's fun. It's not earthshaking and it's rubberbanding but it looks lovely. Shame on Maxis for selling bits and pieces but they all have wives and children to feed. The poor devils Info that's basically the plot of most RPGs -
Surely the mod authors should be credited on the main page of 'collections', would seem fair
- 12 Replies
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- simcitysimcity mods
- city size
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(and 2 more)
Tagged with:
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Is this odd or is it legit http://simcitydev.wordpress.com/2013/06/
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Want to view the maps before staking your claim? Want to know which maps have two highway entrances? I have a solution.
PeterWeaver replied to UncivlEngineer's topic in SimCity (2013) General Discussion
Thanks! -
Sims Can Not Find Shops or Parks
PeterWeaver replied to Aussie123's topic in SimCity (2013) Technical Help Q&A
Ta morris will check that, they're all medium wealth yes -
What would you guys think about a FARM DLC?
PeterWeaver replied to CosmicSpeed's topic in SimCity (2013) General Discussion
grapevines wine brandy chain -
Sims Can Not Find Shops or Parks
PeterWeaver replied to Aussie123's topic in SimCity (2013) Technical Help Q&A
Same here -
house of worship?
PeterWeaver replied to elPhysikarl352's topic in SimCity (2013) General Discussion
Somebody said theres a mosque -
We've probably tried most things Again they came back, phew
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All delivery vehicles have gone missing for me twice now, I model it as shortages but it's scary and buglike perhaps. Depots full of plastic but nothing moving, with little traffic in the region and an export railyard delivering
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Why do we play this game?
PeterWeaver replied to VanGioRobNelli's topic in SimCity (2013) General Discussion
I've enjoyed the game since pre-order. All my cities are running ok and there's a challenge in each settlement to exploit the natural resources available I'm not so much a Sims fan although I enjoy running any kind of simulation, ants being a favourite I like the godlike view from the Ferrisch wheel, aiming to launch a rocket one day to take my people off-planet - a visit To Planet Earth if we can just escape from the bottle. Yep big comics fan too -
Where do the people come from?
PeterWeaver replied to rigurat's topic in SimCity (2013) General Discussion
More mysteriously yet than the Higgs, they essentially come from our neural networks in the Great Scheme of Things Wait I came over all German then -
Digital Deluxe, upgrade? or not
PeterWeaver replied to elPhysikarl352's topic in SimCity (2013) General Discussion
I always add Big Ben and the buildings' style does change a little, it's also a sign that you're doing ok if you can afford it -
Where do the people come from?
PeterWeaver replied to rigurat's topic in SimCity (2013) General Discussion
We come from Simtropolis, where else Birmingham -
Oh so that's why the Romans built all those roads that way This is before French curves if I may be so bold
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Check out the latest Simcity Blog! Distrance!
PeterWeaver replied to jamn69's topic in SimCity (2013) General Discussion
It's a game, rules is rules and good info ta -
How many of you are still playing simcity5?
PeterWeaver replied to Bergrar's topic in SimCity (2013) General Discussion
Running fine here -
All residential in one square?
PeterWeaver replied to DaveTyGuy's topic in SimCity (2013) General Discussion
My top two are the guy wondering why casinos always seem to get busy after midnight, and the joker moaning about the traffic (at 8am)
