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SimCity: Transit and Roading Networks
lakeyboy replied to alvinheriadi's topic in SimCity (2013) General Discussion
I proposed in another thread somewhere that there be a Road Right of Way option, perhaps in addition to the traditional road building options. Whereby if you choose to lay out a road right of way that the simulator 'occupies' or reserves the maximum road width (say 2 tiles wide for an avenue) along the route you built. The road starts out as a simple 2 lane street, with the reserved portion filled in by landscaping. As development occurs the original street automatically (or at the users prompting) upgrades to a road, than an avenue, etc. Each time filling in the landscaping that was used when the right of way was originally laid. How do you feel about that? That would be a good feature for people who simply want to grow their cities and not micro-manage their road network. I personally would upgrade city streets and roads manually but a lot of others would like this. -
SimCity: Transit and Roading Networks
lakeyboy replied to alvinheriadi's topic in SimCity (2013) General Discussion
What I would love to see implemented either at release or as a later mod would be able to customise the roadway/lanes into any configuration in any amount of space, making maximum use of spare land and enabling you to make your roadways run at maximum efficiency for the land available. For example, an initial road may be a 2 lane divided road with footpaths and houses on either side, but the road quickly becomes a main artery, and you now need to narrow the footpaths and reduce the median width to accommodate an extra lane either way. Even having an option of partial land acquisition so you can for example, buy someone's front yard but keep their house and backyard for example. And just like in reality, the NIMBY's will get angry, property values will decrease, people in the area may move out altogether. I can keep going on and on but will leave it there for now! -
Brilliant write up Dirk, and it was exciting seeing new features which had not been announced on the official Cities XL website. I in particular loved the highway signs. I would faint if I was told you could customise them. I just hope that you can create your own textures for roads, to make them look like the roads in my home city of Melbourne for example. This seems all too exciting for me. I would also love to see the system requirements. I hope to be able to run it on my new 2009 MacBook White with XP on Boot Camp so I will just have to wait and see. Try and grasp every minute detail of info you can out of the Monte Cristo team!
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The videos were simply amazing. So much flexibility with the roads. I also love the elevated roads on the land, very stylish. Along with GTA IV on PC, this game is on my Must Buy list. Keep up the fantastic developmental work Monte Cristo.
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I first thought, "Well, I will give this a go. See how it compares to Internet Explorer and Firefox." Well, as they say, a picture is worth a thousand words... (click on the image to see it full size. It opens in a new window). Suggestions to why this has happened?
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Originally posted by: PathE Will wright is making spore. If you talk about about that, I will destroy you. Spore just looks plain out best game ever made. That's the next simcity to me. This "Societies" is a slap on the knee.quote> Sorry but nobody was exactly asking for Spore. It looks like the movie Gattaca combined with the compost bin in someones backyard. Whatever happened to sticking with the "SIM" x games? Thats what we all love. We love designing our own cities. I would love to be a town planner designing new residental estates but I'm working towards a goal of being an architect, design a residental tower and live on the top floor in my penthouse. It might be off-topic but I feel the exact way about SimCity. It's been a 18 year relationship between us and Maxis/EA and now they just leave us stranded to fend for ourselves while they try to create a "My first SimCity" type of game? How pathetic!
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I am full of so many different emotions since I found out this news. First shock, than disappointment, then frustrated, then fuming. I am now boycotting EA and anyone associated with EA. How could Maxis depart and work on their piece of s*** called Spore? The Sims fair enough because it intertwines with SimCity but we don't need 10 bloody expansion packs for The Sims 2 while SimCity got only one. If Will Wright wanted to make the game more accessable for the ***** SimCity players, why not include a toned down version with the game so new players can pick up basic skills (or keep playing it forever) and then move on to the more complex realistic urban simulator.I expect Will Wright to make it his number one priority to give a press conference explaining this discrace, betrayal, backflip, whatever you want to call it. I have played every single version from when I first played the original SimCity on my old Amiga Commodore computer right up to SimCity 4 on my high spec. vista computer. This is a very, very dark day for the gaming world. Everyone is in mourning over this terrible loss. I hope another computer gaming company can pick up where SimCity 4 left off and give us a dream of a next generation realistic urban simulator. Thank you for your time. P.S, I really needed to get that off my chest. SimCity has always been (and I mean HAS as there is nothing to look forward to) my all time favourite game to play. Out of every single other game ever invented in this world. I would like this to please motivate ALL of our current and past modders of SC4 to please keep SimCity 4 alive and keep it going the way we want it to move forward. You guys are all we have got and I thank you for everything you have done to make SimCity 4 the best game to play in the history of this world.
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By looking at some of the images via the links, I can say it's a good start for your CJ but take the advice for linking. Do use ImageShack. It is the best, easiest to use and most reliable image hosting website on the net. I use it whenever I need to put a image on the net. Even if the site i'm on has it's own facilities. I can't stress enough to read Max's (Chocolate Max 285 I mean) City Journal Startup Guide which features a step by step process from uploading images to ImageShack to placing them in your posts. By the way, I think you need work on your themeing. There is some Aussie style house packages on the STEX which can give your city a more outback Aussie feel. At the moment, it looks like New York with grotty roads (or in other words mis-matched or uneven). They don't blend in with one another. Can't wait to see some progress later on. Oh yeah, I'm an Aussie from Melbourne. Thought you would like to know!
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I'm sorry guys but it does seem like Jersey Devil either doesn't have the time or willingness or some other reason to update his CJ anymore. Everyone who has read it has to agree with me that it is the most realistic out of all of SimTropolis. A couple of years back, I tried with my home city of Melbourne but my low-spec (back then) computer and time (school, social life) was limited. I know I sound like i'm making a speech at a funeral but that is what it is like here. But don't turn this thread into a grieving thread. Think happy thoughts! It was a fantastic CJ and among the very best on SimTrop.
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Very nice start with this CJ Tarkus. I love the interchange in the last picture. Finally SimCity is starting to resemble real life freeways like in my hometown Melbourne where we have hardly any concrete barriers on the sides of the freeway and where we have big, green wide medians for our freeways as well. Keep it up because this is great!
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Great job using the "Multi-Highway" method to achieve these results. To complete the space-saving package, maybe some Avenue with GLR can be produced. Just scrap the flora in the median of the avenue and place the GLR tracks down the middle. But I think that OWR needs to be used to avoid the flora in the median. I also love the new textures for it. Much more Melbourne like than the other where the tracks are embedded into the concrete instead of being placed on top of it. Keep up the good work!
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I just cannot get around the fact that now two famous aussies have died within 5 days of each other. It is just terrible. Peter Brock was Australia's finest race driver winning 9 Bathurst 1000 races. This has been the saddest period for Australia since the Bali Bombings. Unfortunately because of this, I am now preparing for a third famous aussie death for next week. I hope it doesn't happen but you just don't know. RIP Perer Brock.
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Boston Central Artery/Tunnel Project (Big Dig)
lakeyboy replied to blahdy's topic in NAM & Transit Networks
I have looked at many pages of your thread and all I can say is that the attention to detail is fantastic. I remember watching a doco on Nat Geo about the big dig and the massive scale of the project. One query though. Are you using the Roadgeek (official road sign fonts) fonts for your signs. In your ramp speed signs it looks like you are but in your direction/exit signs, it looks like normal font? Or is that what they really are? -
