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skis0

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Everything posted by skis0

  1. Under some conditions a bug causes zones to appear differently before and after placement. Also pressing Alt offers only one additional direction. I know the easiest solution would be to delete some roads but sometimes that ain't an option.. it would mess up a huge area in some cities. The main problem is that the game is interfering while i rotate my road pieces and prevents me from replacing them the way i want. So the big question: is there a mod that stops the game from interfering while rotating an object (or a zone) and give the player a full control over it? Road pieces for instance. When there's any transit nearby you can't cycle through all the options anymore, the game is trying to "snap" your objects and screws everything up. The options that should be possible are gone.
  2. Zoning and rotating

    One more question about zones. Is this a bug? zots like these should not appear this way. is this a bug related to the game or is this caused by mods? The houses get abandoned as a result, it looks dodgy.
  3. This is quite a problem. Whenever i do something in certain areas of a map the game closes. Usually it seems to happen when the elevation level needs to change, that is when i build roads or plop buildings or use terrain tools like level or soften. It happens instantly when i click on that area. I had an old version of SC4 before and this never happened. I tried removing all the plugins which did nothing. Then i reinstalled the previous version and still experienced this. Seems as if the maps got bugged in some way. Not sure though, but this sort of makes the game unplayable. Anyone else having this?
  4. Certain areas bugged

    think it was this one (or something very similar) causing problems. it doesn't add anything, just changes the appearance of forests. removing did help in some cases but not all. besides this i haven't added much to that map. some terraforming, roads, zones and usual stuff mostly. any way to deal with a problem like this?
  5. PEG MTP Old School House

    looks nice but too large for a single story building   3/5
  6. Zoning and rotating

    Got one more question about residential zones. How to explain no-job areas on a tiny map like this? It's just over 500 population and there's tons of work avalible on a neighboring map. Besides the map itself has more than the population. Also there's no traffic problem and it doesn't matter if i replace streets with roads, nothing happens. All it keeps saying is commute: long. But the map is tiny, it's ridiculous. Meanwhile this map works perfectly. Edit: I got some commercial zones to upgrade and the problem went away but later it came back and no matter what i do the damn zots won't go away. Oh and for some reason i can't place trees close to shores in god mode. It doesn't work below a certain elevation level. Any ideas?
  7. Zoning and rotating

    Usually the problem is that they don't rotate even though they should fit. Probably one of those design flaws where a feature that's designed to simplify the game does the exact opposite. Would be much nicer if objects just showed in red when impossible to place. But yea i guess people have already tried to mod this by now, would probably take reprogramming. But i still appreciate any tips for making this easier.
  8. PEG Attitude Park v205

    can't believe some ppl actually get butthurt about this  :rofl:   5/5
  9. Skip fires

    How do i skip fires? Is there a cheat or a mod to make speed controls work while having a fire, or any other ways to skip it? So i can just dispatch the truck and go on with playing. That freezing controls thing is downright tedious. I know there's a mod for disabling fires altogether but that sort of ruins an important aspect of the game. Any ideas?
  10. Overhanging soccer field

    5/5 for a good laugh
  11. pvs_high school

    wow! 5/5
  12. high school

    does this create pollution?
  13. Communist Monument

    a communist monument is never oversized! 5/5
  14. New Elementary-Middle-High (EMH)

    not sure but you might want to take out the extra row of parking lots, don't think a school that size would require a parking space of a mall
  15. Toys R Us

    i like how these red letters are having an optical effect on my eyes o_O
  16. Skip fires

    I want to go through it quickly and then back to full speed. Is there any other way besides disabling? Hate being forced to wait.
  17. Hi I'm new to playing CXL2011 and found myself unable to place buildings or roads closer to each other than a certain distance without my cursor starting bouncing around the edges of nearby objects. For example i make certain main roads that are building-free and leave some space around them so they're easy to upgrade later. But when i start rebuilding i can't place new wider roads cause my cursor keeps jumping between different buildings around the desired path. Secondly buildings can't be placed too close without them ending up touching each other. Buildings also seem to have only certain points on each side that i can connect roads to which is a pain when micromanaging or making space for something. Are there any mods or other ways out there for fixing this? I searched for an hour or so and found nothing. and btw, how do i disable autosave? thanks for the time
  18. building stuff close to each other

    Ok, i guess the only thing left now is to reduce the range of this snap thing. I couldn't find a mod for CXL2011 that would effect this. I found one for a previous version but that didn't work. If any1 knew a link i'd be grateful.
  19. building stuff close to each other

    I'm wondering if this same feature controlls the rotation of buildings to make them face the roads (i'm actually kind of surprised by not finding/having a tool for rotating stuff). I mean if there's a way to reduce the range can't it be zeroed somehow or at least made tiny? Also the way that buildings force you to build roads: basically every building has just some two points on each side that you can click with a road tool. Has this something to do with rotating the buildings? I don't get why features like this are included in a game without a disable option.
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