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Everything posted by leonv93
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- 196 Replies
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- simcity 3000
- simcity 4
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- 196 Replies
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Any idea what causes export to LOT Editor loses original texture and get replaced with black/ shadow texture? Also any tips on how to improve the look of the texture; Looks too bright. Also seems to have lost considerable detail on export. See picture. Thanks!
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- 3 Reviews
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- residential
- bat
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Housing loosely based on Pinky's Plaza
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Version 1.2
642 Downloads
Building/Lot Based on Palazzo's Apartments of SimCity 3000. Contains Residential Lot and Landmark. Not sure if there are issues with the growable lot as I have not/cannot enable the cheat console on whatever version of SimCity 4 I have now. Let me know and I will try to fix any issues with the Lot. -
after many years this one is effectively finished. Ill try to Lot it nicer and probably post it on STEX soon.
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i figured it out
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Thank you all! This has been incredibly helpful. Work will continue
- 196 Replies
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thanks everyone for the feedback! I'm not sure what bat4max is Also any quick guides for creating window transparency/opacity? Cant seem to get opacity working on 3dsmax
- 196 Replies
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- simcity 3000
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With some textures in place. Roof needs improvement as well. Any tips on making transparent windows or reflective windows?
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Thanks for the feedback! This project has been on the back burner for some time. I'd like to push it out as my one contribution to a community which I used to use a lot (now I mainly come here to see the amazing stuff people make) unfortunately I don't have too much time to work on it these days but I'm gonna try and finish this one. Anyhow when you guys texture models do you typically break them up into pieces or attach everything and texture at once. The model is laggy and unfolding the whole thing as a UVW kills my computer. Right now what is slowing me down is how complicated the model is and I think hiding certain pieces tends to speed things up. I use 3ds max 2017 which I think makes texturing more complicated -its sometimes hard to even get the texture to be visible (texturing on gmax was very easy) Another issue is the model uses the bend modifier - but if I texture the unattached model before using this modifier I think the textures are gonna be warped. Any feedback is greatly appreciated
- 196 Replies
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- simcity 3000
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Big fan of this project.Working on recreation of Palazzo Apartments. Would appreciate some pointers on texturing in 3ds max.
- 196 Replies
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