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meowza

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Everything posted by meowza

  1. Simcity Interview & Walkthrough

    The reporter obviously isn't too familiar about SimCity. So don't expect to know everything about an expansive game from an interview like that. And yeah, we still have a long way to go until Feb 2013, it's better that they don't spoil us.
  2. SimCity at E3 2012

    I haven't found any good info yet regarding how exactly cities in a region are going to be laid out, or how seemless everything can be. For all we know, some or all of the empty parts can actually still be built on. But for now, we can only speculate. Here's a quote from Dan Moskowitz http://www.simtropol...transcript-r232 We could only assume that the game would have more building variation as the development progresses.
  3. SimCity: Terraforming

    Agreed. Nothing official said yet about terraforming. Though there's a hint about it being included here: 0:55 (Resources as Map Layers). But really, we can only speculate for now. And by the looks of it, with the amount of simulation detail in the game, it seems like water particle physics won't be able to make it... But who knows?
  4. Simcity Interview & Walkthrough

    They call it a reboot since it doesn't exactly follow the original sequence of the franchise in terms of graphics and gameplay. Instead, they combined different aspects from each of the main SC games. That's why they call the game simply "SimCity", and not "SimCity 5".
  5. SimCity Gameplay Interview on GameTrailers

    I wanted this game ever since CXL's development started.
  6. Interview with the Synekism Team

    Good to see that Synekism is still going at it. Thanks for sharing!
  7. SimCity at E3 2012

    Interest for SC has considerably dwindled down in the past years. With the new SCS (SimCity Social ) going to be released soon, I'm hoping that will improve in a quirky kind of way. According to simcity.com, they will be releasing a recap of E3 next week. http://www.simcity.c...-bye-and-thanks
  8. Disasters in SimCity (2013)

    So disasters (and everything else that we do) will be permanent. This makes disasters truly feel like real disasters this time around. Question: Will we be able to turn off disasters, or atleast most of the big ones?
  9. Live Q&A with Kip on June 5th

    Join Maxis Senior Producer Kip Katsarelis for a live Q&A of SimCity Tuesday, June 5th. Starting at 12:00 p.m. PT, Katsarelis will be laying down all the newest details on PC’s ultimate city simulator, as well as taking all your burning questions. - Read more: http://www.origin.com/simcity-chat - Local time in Los Angeles
  10. How are Spore and Darkspore servers holding up? Any issues with them? If ever SimCity's servers do close down, I'm really hoping Maxis does something about it. If not as a studio under EA, then atleast as private developers who genuinely love the franchise and its fanbase.
  11. I'd probably spend my time playing alone for the most part... But an arcology group project is hard to resist.
  12. Sim City Limited and Digital Deluxe Editions

    The game can be pre-ordered at other online distributors. There will also be a physical copy. But the deluxe version is Origin exclusive, sadly..
  13. SimCity at E3 2012

    You do realize that this isn't Youtube's comment section, don't you? He's Kip Katsarelis, the Lead Producer for the game, and a veteran of Maxis.
  14. SimCity at E3 2012

    'SimCity' multiplayer lets players share their energy, population and smog http://www.theverge....-population-and SimCity is reborn with intricate multiplayer and a deeper simulation http://theinteractiv...imcity-e3-2012/ E3 2012: Now entering the 'SimCity' limits http://content.usato...s)#.T9B51rAjGrY SimCity? Yeah, It Looks Pretty Cool http://www.nohighsco...ks-pretty-cool/ E3 2012: Social Construction in SimCity http://www.ign.com/a...tion-in-simcity E3 2012: How the next SimCity will do multiplayer and convincing cities http://games.yahoo.c...-231948435.html E3 2012: SimCity (impressions) http://www.gamingnexus.com/FullNews/E3-2012-SimCity-(impressions)/Item26927.aspx
  15. No more pipelines ?

    My assumption based on what I've seen so far: Roads = paths for traffic, power and water agents Powerlines = paths for power agents only Water Pipes = paths for water agents only All 3 types of paths are manually laid out.
  16. SimCity at E3 2012

    Awards so far... Even guys from the White House took notice... That's cool. But please don't let them impose their political agendas on the game!
  17. Quite assuring, but I'm still worried... http://kotaku.com/5915377/like-diablo-iii-sim-city-will-require-an-online-connection
  18. SimCity at E3 2012

    Maxis' hands-off demo : http://www.vgrevolut...ff-impressions/ Mayor of LA visits Maxis' demo room...
  19. 12 New Images of SimCity 2013

    Cause they are not yet finished with development. If you want more info, there lots of months-old articles scattered around the net.
  20. SimCity E3 Gameplay Trailer

    There is no sense in trying to persuade haters.
  21. Old news... That I couldn't care less about.
  22. SimCity at E3 2012

    Welcome (back?) Nextel97! --- http://www.simcity.com/en_US/blog/article/e3-2012-day-1-we-built-this-city Really now, do we have a rep there?
  23. Live Q&A with Kip on June 5th

    Barely any new info was dished out. Thanks to the mod who picked limp questions. Maxis' Reddit AMAA is way better...
  24. SimCity at E3 2012

    I had a polished list of questions. Not one got through. I wonder who was moderating the chat... Here's the promo code: ORIGINE3 Use at your own risk...
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