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DCFusion

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Everything posted by DCFusion

  1. Pretty much no matter what you do, if the city continues to grow and high res buildings start to become the norm, you'll need to add additional schools. Even the large high school and elementary school can exceed capacity. Since I don't like to have schools spread out all over my city, I always leave enough space next to the school to plop another school later. Then once capacity is reached, plop another school, and reduce the bus funding for only one of the schools (to save some §. I have found this to work quite well.
  2. Headaches...

    I seem to just get stress headaches. Unfortunately, I can usually count on at least one stress filled day at work just about every week, so one headache a week. But I just take an aspirin and my head stops hurting in about a half hour or so.
  3. The Simtropolis Closet

    Personally, I see nothing out of the ordinary when looking at a drawn, painted, computer created image or whatever and finding it 'attractive', whether it be an anime character or a figure in a painting. Countless people around the world will look at the Mona Lisa and remark at how beautiful she is.
  4. Post Your Picture Here!

    Me, in the Philippines a few months ago. http://img476.imageshack.us/img476/7670/fusphils9sn.jpg align=baseline>
  5. The Simtropolis Closet

    I don't venture much down into the off-topic thread very much. Actually, if I am to be totally honest, I rarely venture down here, typically hanging around the forums related to the game (although, I will make an effort to visit here more often). I must say that I am very impressed at the level of maturity the members of Simtropolis are exhibiting in regards to this topic. Additionally, as I read through this topic, I was also very impressed by the mods - their understanding and support has been exceptional! I myself am gay and have been through all the 'trials and tribulations' ( if I may be so cliche ) of comming out, dealing with gay issues etc. Because of this, I feel it is important to share this with others when appropriate so that if I can provide any sort of help, advice etc. If nothing else, at least to lend my voice in support. Hmmm... fealing adventurous tonight. Think I might pop over to the pictures thread and post a pic of me....
  6. Zoning for Industrial

    Thanks for the tip. It's amazing, you play a game for so long and them up pops a simple, but beneficial idea... Guess I'll be reworking some industrial zones tonight after work.
  7. Region Tunnel ... a tutorial

    Excellent use of an offset rendered lot! I will deffinately be 'borrowing' this idea. It is amazing what you can do with such lots. I hope we will start seeing more of them on the STEX.
  8. Sculpting Columbia River

    Very well done region. It is apparent that you are taking great care in the design and creation of each part of your cities, with many of the designs being quite imaginative. I must admit that I will be 'borrowing' some of your wonderfull design ideas.
  9. The Plopmatic 9000

    While I don't think I will use this lot in my 'real' region, I can see using it in my 'test' region. I can think of several times when I was testing some theory I had or something else in which I would have liked to have had rapid growth. Nice lot.
  10. My planning strategy is similiar. For the large cities, I always stick to a grid pattern, using a variation of the 'wheel and spoke' planning style. With this method I put my civic buildings in the center of the 'wheel' so that I can get the best coverage from each school, police etc. Plus it makes it easier to locate civic buildings to 'check up' on them. I usually do the same for medium size cities as well. For small cities, I abandon the grid pattern and give the city more of a 'neighborhood' feel with winding roads, trees, residential mixed with commercial and so on. However, if it is a small industrial city, I usually go back to the grid pattern.
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