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29 PositiveAbout nbay
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These are great; however, all of the model files (in both rowhouse packs) are conflicting with a bunch of your other buildings somehow. For me, one of them was showing up as a fire escape floating above a blank lot, and your "MP Low W2W Apts 03" was replaced with the models for rowhouses 8 and 9 (both the building and the fire escape prop, making it look like two buildings on top of each other...)
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- 17 Comments
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- industry
- manufacturing
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Version 1.0
19,642 Downloads
The Police Administration Building provides police coverage for the entire city. While the game requires several police stations to serve one city, in real life many large cities only have one central police station. Stats: Plop Cost: 1200 Monthly Cost: 400 Inmates: 75 Police Cars: 6 No dependencies. -
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Version 1.0
6,979 Downloads
I've been meaning to upload this for *years*... An Industrial building, based on the "J.J. Pfister Knitting Mill" building in Berkeley, California. Stats: Growable 200 I-$$ jobs 2x4 lot Warning! This is presented "as is". This building may have a bug which causes it to produce zero tax revenue, but I have no way to check for sure. I haven't had any problems personally, but if you really care about everything being perfect you may want to edit the .desc file.- 17 Comments
- 25 Reviews
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Version 1.0
6,546 Downloads
An art-deco industrial building. The design was inspired by a factory in Berkeley, California. This was actually one of my first BATs, but I somehow never uploaded it to Simtropolis. Stats: Growable I-Manufacturing 2x3 tiles 70 I$$ jobs No dependencies. Warning! This is presented "as is"; Some of the stats may be a little funky. This building may have a bug which causes it to produce zero tax revenue, but I have no way to check for sure. I haven't had any problems personally, but if you really care about everything being perfect you may want to edit the .desc file.- 16 Comments
- 18 Reviews
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Version 1.0
4,857 Downloads
Here are a couple of wall-to-wall buildings that I've had for a while. I had been planning to make a set of these, but never seem to get around to it. This contains two growable CS$$ buildings. Both have 45 jobs. The mid-block building will grow on 1x1, 1x2, and 1x3 lots; while the corner building will only grow on 1x1 lots. -
- 34 Comments
- 29 Reviews
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- 8
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