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jschlegel48

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About jschlegel48

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  1. Moving SC4

    I now have 62 GB free on the SSD. There are other programs that are just as picky as SC4. I need to do some house cleaning. My problem is all this stuff I own is getting old (what they like to call legacy). I'm legacy and my software is legacy. LOL Thanks for your help. John
  2. Moving SC4

    OK.....I give up......loaded the game AND 6GB of document files relating to SimCity4 onto my C:\ SSD. I think a larger SSD is in my future, I hope to heck I will me able to ghost the old to the larger new. I'm getting too old for this. I'm beginning to wonder why have separate disks anyway. Seems 90% of software demands user files be located on the same drive as the program, then as rsc204 said, if it has to be the the "my documents" folder then it has to be on the root. Oy Vey John
  3. Moving SC4

    Well, heck. Nothing has worked or I'm doing it all wrong. My game folder is E:\program files(x86)\SimCity 4\ Using SC4 Launcher I set the Plugins and disabled plugins to E:\users\john\documents\simcity4\plugins\ (or disabled plugins) I also tried E:\users\john\documents\simcity4\ The mods show up under the mods tab in SC4 Launcher but not in the game. I tried making the same changes in the LauncherPaths.dat file Game doesn't see the plugins. I went to the Launch SimCity4 Deluxe edition shortcut and placed the following argument at the end of the target file. -UserDir:E:\user\john\documents\simcity4 and also tried with -UserDir:"E:\user\john\documents\simcity4\" Nothing gets the game to recognize the documents folder. Should I delete the plugins folder under the E:\program files(x86)|SimCity 4\? Again, this is a standalone GOG downloaded game. No other program is necessary to run the game. John
  4. Moving SC4

    I kinda thought SCL did that but I'll read the link you sent and give it a try.... Thanks
  5. Moving SC4

    I run directly from the exe......same with SC4L. It runs the game direct. GOG galaxy is if you join and "rent" the game. I have the purchased version. John
  6. Moving SC4

    Hi guys, Did you miss me? I know it's been awhile since I had any problems that forced me to ask you experts what to do as once those previous issues were resolved I've been happily playing the game.........until! I wanted a larger monitor (my poor old eyes aren't what they used to be), and due to other PC related hobbies I required multiple monitors (4 minimum). That's neither here nor there .....except..... I upgraded my video card, installing a gigabyte Nvidia GeForce GTX 1050 Ti. Lo and behold, there are no video drivers compatible for Windows 2003 (AKA XP). I've been forced to revert to getting the game to run under Windows 7 which I dreaded due to the problems that forced me to XP in the first place. (Did I say I was lazy and tend to take the easiest way out?) So before installing SC4 back onto the E:\ drive under Win 7 I did some more searching and ran across a note explaining the game handled most new windows problems if one used a digital downloaded copy (i.e., stream, GOG, etc.). I jumped on the suggestion and downloaded a copy from GOG. Imagine my surprise and delight when the game opened without any problems whatsoever. Good to go, right? Not so fast Kemosahbee. The obvious next step would be to install the latest NAM and move the plugins folder to the new drive. Reading the included "read-me" from NAM 3.5 (35?) downloaded games came pre-patched so there was no need to EA's patch files. The NAM installed without a hitch. I then created an identical My Documents folder on the E:\ drive and moved the plugins. However, the game won't point to the My Documents\plugins folder. I can load the plugins in the plugins folder under the game's installed directory (E:\program files (x86)\SimCity 4 deluxe edition (created when I installed to GOG game)\plugins and the game will recognize the files. Well, gee, I told myself.....self, you need the launcher program you used before, SC4 Launcher! Installed same. Now, I don't know if this is the problem or it has something to do with the main game exe file but... 1.) I can't seem to get SC4L to save the plugins path. I manually changed the path in the LauncherPaths.dat file and SC4L will point to the proper path in the paths tab but no mods show in the mods path and the mods do not appear in the game. 2.) If I try to change the path under the path tab, SC4L will not save the path and keeps reverting back to the C:\ drive. My C:\ drive is a SSD and is for the operating system only. Where do I go from here? Please, please don't tell me I need to reinstall all the plugins. They do work if I place them in the directory explained above but I always heard your external plugins belong in a "documents" folder, not the root SC4 folder. Gracious gurus, do have a very Merry Christmas, Hanukkah, Kwanzaa, etc., and a great and happy New Year. Thanks so very much for your assistance you've given all these years. John P.S. Operating System Windows 7 with all updates. PC 6 core AMD with 16GB RAM. Video card is described above and has 4GB memory. 250 GB SSD for the operating system. 2ea 1 TB hard drives internal and a 2 TB external drive. There is also a 250G internal hard drive running XP as the operating system with SC4 installed. That will come out, hopefully.
  7. SC4 versions, ep1 and 640 fix

    Yes, I understand all that...I get confused sometimes when I write things....my mind seems to jumble things up....I suppose that's a benefit of being 70. But, on the other hand....exactly how do you apply the 640 patch correctly? When I run the installer it says the update was done. But the fix and the new NAM (36) both indicate I DO NOT have version 1.1.640 but am still running 1.1.638. AND, I do have the CTD problem as well as no AF base. And program info under windows reports version 638 also. Question... does the 640 patch affect ALL nightlighting? I DO have some models that light up at night. John
  8. SC4 versions, ep1 and 640 fix

    And I did install the 640 patch I do believe. It/s the BAT update, correct?
  9. SC4 versions, ep1 and 640 fix

    Seems I get more confused by the minute. Looked into EP1 again and it says it only updates to 1.1.638. That's what I have. Why can't I get to version 640?
  10. Serious dilemma here...... I tried to apply the fix that allows area 51 and an AF base simultaneously in the game. It said everything installed OK. When I attempted to start the game I got a warning that I had an old version 1.1.638 and I needed to install EP1 to update my software to version 640. (Actually thought I had applied EP1 way back when I reinstalled the game after a new PC.) Checking the file in the Maxis folder it reports 1.1.638. So I searched and found EP1 and downloaded it again, When I tried to install it reported a file of the same name and the files didn't match so the install aborted. I found EP1.dll and deleted it and reinstalled it from my recent download. However, the file in the Program Files folder/Maxis/SC4 deluxe still reports 1.1.638 and even though I put the the EP1 patch in and the SC4fix still errors when the game tries to load. NOTE: The game does load...just no AF base...... Whatever am I doing wrong. Tempted to save all regions and plugins and completely reload SC4 from my DVDs. Point me in the right direction please. John
  11. Cars, Exits, and RHW

    APSMS....Kinda what I thought. I need to let the city run a while so stupid imbecile man realizes the subway station isn't there anymore. Thanks John
  12. Cars, Exits, and RHW

    here are the pictures. Haven't figured out how to get the pictures to post in proper order yet but the middle is the overall route. The right hand picture shows traffic entering at the ramp correctly while the left hand picture indicates the car exiting the RHW at a subway station. Thoughts, John
  13. Here we go again..... This time I sort of came up with the subject while searching forums.....except....... Seems my cars are exiting my highways whenever they want...not at the entrance/exit ramps. When I searched this question (why do they do this?) the only answer I found was; they can't exit anywhere except at ramps. Ummmm.....NO! I have cars getting on a section of RHW using a ramp but then veering off at it's destination without the use of any ramp. Is there a way to stop this or is this simply a glitch in the game. I have the latest NAM. I will try to get a screen shot and post in a comments. Thanks, John
  14. Something is missing????

    After reloaded all the 1000AD plug-ins and their dependencies (or equivalent in the case of updated items), seems everything works as designed. Thanks folks. John
  15. Something is missing????

    I downloaded the BSC Mega textures that I found....maybe in one of them?
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