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Everything posted by ReikaKalseki
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Nightlighting Help? (thread obsolete)
ReikaKalseki replied to ReikaKalseki's topic in SC4 BAT & Lot Workshop
Originally posted by: SimFox Build in your head explanations for the things you are doing. There are way to many illogical spots stating from the lattice... Also there doesn't seem to be any respect to sizes and proportions... It all looks unjustified, arbitrary. As a result the final creations is odd, no more then that.quote> Please be more specific about the lattice being "illogical". As for the "arbitrary" design, you are referring to the roof spire - which I'm putting my foot down on keeping, though it is open for optimization - or the floor height scaling, which I've read much about? If the latter, please say so, as that is a fairly quick fix. Originally posted by: simcity4fan12 I think you should have some spot lights going up on the glass shard thing on the roof rather than use nite maps for it. quote> I'm having some trouble - though I am making progress -, but that is the goal. -
Nightlighting Help? (thread obsolete)
ReikaKalseki replied to ReikaKalseki's topic in SC4 BAT & Lot Workshop
OK, I've figured out how to brighten it, and done so. Are there any other fixes I need to make? -
Nightlighting Help? (thread obsolete)
ReikaKalseki replied to ReikaKalseki's topic in SC4 BAT & Lot Workshop
Originally posted by: CSGdesign Naw that's not it - like I said they're previewing fine. It's only when I export. quote> No matter what the name is, they will light for the night preview if you specify the textures. However, it will not light in SimCity without the appropriate name. Trust me, I had the same problem. I've overhauled the middle one, randomizing the lighting and getting new textures, and here it is. It's a bit dimly lit for my tastes (any ideas on how to brighten?), but is there anything else that needs work on this one? -
Nightlighting Help? (thread obsolete)
ReikaKalseki replied to ReikaKalseki's topic in SC4 BAT & Lot Workshop
Originally posted by: CSGdesign I have been able to prevquote> I know what's happening. In order for a building to light in SimCity, its name must be prefaced with "nite". For example, an object named "window01" would become "nitewindow01". You'll have to either group the windows that you want lit and name the group, or name each individually, depending on whether you want variable brightness, etc. Originally posted by: Simcity player are you talking about self randomizing window, you don't have to. all you need is the ST-tool. it randomizes windows nitemaps.quote> A link would be greatly appreciated. -
Nightlighting Help? (thread obsolete)
ReikaKalseki replied to ReikaKalseki's topic in SC4 BAT & Lot Workshop
Ah, randomization may not be entirely possible. For most of my buildings, each floor is a unit (and thus an entire floor is either on or off), as modeling (and arraying) hundreds of little windows almost crashed BAT. It took twenty minutes just to zoom. And no, my computer, having a Dual-Core P4 and 3GB RAM, is not slow. EDIT: I think I might have a workaround. -
Version 1.0
14,286 Downloads
Not long ago, Pegadyne Industries devised a novel solution for the garbage crisis - dump it over the edge of the isometric map. Capitalizing on new development and discovery, Dragon Industries took the idea one step further. In light of the recent discovery (and proof thereof) of the fourth spatial dimension, a new solution was immediately obvious. Therefore, this facility is capable of dumping garbage directly into hyperspace, upon which it will never be heard from again. This facility can handle an almost unlimited amount of garbage - thus its enormous price. Dependencies: Acura RSX Automata and Props European Car Props and Automata PEG Security Fencing Kit -
Mine still isn't. Everything was updated, as per the indicators (file versions and sizes) specified on SC4Devotion, my BAT and others have night lights, and yet all are still is dark! EDIT: I got the downloaded BATs lit, but mine remain dark. Why?
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Can SimCity 4 (Deluxe) render semi-transparent textures from Gmax? Is there a restriction on color depth, rendering mode, or resolution?
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SC4 Transparency Rendering
ReikaKalseki replied to ReikaKalseki's topic in SimCity 4 General Discussion
Thank you; This answers my question perfectly. -
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HELLLLLLLLLLLLLLPPPPPPP!!! DEPENDENCIES!
ReikaKalseki replied to spectrumtech's topic in SC4 - Custom Content
When I use the "NDEX GLR to Subway Transition" it does not look right, and Sim City gives me a message saying "Plugin Pack 835407318" is missing. How do I find this? I searched SimZone and Simtropolis, and the SC4Devotion BSC is down. Help!
