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0 Clean SlateAbout antonio63
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Freshman
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- 91 Comments
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- simtropolis
- train
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(and 1 more)
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- 32 Comments
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- transportation
- passenger
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Date: 6/28/2005 9:29:39 AM Author: Tropod Another issue/bug that you could see if it's fixed or not; Pre RH Update: The Traffic Volume Graph for ElTrain/Subway only counted or displayed Commuter traffic for Subway but not ElTrain (if I remember correctly~it was one or the other). So you could have commuters using the ElevatedRail network & its usage wouldn't be displayed in the Graph. Post RH Update: The Exemplar for this was changed & the Graph fixed to count commuter traffic for both Subway & ElTrain networks. Now, what I would be curious with is whether this particular fix actually works on Macs. If it doesn't, well that means part of the fix was application-based, which is more evidence Aspyr did sweet bugger all apart from just porting the game. How are people suppose to be swayed or be interested in something if it isn't even fully/properly supported, to at least some degree . quote> This fix was already in RH for mac (nobody knows at which stage Aspyr did teh conversion)
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Date: 6/27/2005 10:00:42 PM Author: Tropod If you mean Avenue to OneWayRoad Transition; this is not something Maxis did (nor is it in those files), but rather that is in a modd. Anyone using the file I posted above, should preferably use it without the use of modds,lots, bats etc, at least once (in a New/Fresh City) & for a short while, just so you know for yourself that it works & does not cause any problems. If after while you feel it works ok & doesn't cause any issues, then sure use lots,bats,modds etc.quote> No, I tried without plugins. I am referring to the =|x connection, where = is the avenue, | is one way road and x is a lot (or anything but road), without your update I was able to design the connection, but the game did not recognize it (so the roundabout was unsed), with your update the game recognize it (and the roundabout works). I tried with a sample new city without plugins (ok) Then the same city with plugins (450Mb) using some of them (still ok) To try the connections first I verify with the traffic map if the game recognize it then I try to drive (UDI). The only thing that still is not working is nightime BAT light ( I think is in the code part of the update)
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Date: 6/26/2005 5:38:24 PM Author: Tropod Right, so it stops before it even has a chance to get on it. File is about 2.45MBs. NOTE: Be sure to read the included README. quote> It works! I've tried with a sample city and it works, the avenue ramps are as in your pic, I can build end connection between avenues and one way (useful for roundabout), UDI works. Tomorrow I will try with a big city
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Great work as usual kboom but I can't download BSC BAT Props swi21 Volumes 9 and 10 can you verify the file?
