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0 Clean SlateAbout rickmastfan67
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Real Highway (RHW) - Development and Support
rickmastfan67 replied to qurlix's topic in NAM & Transit Networks
Originally posted by: pilotdaryl Originally posted by: Filasimo: @ hal: There is already some concepts on that being underway and worked on the RHW-6SC as tested by Rickmastfan67: it was tested on the default RHW-4 texture ID and should be workable once a additional puzzle pieces are created for it quote> Well, I think that narrow 6-lane RHW looks just great! But what I think it needs is some urban-styled freeway barriers in the middle and maybe a railing on each side. It makes for a perfect urban-highway (UHW). . quote> Stuff like concrete dividers will be added @ a later time. The only thing right now done for it is the basic texture you see above. Once I create transitions from the RHW-4/RHW-6S to a RHW-6SC, then maybe we can get closer to adding the dividers and other stuff we would need to make this type of highway safe for travel. If released in this state, the speed limit would have to be around 25MPH tops. Plus, I will need to make MIS ramps for this as well. So, it all just takes time. However this project happens to be low on the priority list.- 3,919 Replies
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Real Highway (RHW) - Development and Support
rickmastfan67 replied to qurlix's topic in NAM & Transit Networks
Originally posted by: PlannerTideAlso, on exit ramps, I haven't figured out how to transition into a road or OWR easily, any suggestions?quote> It isn't possible at this time. Maybe in v21.- 3,919 Replies
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Real Highway (RHW) - Development and Support
rickmastfan67 replied to qurlix's topic in NAM & Transit Networks
Originally posted by: Filasimo Originally posted by: Tarkus Hi everyone- Effective immediately, I will be leaving Simtropolis, and all developmental and support functions on all of my projects will cease at this site. They will be moved to SC4 Devotion (https://www.sc4devotion.com). This is a logistic move, to better synchronize with the transit modding community at large. I must offer my sincere thanks to everyone here at ST who has supported my work. All of my uploads to the Simtropolis Exchange (STEX) remain and are still available at this time, including the most recent version (v13b) of the RHW (compatible with the May/June 2007 NAM). My apologies for any inconvenience this relocation may cause. I look forward to continuing with improving the transit aspects of this great game we all love, and hope you will continue to follow my work at its new home. Thank you for your continued support. Best Regards, Tarkusquote> Really Hal, can you not respect his wishes? and did you even go through the trouble of asking Tarkus if it is ok to post updates on his behalf with using his pictures? If you asked Tarkus to provide this thread with updates and use his pictures and he had agreed , I would not see this a problem. Please if you want to post updates here, ask Tarkus for permission. Thank you.quote> I second what Filasimo says.- 3,919 Replies
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Real Highway (RHW) - Development and Support
rickmastfan67 replied to qurlix's topic in NAM & Transit Networks
Originally posted by: Palpatine001 I have noticed work on the 4 to 2 lane transition at SC4D Will there be any effects like props for this or am I going to have to create some? Anycase will be keep tabs and continue working on some add ons my endquote> At this time, there are no T21's for the RHW-4 > RHW-2 transition. But I'm not going to rule any out for when it's released.- 3,919 Replies
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Real Highway (RHW) - Development and Support
rickmastfan67 replied to qurlix's topic in NAM & Transit Networks
I'll back up what Tarkus, jplumbley, and Filasimo say. This especially insults me because I'm part of the RHW team and have been working on official textures for the RHW system. And to have my textures even in the same picture as that annoys the heck out of me. Especially when I worked hard on the overhaul of the complete system for Tarkus. -- One angry graphics guy.- 3,919 Replies
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Originally posted by: mystic_horizon I've been trying to create a highway set-up like. I see this in houston near downtown (I-59 between I45 interchange and Minute Maid Park). Here's a picture i created with basic paint program, took 30 minutes. Anyway N.A.M. can recreate this as is?quote> Sorry, but I don't think so. To make something like that, there would need to be a special Elevated Higwahy piece made for 30m to do that.
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Originally posted by: rusummer1 have i missed something or is this thread and bigdig dead? (dont mean to be rude)quote> https://www.sc4devotion.com/forums/index.php?topic=1560.0 & https://www.sc4devotion.com/forums/index.php?topic=1551.0
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The reason no texture mod works on NAM intersections is...
rickmastfan67 replied to nerdly_dood's topic in NAM & Transit Networks
nerdly_dood, did you ever think of looking in the "Network Addon Mod > Plugins" folder? All of the turning lane pieces are in there. -
What are you even requesting? At least give us a description of what you want with any pictures you provide.
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Originally posted by: teemu_omI'd like to make more NFL stadiums.quote> That would be sweet. There are several other beautiful NFL stadiums out there. Same with every other sport in the world.
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Real Highway (RHW) - Development and Support
rickmastfan67 replied to qurlix's topic in NAM & Transit Networks
Now Released!!!! The updated RHW-4 textures that you've seen in this thread. They are uploaded right now @ the STEX here. Enjoy everybody!!!!!!!!!!- 3,919 Replies
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Just unbelievable work there teemu!!!! You should try to do a NHL arena next. There are several that have unique architect designs to them.
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Real Highway (RHW) - Development and Support
rickmastfan67 replied to qurlix's topic in NAM & Transit Networks
Originally posted by: nerdly_dood i am aware of those, i just want to connect roads to RHW without using the yellow-dotted-line texture.and will there be a road/rhw2 transition texture? i think it is wierd that the gray highway with the extended shoulder instantly turns black with no shoulder.quote> I'll see what I can work up for the next release of the RHW.- 3,919 Replies
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Real Highway (RHW) - Development and Support
rickmastfan67 replied to qurlix's topic in NAM & Transit Networks
Originally posted by: haljackey rickmastfan67: That improved turn looks great! Although, does the new RHW textures match the ones in the older versions? I know your model isn't finished, but the new network looks a little too cartoonish compared to the current RHWquote> Well, I'm going to be overhauling every RHW piece for this project. I only at that time had the RHW Curves beta in a dat file to override the original ones inside of the RHW dat file. ===== Anyways, here's some more shots for ya to see. First, a zoomed out picture of the new curves. They aren't still fully finished because I still need to finish the rumble strips, but everything else for them are completed enough to show off this new preview. You guys also get to see the new RHW-4 base piece. Second, here's a more zoomed in shot of the pieces. Third, you get to see the brand new RR Crossing as well as the Emergency U-Turn lanes. Fourth and final, you now get to see the Street junctions with the RHW. Just finished them overnight. Enjoy everybody!!- 3,919 Replies
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Real Highway (RHW) - Development and Support
rickmastfan67 replied to qurlix's topic in NAM & Transit Networks
Well guys, here's my announcement. I'm going to be working with Tarkus and jplumbley on overhauling the main highway pieces for the RHW to version 2.02. The upgrades include a brand spanking new roadbed and the highway reflectors on each piece to match North America highway standards. Right now, I only have a preliminary shot of the brand new RHW-4 Curves to show you all. The pieces for the curves have been updated since this picture below, but I don't have an updated shot to show you all since I'm not at home right now. So, enjoy this early shot, and hopefully, I'll be able to show off more to you all once I finish off another piece or two. Also, once I've finished off the RHW-4 pieces, I'll be working on a proper set of RHW-2 pieces that should be released with the next RHW per Tarkus's approval. Enjoy all.- 3,919 Replies
