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    SimCity Cities of Tomorrow Developer Gameplay Walkthrough Video

    SimCity Cities of Tomorrow Developer Gameplay Walkthrough Video with Stone Lebrand.

    Learn more about SimCity Cities of Tomorrow from Lead Designer Stone Librande in this new developer gameplay walkthrough video. Hear about new game features, such as multi-zone MegaTowers, new city specializations such as The Academy and OmegaCo, and new improvements for your cities based on plausible future technologies.

    Available Nov 12, 2013.

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    What an interesting way in which they've tried to circumvent so many of the game's problems that they had no other way to fix.  

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    Interesting how the "clean" and "dirty" paths can both use the others buildings and services to try to get ahead,

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    The ground scrubber should also clean up radiation. That way all the Chernobyls could be restored.

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    I see little reason to clean up ground pollution. It equates to free/unlimited water when using filtration pumps.

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    So, 50 years have passed, we'll have all that advanced technology and the cities are still small

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    I will save this video for later and I will try to convert the future buildings into SC4 with Sketchup.

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    i guess maxis thinks in the future we get taken over by some environmental crazies that keep our cities in these small areas. Still looks cool though and will definitely buy it. I guess i'm supporting the system...a well sorry.

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    I don't know. As a futurism nerd, I really want to try this game. However as a Simcity nerd, I don't want to support a company that milks the players.

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    That actually looks good.  It looks like it would be a great addition to Sim City game play if this game didn't lack half the fundamental elements of Sim City game play. 

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