Jump to content

Leaderboard


Popular Content

Showing most liked content on 09/28/2010 in all areas

  1. 6 points
    Excuse me friends? I'm a newbie ... I do not like you. Where I did not know how to use commits the program and Tdettor and how to modify the buildings and information on the building!! This was the first project- Finally! Thank you for your reply.
  2. 5 points
    After examining the lot closely (with SC4 tool), I can identify There are at least 15 dependencies that haven't been stated in the description or readme. Here is the list: http://img153.imageshack.us/img153/1704/ppcsdeps.jpg
  3. 5 points
    We need a day pic aswell, to see what its like. We also need Stats to see what it produces. Lot size cost output are all needed. Dependancies are also vital, after all it wont work properly if you have one. That is another reason for a day pic, so we can at least see a dependancy if there is one. Rating pending on upgraded pics and desc.
  4. 4 points
    No desription, no stats, no listed dependancies. I'd love to try this, but can't.
  5. 4 points
    The actual combination of props is visually effective, but without the dependencies listed, many of them don't show up ingame. It is a good idea to start with a clean plugins folder and only include the props/textures that you want to use in your lot (find links first). This way you can minimize the dependencies.
  6. 3 points
    I thank all of these replies. And I will build this project again. And correct the mistakes it made. Thank you for the replies again Excuse me and all the spelling errors. Because I am not good in English Language.
  7. 3 points
    Didn't rate yet. My first impression is good, but I cannot see the plant very clearly on the pics. I'd like to see a daylight picture, and the dependencies as commented by hittwice. BTW, the comments are here to help you newbie, not to roast you :)
  8. 2 points
    Please provide a daytime picture. Your textures need some work, the model isn't bad, the textures are just flat.
  9. 2 points
    Wasn't this already uploaded a few weeks ago?
  10. 2 points
    Thank you for your help Dear Colleague! And I sometimes Google does not translate to translate the correct words to come is not that I want. Thank you and wish you every success.
  11. 2 points
    If you having trouble translating then use something like google translate: http://translate.google.com/# That should clear up any issues... GOOD LUCK!
  12. 2 points
    Please don't downrate the AUTHOR's response, I do not think phases like "I do not like you" were intended to come off in a bad way. It is all in the translation from his language to English. It really is a good frist try and he will only get better with practice.
  13. 2 points
    clearer picture would have been nice. Looks good from what I can tell. 3/5 for ambiguity
  14. 2 points
  15. 2 points
    There are some undocumented texture dependencies. I keep saying it over and over and over again: Whenever you create something, make an EMPTY plugins folder and copy ONLY those dependency packs into it that you want to use. Then start the game and test your lots with ONLY those dependencies in your plugins folder that you will mention in the description.
  16. 2 points
    Excellent first Bat! Congrats welcome for joining the team! 5/5!
  17. 1 point
    pretty nice, but please day pic so i can see it a lot clearer?4/5
  18. 1 point
    The lot looks good, but you need to list the dependencies and stats, and give a daytime picture or it will be locked by the moderators. I suggest you start a lotting thread to help you develop as a lotter and prepare for uploads, the people here are very talented and extremely helpful. Again, looks good for a first, just need to get your stuff in order, you have a lot of potential.
  19. 1 point
    I dont notice any difference between this and the other one.
  20. 1 point
    I second alex on the textures, and also the lotting still needs improvement. Also, couldn't you just update your previous upload, or add V2 to the end of the name indicating a new version?
  21. 1 point
    theres not many power plants out and this looks like a good lot so i would download when those issues get fixed
  22. 1 point
    I am intrigued from what i can see, but as the others have said... i cannot really download until i see a daytime pic and have info on dependencies and stats
  23. 1 point
  24. 1 point
    Looks quite good, downloaded modelfile only, lot is too poor for me. Good job.
  25. 1 point
    Only thing that bothers me is the entrance texture at the corner on the ground, those bricks seem huge. Wonderful nevertheless.
  26. 1 point
    The detail and quality of trhe building is fantastic! Definetally a perfect five.
  27. 1 point
    A nice idea, a modular park set sounds promising but the props look a bit scattered. Listen to T Wrecks advice, it is very important to do this in order to keep track of the props/textures you are using.
  28. 1 point
  29. 1 point
    A good improvement on the first upload!
  30. 1 point
    The bat is very nice!!Lot needs improvements! 8/10
  31. 1 point
    Nice! I like it! Hoping for more soon :D 5/5
  32. 1 point
    Hey good to see it released, thanks cockatoo for helping him out :D can't wait for the rest!!
  33. 1 point
  34. 1 point
    very nice first HK BAT and congrats!!5/5
  35. 1 point
    Grats on your first HKBT release. 5/5 - 10/10
  36. 1 point
  37. 1 point
    I will be adding New Westminster and an update to delta police today, they are already made, more updates will most likely come soon
  38. 1 point
    Oh Buddah, I give you 3/5 for extreme simplicity and not so normal look into the game. Oh Buddah out
  39. 1 point
  40. 1 point
  41. 1 point
    good good! just what i was looking for hope you have more dubai stuff to upload,nice ;);) ?the picture doesn't do justice to the building.
  42. 1 point
  43. 1 point
  44. 1 point
    Pretty good! It does need some work though, and the textures a tad bright, but it has good potential.
  45. 1 point
    i have to agree with rcib: realism should always be a key point of BATting. from an architectural standpoint, i feel this could use some assymetry in the design: it feels too perfect due to its use of radial symmetry in the design. however, i see great potential in this BATter in the future!
  46. 1 point
    A good idea. The textures could use some real work though.
  47. 1 point
    I've followed this up, and it seems to be sorted out now. However, thanks for being vigilant everyone.
  48. 1 point
    lot reported by the admins
  49. 1 point
    plagiarism: https://www.simtropolis.com/stex/index.cfm?id=15915
  50. 1 point
    its nice but not the first vertical mall in san fran they have a 10 story mall
This leaderboard is set to Vancouver/GMT-07:00
×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections