OSITM Special 4: Highrise! Or: The deeper meaning of "(mostly) rural"!
Hello to All!
I am bit late today, sorry, but an especially clever exemplar of the tribe which is called Turks thought it would be a good idea to look after our apartment houses main electric line.
As a result of this we had no electricity for hours ...
Today's Friday, Day 5 of my OSITM 4in1 special week, and after lots of rural pictures we will discover the meaning of "(mostly) rural"! ![]()
OSITM Special 4: Highrise! Or: The deeper meaning of "(mostly) rural"!
Sometimes even me need some changes after having plopped some 50 million trees on my rural maps.Then I like to do some (dirty
) industry or breed out some highrises. In such highrise area my focus is on a working traffic infrastucture with a lot mass transits, more or less all the game + NAM offers me (except monorail, I prefer the (G)HSR
).

Overview. What started as a midrise worker quarter at the lower edge of the map soon developed into a highrise city, the most dense in my region to be exactly.

The other part of Grünwinkel. There's some industry on the other side of the river, too.

I showed this situatiion in "Show us your NAM jigsaw puzzles" on SC4D - but without the buildings. Again - all grown! ![]()

I was inspired by the Istanbul metro station "Merter" which is situated at such a 45 degree angel to the city highway. The bripizza station don't fit perfectyl to the diagonal avenue but I haven't found a better alternative. That does not mean that I don't like this station it's just the pillar on the avenue.

And as you can see it works fine. 

The overall setup. There are a lot of blind fields next to the Maxis diagonal avenue onramp that hinders me to do the developement I wanted to do on these empty spots ... 

On the other side of the highway I stayed elevated with the tram and used even elRail over road (behind these prentiss towers, there are 11 of them on this map
) before I crossed the heavy rail and continued elevated untill the river bridge which is partially seen in 5.03.

This time I made even more parks than I usually do ... 

But then again it's these situation I like in urban situation when I start puzzling with the NAM... Possible in an urban setup, not suitable at all for a small village ...

And on this map I had a lot of joy developing a working network for pedestrians. While this setup here is pure eyecandy made out of JeroniJs white tarmac trails ...

... I used here marast's footpaths and the NAM pedestrian Plazas to create a real working additional pedestrian network. The standart parks and recreational lot could be easily added to get a nice park there. 

And I really was satisfied with the results as you can see! 

I sat hours in the LE to create a nice plaza here. In the end I all deleted my LE works and used Khiyana's car park, two marast plazas, a stature plaza and the NAM pedestrian plazas .

I like that shot. And now you know my HSR / Monorail automata skin, too ...

A railway station between highrises. It isn't used too much as the neighbour map is still empty and most internal traffic is GLR traffic.

A closeup.

For the lovers of industrial shots!

And another one.
That's it for today. Please don't be too disappointed, urban developement isn't my main focus and this map is rater young and still kind of a construction site.
Tomorrow we will visit another construction site. Untill then
Have fun! See you tomorrow!
Bernhard ![]()


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