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Entry 11: Harrington, The Beginning (Mk3)

89James89

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So here we go again!
OOC: Right so I have a bit of a lesson for everyone. Apparently, it turns out that its a really bad idea to edit the config file of a region while you have the region open in game. A definite lesson in how to actually think about what your doing before you actually doing and also to make sure that you back up your regions every now and then.
Anyway, as you've probably guessed by now, this led to the unfortunate result of me wiping the entire map from existence. Bit of a bummer admittedly, still, from the ashes and all that so let's get stuck right back in, this time though, were going for a larger map (I'm seriously just kidding myself though, there's no way in hell I'm going to probably fill it up.), being 60x50 pixels (so 3000 square kilometres), but this time all in medium tiles rather than large so I can see how each of the settlements is really growing (I like seeing everything as an individual settlement so not being able to tell how many people were living in each of the villages in the old map was annoying me a bit). There's also a small chance I may have got bitten a bit by the whole MMP bug though, the plan is to keep this a bit minimal.
Right here we go!
 
Replies:
 
Spoiler

kim026: Thanks, I'm not completely sure to be honest but I know they were either in or a dependency of this file 

The British Sausage: Thanks and given that I love both of them games (and have in the past made a number of blogs about the various parks I've made) the whole style blend may make sense lol!

slickbg56: Thanks, lets hope I can do this new region even better justice!

philforhockey51: My pleasure and I'm glad your enjoying it!

 

 

 

Entry 11: Harrington, The Beginning (mk3)
Haven't we been here before?
 
So, welcome one and all to our new home, the Region of Harrington., a very sparsely populated but hospitable land and today, were going to visit the principal settlement of the area, Harrington.
Discovered and founded a little while back at the most sensible place for a sheltered harbour on the banks of the river Harring, this place has quickly become the main landing place for new settlers, with most of people in the region having passed through this harbour below.

jHkPwZ6.jpg
 
 
Built to take advantage both of the natural harbour and the fish in the area we have a good staging point for this growing community, centred mainly around this church in the centre of the town where folks usually gather for important community events, both the working class that live around the church itself

JAwq6Lh.jpg
 
 
Or the rich folk, living above the harbour overlooking their various enterprises.

rbuZkPC.jpg
 
 
As well as the bustling centre of town with the church and the farmers market, the town also boasts a large fete on the edge of the town where the housing gives way to farms.

1Z8bRfw.jpg
 
 
Lots and lots of farms.

hn3ngzM.jpg
 
 
Other than that its your usual little town nestled amongst the trees with a couple of creeks like this one to give some points of interest.

Wdh6TR2.jpg
 
 
Along with this little ford which, although fairly picturesque and a always fun to watch people try and drive through in the rainy months, is promptly becoming a bit of an issue, given that more and more traffic is heading out and in from the surrounding farms.

Ke58PC9.jpg
 
 
Still, it's a nice quiet place to live, and the people seem happy, not that they have that much choice, given that no one seems to really remember where the nearest actual settlement outside of the Harrington region but nevermind, they seem to have accepted that this is there lot in life.

ceWUsok.jpg
 
 
And that's everything there is about Harrington town, next up we'll have a look at some of the other small settlements that can be found around here.
 
Till next time!
 
 
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oh man, that sucks XD

I'm glad though that you're not getting beaten down by it and you're immediately back at it. Sometimes, events like this, can be a blessing, a blank sleight, and you begin with new wonderful ideas that you wouldn't have dared before. 

 

PS oh and if you're making a natural growth city, then don't worry about filling it all up, that's not the goal of natural growth. The goal is to have it grow how "it" wants to grow, and it's really easy to incorporate RP stories and driving reasons to build/decorate/detail something from natural growth, especially if you have a narrative behind the whole city. It all gives it more character.

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