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Vienna, Kultur !

kschmidt

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Vienna, Kultur !

Today, we visit the many landmarks Vienna is famous for ! We start our tour at Schloß Schönbrunn !

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Wien West Bhf on the left with the station quarters !

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Austrian Parlament building, as mentioned replaced as well below the Universität Technisch Falculty, Votic church and the City hall !

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Apropiate the next neighbourhood called Neubau !

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Kultur as promised we have a culturea quarters assembledl. Music Verein on the left, Sing Schulle, Gugenheim, Literatur and the Kunst and Nature museum !

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Last we have a look at the old seat of Habsburg power the supposed Hofburg and the Volks Garten and Helden platz !

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Little rap up the Burggarten with the Mozart denkmal beside the Opera wich is actualy at the otherside but now serving like the Neu Burg as nothing like could be found !

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Bahnhof Wien Meidling,  Little layout change and some more buildings around !

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Some puzzel to assemble. Still some things  to develope, progres is very well !

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Next time we will visit the town quarters of Wieden, Favoriten, Simmering and Leopoldstadt !

Hope you like this CJ and see you back next time !

 

 

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Your city design is definitely improving!

You are getting smoother with the diagonal textures and for giving the appearance of more uniform textures.

I think the next area to work on is the fillers and spacing.

For instance have some fences separating the roads from the railways, or more tree fillers, or back alleyways/parking in the middle of city blocks...

As for spacing- think about major roads and minor roads. Have several major roads which split up your city and then create dozens of minor roads in each individual area.

But this stuff takes time and you are improving.

Keep going!

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2 minutes ago, The British Sausage said:

Your city design is definitely improving!

You are getting smoother with the diagonal textures and for giving the appearance of more uniform textures.

I think the next area to work on is the fillers and spacing.

For instance have some fences separating the roads from the railways, or more tree fillers, or back alleyways/parking in the middle of city blocks...

As for spacing- think about major roads and minor roads. Have several major roads which split up your city and then create dozens of minor roads in each individual area.

But this stuff takes time and you are improving.

Keep going!

Thank you, Yes last picture those parallel Tram-Railway I could move the road a half piece up yet diagonaly you preferable have a whole squarre of space for a seperater, yet all is build on such a small space this just about unavoiable; Vienna in real size would at least be twice as large as pictured, so a ibird eye view idea of the city at least is shown !

Sincerely yours,

kschmidt

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28 minutes ago, kschmidt said:

Thank you, Yes last picture those parallel Tram-Railway I could move the road a half piece up yet diagonaly you preferable have a whole squarre of space for a seperater, yet all is build on such a small space this just about unavoiable; Vienna in real size would at least be twice as large as pictured, so a ibird eye view idea of the city at least is shown !

Sincerely yours,

kschmidt

You are right- tight spaces are always hard to get right in SC4. I suppose you could take some artistic liberty and create a feeling of Vienna...

But city recreation is one of the toughest things to do in SC4. So unless your Korver it is tricky to get right!

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Korver as Dreadniought as some others who have knowledge of the Lot Editor have the advantage to turn anything they want into some thing untouchable in quality what ever they like .Small spaces, fillers and maybe fences can be manipulated this way; allthought railway fences might be added to Rivit´s RRW mod extension, may still leave some hickcups !

Sincerely yours,

kschmidt

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8 minutes ago, kschmidt said:

Korver as Dreadniought as some others who have knowledge of the Lot Editor have the advantage to turn anything they want into some thing untouchable in quality what ever they like .Small spaces, fillers and maybe fences can be manipulated this way; allthought railway fences might be added to Rivit´s RRW mod extension, may still leave some hickcups !

Sincerely yours,

kschmidt

Korver has an advantage that you and me don't- Lot Editor magic. I get away with not using the Lot Editor because I know so many different ways of putting stuff together and making it look good, or making it look like I have used the Lot Editor when I have not.

Regards,

The British Sausage

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