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Hartford Harbour !

kschmidt

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Hartford harbour !

Mayon province CJ makes a little reboot this summer with the second largest city in Mayon Province, Hartford. Hartford from establishment was and is a important industrial gateway into the eastern part of Mayon province. Providence city maybe compared in industrial sence as a venue but the layout beside the Maroon river makes it a real port city. We start with the port area !

Hartford has three large harbours. Logical oldest harbour closest to the city !

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Fìrst harbour is split into a modernized container part and a bulk goods dock !

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Second dock is completly modernized container terminal !

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Third harbour is mostly used by chemical shiping !

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Future may see some extra container cranes beside this dock !

Last we have the LNG and Oil facilities Updated !!!

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Chemical area at the head of the third harbour !

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Last we conclude with the supporting infrastructure !

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Logistic enterprise !

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Shunting Yard !

 

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Large shunting and sorting facility, with a lifted hill !

Well that´s what I would like to share with you for this month !

Hope you enjoyed this CJ and see you back next time !

 

 

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WOW

The level of detail is impressive.

In the fourth image, in the top right, is that rail track side signaling? Is that a lot? or MMPs?

So many questions, wouldnt know where to start... But anyway it's all very detailed and everything is in the right place. I look forward to see more.

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17 hours ago, kim026 said:

WOW

The level of detail is impressive.

In the fourth image, in the top right, is that rail track side signaling? Is that a lot? or MMPs?

So many questions, wouldnt know where to start... But anyway it's all very detailed and everything is in the right place. I look forward to see more.

Thank you,

Signaling in fourth image aren´t MMP´s, most outsdie terrain overhead signals in white as on the shunting yard, here i chose to use a on privat terrain stoplight crossover signal wich belongs to the same set !

Furthur are the modern container cranes part of the Port Realisme Pack II v1

Modulair Crane port

 

Port Realisme Pack I v1and v2 not to forget, LNG lots are by somy offsite, I-industral filler pack project, search for chemical, industry or oil refinery for more

Hope I covered about anything you might like ..

kschmidt

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They all look appetizing but the dependency list ..... ouch! Not looking forward to that... Even though I can't wait to build highways and skyscrapers, I think I am going to enjoy the simplicity of Medieval times and age of sail for a bit longer in my city Branny ehhehe

Thank you! I noted the plugins for future use. Especially the rail signs.

 

 
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1 hour ago, kim026 said:

They all look appetizing but the dependency list ..... ouch! Not looking forward to that... Even though I can't wait to build highways and skyscrapers, I think I am going to enjoy the simplicity of Medieval times and age of sail for a bit longer in my city Branny ehhehe

Thank you! I noted the plugins for future use. Especially the rail signs.

 

 

Depicting a specialized area like harbours, airports, industries or different inner city buildings, agracultural SPAM take a lot of time and effort to recreate. Most props if installed can be easely copied from one  to another instalation. Modular approach once installed in a seperate Userdir only a specialized plugin archive, distribute if wanted to another Userdir so plugin directory size can be kept at bay ! Bsc Props and Textures are the base, proba]bly up to half of the props and textures maybe installed like SG01, BSC texturs 01,02,03. Medieval sets by Wallibuk are very nice !

Railway upgrade mod might aswell be interesting by Rivit ! You have the old RUM mod and the RRW mod version, choosing your style in the NAM instalation.

Hope you have a nice time !

kschmidt

 

 

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2 hours ago, kschmidt said:

Most props if installed can be easely copied from one  to another instalation. Modular approach once installed in a seperate Userdir only a specialized plugin archive, distribute if wanted to another Userdir so plugin directory size can be kept at bay !

I don't quite understand what you mean here

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9 hours ago, kim026 said:

I don't quite understand what you mean here

First, SimCity 4 install´s it´s files under My Documents SimCity 4, this is the main instaltion location where you can install all bat´s and make your regions ! Yes and No ! SimCity 4 can´t make use of the windows user accounts, SC4 has a different option UserDir parameter added to the commandline in the shortcut of SimCity 4. This way you can have a multi use system on a different location or even different drive, you name the location. This location is allmost completly indipendent of the main installation, only graphic settings, sound are controlled by the main instaltion. Sc4 Mapper aswell uses the main instalation folder for making regions so these need to be copied to the custom UserDir regionfolder location. This way you can have a totaly customized eurpean, america only or any fictious world installed parallel to each other on a different location. Colour of terrain, water, kind of trees different, Train, tram, vehicles replaced (only one allowed per location). How it works ! Go to your SimCity 4 shortcut, copy it with a diferent name like SC4 Custom, now edit the commandline at the end you see UserDir, change the location to -UserDir:"D:\SC4 custom\"  as sampled the complete commandline "C:\Program Files (x86)\Maxis\SimCity 4 Deluxe\SimCity 4.exe" -intro:off -audio:off -CPUCount:2 -UserDir:"D:\SC4 custom\" this will force SC4 to use the different location, don´t forget the " " sign before and afther the location name or SC4 will revert back to the main instalation. Second, as you have a main instalation with installed bat´s or regions you can save time copying dependecies from there to the UserDir plugin folder´s. Bear in mind the customizablty of thes locations, so BSC props and texture are most likely to be used multiple times Third, using this UserDir locations to make like special modular sets like a harbour or a airport set or any other set ina clean  plugin UserDr save these plugin directories in a zip file so they can be unzipped as a unit into to any excisting UserDir location plugin directory. Lot to read maybe these link will help

https://www.sc4devotion.com/forums/index.php?topic=11031.0

http://www.wiki.sc4devotion.com/index.php?title=Shortcut_Parameters

kschmidt

 

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Was away for a while. Worth coming back ! Impressive Industrial zone !

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