Jump to content
  •   Announcement

  • Entries
    21
  • Comments
    51
  • Views
    3,898

Chapter VI: Freemont & Hellfire Island

Sign In to follow this  
Mascalzone

591 Views

dr2k2p.jpg

Welcome! Here we are for a new CJ entry of the bright city, the last one for the districts facing Hellfire Bay. The next chapter wlll be a masterplan update with which it will be made a brief point of the situation!
FEEDBACK CORNER
Ln X That Virgin Alantic billboard was placed well, also it is great to see all the new mods expand this game immensely. Good work.
Thank you. Yes mods are something essential in this game (as in any noteworthy ciy builder) and personally I have installed over a hundred of them!
 
TekindusT Lots of effort and originality to solve the stadium issue! Fantastic!
boformer (forum) Wow, so many details! And excellent screenshots! I really like this CJ. The stadium looks very nice, especially the baseball fields with those avdertisement. I don't really like the puzzle pieces because it is a pain to use them. I hope that modelers will start to utilize my Larger Footprints mod to create some one-piece stadiums soon ;) Can you post an overview shot of your city in your next update?
I am happy that the stadium, albeit quirky, has been appreciated! For the request, I don't want to spoil anything that's not completed, that's why I've not taken a shot of the whole thing yet even if you'll certanly see some sort of overview on the next episode! :)
HELLFIRE ISLAND
large.2015-08-27_00002.jpg.54d6d2bf27cba
There is always a more useful than beautiful place in any city. In Aurora this definitely is the small island located in the middle of the bay that the masterplan has dedicated to to composting and recycling facilites as well to the giant coal plant that provides power to the entire city.
large.2015-08-27_00023.jpg.33749b0832f8f
It is certainly something that would be better to hide from the view, but the logic behind the decision to place them there is that in case of any disaster, such as an explosion or fire, these would have consequences limited to the island: in case of the emergency, closing the two bridges that connect it to the mainland, in a very short time it could become a quarantined area!
FREEMONT
The bridge that you see in the foreground of the image above leads to the densely populated district of Freemont: essentially a strip of land on which runs the highway surrounded by residential buildings offering apartments at very competitive prices, given that the noise pollution there is really high.
large.2015-08-27_00022.jpg.f9c8c7620688e
It is the neighborhood in whom mostly inhabit the workers that have their jobs in Hellfire Island and Victoria Harbor, thanks to the fact that is very close and well connected to them, via railway and expecially via the Victoria Harbor Bridge.
large.2015-08-27_00013.jpg.5896cea5c6b4e
One of the Points of Interest of Freemont surely is the one that is in its northernmost corner, at the border with Stonehaven. If in need of furniture it's here you've to come!
large.2015-08-27_00012.jpg.00ec79b098baf
Another is instead at the south corner and is the last thing many commuters see before get to work in the two industrial islands. It's a kind of inspiration to pass a good day at work!
large.2015-08-27_00019.jpg.f40684cf52e13
In Freemont is also present a railway station that connects the district to all the rest of the city:
large.2015-08-27_00018.jpg.23dd86a3c17cf
However, not all apartments freemont have to be considered popular: some attics are still in great demand thanks to the wonderful view of the bay they offer!
large.2015-08-27_00021.jpg.ccc1b4e2e8224
See you next, do not forget to give your thougths, it's always a great pleasure to read them.
 
Keep followin' and you'll be surprised!
Sign In to follow this  


2 Comments


Recommended Comments

Some of those CSKL transition ramps do look so artificial. City nicely situated on the bay banks. Mod´s and game communty strive forward together for the next exhibition of this simulator generation !

Share this comment


Link to comment

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections