3. Odeon
Odeon is the town north of Pegg Bank. These two cities share connections by road. Though there are cities north, east, and west of Odeon, I am hesitant to connect them due to the infinite commuter loop that I always fall into.
Want to see how much of a beginner I am:

There it is, my glorious attempt at avenue roundabouts. Since city planning failed me before, I have been trying to avoid preplanning roads and avenues. I don't think it is working looks-wise.
The town as a whole looks like this:

It is a little city on a medium tile. There are roughly 12K sims here and a budget of 1.4 million simoleons. You can see my major roadways. There aren't too many of them.
The majority of traffic flows down to get across the border to Pegg Bank (even though there are plenty of commercial and industrial jobs within this tile)
I always have the problem of commuters when I connect cities. Even if both cities are the same size, and have the same jobs, the sims will commute to the other city to work. They WANT a long commute time. They're stupid.
The only area I am proud of in this city is this:

The residential streets are in an L shape around the cemetery. All the buildings came in nicely and there isn't much of a traffic problem here. Attempts at duplicating this system have not gone well
That being said, most of the residential areas looks like this and have major traffic issues:

This place needs a major face lift, but I'm not a licensed doctor. I just don't want to end up injecting cement into the wrong places...


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