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High Speed Rail Project

How far would you need HSR to travel? ( between stations )  

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  1. 1. How far would you need HSR to travel? ( between stations )



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Originally posted by: dac8767 i think it needs a smaller station.quote>
 

Not necessarily. High speed trains don't stop at every small station, but only in larger cities, where a large station is present. Some different stations would be nice of course, but a there are no rural bullet train stations around. 2.gif

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well Guys, the GNER London Kings Cross to Edinburgh, after it stops in Leeds (its a big station, 17 platforms, then A and B ones, sometimes C), it stops at Wakefield Westgate, which only has 2 platforms

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LP - Thanks! I hadn't thought of that. Thanks for the pic by the way. Probably the best way to set it up. I can't tell at the bottom of the pic tho - is the rail going under the HSR transition? Its right next to the main line and I thought you had to have at least 1 tile in between the rail going under and where the 2 HSR lines meet.

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Originally posted by: jlemen I've been using the el rail to subway .. then back to el rail when there is clearance.. It looks good and is about the only solution I've found....quote>

UH... Yeah.. Thanks LP.. I guess???

I hate ending up at the bottom of the page.... You end up ignored..

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I posted just after you did, no doubt started before you too. So, eh, no need to whine over a bit of credit, doesn't matter here anyway, belive me.

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Sorry jlemen - didn't mean to leave you out. It wasn't intentional.

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The subway solution by jlemen is the best (see dude you get your props). The game reverts to the monorail model for the glr/el rail x hsr and it looks very tacky. This is also true for hsr x highway. Also, I don't know if this has been mentioned before, but the allowable slope for the hsr is a little bit low in my opinion. Especially if you want to put stations near bridges and/or you want ferries to actually be able to use the bridge that is formed.

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I am sorry My internets been out and I'm on my laptop. Yeah I did have the old version installed but I got rid of it. Nice work guys I'll take some time to see what i missed!

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Is it just me or is there no speed difference (in UDI).....I have not tested the rail actually because I receive too many crashes.

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Originally posted by: logins ...solution to getting th El-Rail and the reg. rail out from "between" the 2 HSR lines. Being on the next tile, I can't make the rail cross under, ot the GLR either if I transition from El-Rail to GLr first. If I loop 1 HSR rail ot the outside before trying to bring ot back to merge with the other HSR line, I have more tiles to work with, but it looks very tacky and like a hack.quote>
 

I think you have to convert to subway to cross.. I don't normally have this problem as I use the station as a "collection point" and rarely have 4 HSR tracks leaving the station.. I bring traffic into the station and allow transfers to occur there. Of course the rail will cross the HSR on relatively flat ground... And I would never I don't think split the HST track and "Y" them to enter the two sides.. maybe that is intended, but I always bring in seperate tracks, normally from completely different "HSR routes"

As a help in this issue, I have asked once before if "SUBWAY" could be also added to the station connections, thereby making it even more of a "grand central" setup.. but no one answered.. I'm sure there is plenty of other things to think about on this project. If you are trying to use all of the connections, I am sure you do have a bit of a problem.. 

My personal choice is that I would much prefer that the HSR be the TWO CENTER paths and that the EL and the TRACK be on the outsides.. (or at least the EL.. as the train track crosses fine)

Sample Pic

hsrhubrm3.jpg

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The rails are on the outsides for turning purposes I belive. If they were next to one another the tracks would have to bow out before they could connect.

Also, I belive bus and subway were also a part of the station.

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great work everyone!

i agree that there should be ground HSPR as it would be far too expensive in real life to have the hole track elevated plus the fact that elevated HSPR looks werid in rural areas...

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Originally posted by: LP The rails are on the outsides for turning purposes I belive. If they were next to one another the tracks would have to bow out before they could connect.

Also, I belive bus and subway were also a part of the station.quote>

 

I see no reason, personally, to join the two tracks.. And for those few cases where it may be desired to join them, it could be done at the nearest curve.. Having them on the outside penalizes everyone who doesn't joint them in favor ot what I believe should be a very small number of people who DO join them... The game doesn't care at all if there are two tracks.. they behave EXACTLY THE SAME as they would if you ran only one track into the station. The station is the choke point, not the tracks.

The station does NOT have subway, unless you count the EL as subway. Have you even used the station? Maybe you have found a clever I missed.

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Its not suposed to be a junction of two lines, but as a way to split the rail so one train can pass through while another is waiting for passengers, its a real life thing. I personally think the entire thing is fine, short of being a bit cramped. I love the transit hub idea, but a major transit hub would be much larger. Stations in japan have 4-6 rail/subway lines coming into it (seperate tracks i mean), and then 1-2 bullet train lines. Then a bus stop out front and maybe a subway station below.

But eh, your just complaining because it doesn't work for what you want. So, instead of complaining, why not learn to BAT and mod and make one yourself? Hrm? So, instead of constantly critisizing one persons work, why not either do it yourself, or go to the correct area and request what YOU want. I'm sure there would be plenty of people intersted in building a new station for this brand new transportation means.

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Since I was the one that tweaked the HSRP Station before sending the paths off to 3ddz, I'll list what it functions as:

- Bus Stop

- Passenger Train Station

- HSRP (Monorail) Station

- Elevated Rail Station

The station allows for various transfers between the various transit types and pedestrian traffic. It also blocks freight train traffic, so freight trains will need a route around the station. Adding subway founctionality won't be too hard to do for the next release. I will need to add a couple of Occupant Groups and add a few more Transit Switch Point entries. I'd say no more than 5 minutes of work for me to add in the extra features.

The HSRP Station when I grabbed the alpha files, was only an HSRP (Monorail) Station. It wasn't set up to handle the other traffic types. I tweaked it to become the hub that it has become. The only bug regarding BATs as subway stations is the that the building sometimes appears underground when you switch to the subway layer to lay the subway tracks.

-Swamper77

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Originally posted by: LP Its not suposed to be ...quote>


Didn't know you were the designer.. my error.. 4.gif

.... I love the transit hub idea, but a major transit hub would be much larger. Stations in japan have 4-6 rail/subway lines coming into it (seperate tracks i mean), and then 1-2 bullet train lines. Then a bus stop out front and maybe a subway station below.quote>


I  know how train stations work, thanks. This is a game analogy.. very few people wish to use the space, complexity, etc of "real life" though some do.. I believe, for better or worse, that game elements are better aimed at the game rather than real life..

So, instead of complaining, why not learn to BAT and mod and make one yourself? Hrm? So, instead of constantly critisizing one persons work, why not either do it yourself, or go to the correct area and request what YOU want. I'm sure there would be plenty of people intersted in building a new station for this brand new transportation means.quote>
 

It works fine for me, but that doesn't prevent me from suggesting alternate approaches.. so bug off.. I notice you've apparently nominated yourself as "design spokesman", "thread expert", source of wisdom, and all-round knowitall.. It would behoove you to relax and let the thread progress. Focus on the project rather than your opinion of what people are saying about the project.  I fully realize that I'm likely talking to a fencepost here, but at least I tried.. 

If you take conversation as "complaining" you are one sad dude.. In no way have I been critical of the project, nor its contributors. quite the contrary I have always encouraged them. And I say this knowing you no doubt view yourself a "contributor" but I expect you are quite alone in this view.

BTW I checked the STEX and for some odd reason failed to find all your contributions.. Maybe the search algorithm is not working properly? 4.gif Oh I also checked the "mod's and downloads".. didn't seem to find anything there either.. Then I went to the "MAPS" section.. didn't seem to find anything there either.. Then I went to the "tutorials" section.. another horrible failure...  DIdn't realize how really bad the ST search algorithms were.. 

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Ok I think my problem is that I use to have the alpha version. I got rid of it and all but my problem remains. What am i to do?

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Originally posted by: Swamper77

... functions:

- Bus Stop

- Passenger Train Station

- HSRP (Monorail) Station

- Elevated Rail Station

... allows for various transfers ... blocks freight train traffic...quote>

Precisiion info as always!

Adding subway founctionality won't be too hard to do for the next release.quote>

Thanks so kindly!!

...I tweaked it to become the hub that it has become.

-Swamper77quote>

 

I LOVE the hub idea!!  I use it in several of my cities already.. that is what prompted me to realize the plus of having subway terminals too.. 

You are as always a gentleman and a scholar.. 4.gif

Very informative post too!!

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SC4BOY... I'm going to say no more than the fact that people like you are why there is a shortage of BAT and moders out there.

Actually, I lied, I have more to say. I've followed this project from day one, I know whats been said here. And when I told you those things, I was simply reiterating what has been said in the last 29 pages. Not my personal opinions, unbiased, truthfull. You coming down and attacking me because I tell you what others have been said is... well, pathetic, absolutely pathetic. I show interest, support, and great thanks. You, you talk about ways that you are inconvinenced and stubornly keep at it.

Now, I will ask you to pm me with any rude retort you may have ane keep this thread clean of any further disagreement.

-----------------------------------------------------------------------------------------------------------------------------------------------------

In other thread-related news, I've begun work on a brand new region with almost all large-tile cities (a first for me). I'm working on the seaport now, but I plan to greatly integrate the HSR into the region. I sense it may become my greatest region yet.

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I have a problem with my region, they are not massive, only 4 x 4 large city tiles, a lot of med though so I cannot test for very long routes, however, I will be doing a new set of regions once I get a laptop, so I will have my main region on the laptop and the uber sized for this being on the PC (safer, more crashes)

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Originally posted by: LP SC4BOY... I'm going to say no more than the fact that people like you are why there is a shortage of BAT and moders out there..quote>
 

You, sir, are full of crap.. quote for me ONE SINGLE MESSAGE that I left that was driving "BAT and moders" away from the game.. EVEN ONE.. there are none.. thank you very much.

.

Actually, I lied, I have more to say..quote>
 

Of course you do.. its your driving force!

.

  I've followed this project from day one, I know whats been said here. And when I told you those things, I was simply reiterating what has been said in the last 29 pages..quote>
 

As have I.. ever single word.. not one skipped.. 4.gif What makes you think you are Mr Unique? Oh, and I also PLAY THE PIECES, which is more than you seem to do. That is why I knew there was no subway connection.

.

Now, I will ask you to pm me with any rude retort you may have ane keep this thread clean of any further disagreement.quote>
 

If this were your motivation, you would have PM'd me from the very first personal attack.. but of course following your form, you didn't. My PM is at the top right. You deem to make personal public attacks on me, then scurry off.. I do not take personal attacks lightly

As I stated, I realize I likely may as well be speaking to a fencepost.

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Some thoughts about this amazing project:

First: I have not read all 29 pages of this thread, I don't have that much time at the moment, so please be nice if I repeat some things which have been discussed earlier.

Rail-HST-Connectors:

Is there any chance for some puzzle-pieces, to connect the HST to regular rail? As some people stated before, the HST-Trains don't run on their own tracks all the time, especially in dense downtown areas and near large Train stations. Only when there is enough space in more rural areas, they get their own tracks. And of course, they don't get new train stations all the time. Thats simply not possible in larger Citys and would be quiet unpractical, 'cause it would make the changing from HST-Tains to regular and trains a complete pain. This way it would leave the players the choice whether their HST-Trains should start in seperate stations or in a regular one. (Just imagine the incredible Gard du Nord-BAT with some TGV and Euro-Star-Trains 9.gif)

Choose of trains:

There are various HST-Trains all over the world and many people already posted pictures of them. I think the best course of action here would be to include as many of them as the BATter's can create and them let the player choose during the installation, which one of them he want's to use.

NAM-compatibility

Will this mod be part of the NAM or are there any incompatibilitys?

Thanks for all the work you already spend in this awesome project, i'm really looking forward to the final result. And now some eyecandy as a thank you and inspiration, the German ICE3-HST-Train

ICE%20Altenbeken%20viaduct.jpg

250px-ICE-3-frankfurt.jpg

0,,495153_1,00.jpg

8_big.jpg

P.S.

The last picture shows the ICE-Maintenance-Facility in Hamburg, perhaps this would be a nice a ddition the the system.

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Great last picture ... the combination of the old roundhouse and the modern ICE maintenance facility.

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now if we could BAT that building for the HSRP, as that I would like to se this mod as a full change, as that you will need a storage and repair facility

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would it by possible to have tilting trains like the pedilio? (See my avatar pic) that would allow for tighter turns but still keep speed,

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Sorry to bug you again with my problems guys 15.gif

santaeufrasia19jan641154725230de4.jpg

The only question I have: Is it possible to resolve those "glitches" when extending the line over roads/motorways/streets? In other pictures I've seen, people don't seem to have the same problem. Could it be a bug or something?

Thanks for your help.

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