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High Speed Rail Project

How far would you need HSR to travel? ( between stations )  

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  1. 1. How far would you need HSR to travel? ( between stations )



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Posted:
Last Online: A long, long time ago... 
 

wow looks absolutely fantastic, will road/avenue pass under the bridge bit there, any chance of a through station when you get the chance??? Love the work and looking foreward to the shopping centre

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norbutt: i doubt it, due to transit enabling issues (the rail comes first) so im thinking about making it a park.

As for the size, 4x7 i (I)think(I/).


Please visit my Portfolio at ill-tonkso.co.uk

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Posted:
Last Online: A long, long time ago... 
 

Ahh fair enougth but that would work equally as well a few benches and what have you I am assumeing, perhaps even simple car parking would do the trick as no doubt some travellers would want to be annoying about the whole thing and bring along thier car.

Great station though, when the ground level puzzle pices are released I was thinking of modding your St Pancreas Station to go with that as its currently being adapted for high speed Eurostar trains so might be appropirate but that shall have to wait a while I think.

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Sweet. this project is practical and visually pleasing as well. Tonks, great station. it's not easy to blend modern with classic victorian like that.

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Nice to see tonks working of this project as well. I still think this will add so much to the transportation system.


Software developer. University of Houston. CBRE.

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Posted:
Last Online: A long, long time ago... 
 

Ill Tonkso: Fantastic station i just love your work.

norbutt: it's St Pancras not St Pancreas, a Pancreas is something in the body i think....

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Well, this is as good as i can give you 4.gif The garden under the platforms as i suggested and it matches up OK, not brilliant but its hard lol. Only one problem i encountered, you i had to make a huge swooping curve to allow the tracks to split into the 4 platforms, i think it should be able to work like the standard ingame rail because when the trains approach a terminus such as this, they would be traveling at low speeds and be capable of making the turn.

hsrtonksingamegarden.jpg


Please visit my Portfolio at ill-tonkso.co.uk

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Posted:
Last Online: A long, long time ago... 
 

fanbloodytastic, no other word for it, seems like the kinda termini we needthe park works fab as well, nice one as usual tonks, lets just wat for the rest of the project to be finished now eh

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ILL Tonkso, the station looks great! I hope we can get our hands on this station soon. Also, does anyone know if the issue with the curves not working has been resolved yet?

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Posted:
Last Online: A long, long time ago... 
 

Ill tonkso: I don't quite understand what you mean about the huge swooping curve. Could you post a picture to illustrate this point?

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Heres a really naff paint image to explain.

yjyjyjyjyjyjryjyjyjr.JPG
from splitting the one HS Rail to two for the four station platforms. i have to go out and in again because the curve structure will not allow anything less. this leaves a huge area in between that loop.


Please visit my Portfolio at ill-tonkso.co.uk

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Last Online: A long, long time ago... 
 

Thanks for making it clear! A bit of a bummer about the big space in the middle though. You could fill it with a park or something that doesn't require roads. That's another point, can roads pass underneath, cause if they can, some of this message is complete and utter rubbish.

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looks pretty swank! I like it!

Not so convinced about the park underneath... maybe parking or a flea market?

but looks great - good job!

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Last Online: A long, long time ago... 
 

I don't agree about the flea market, but parking is a really good idea, after all, you don't want to bother wasting space with that public parking garage. Also where did you get those shops underneath and how much room do they take up?

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They are on the STEX somewhere, cant remember what they are called.Im going to keep the park as it has much more of a victorian theme to it and charm then a concrete slab of carpark. But i would like to see a solution to my problem as it will cause problems with the city, it just ripps out a huge chunk of the realism. and area charm that could be created tith these viaduct pieces.


Please visit my Portfolio at ill-tonkso.co.uk

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Originally posted by: It I don't agree about the flea market, but parking is a really good idea, after all, you don't want to bother wasting space with that public parking garage. Also where did you get those shops underneath and how much room do they take up?quote>
 

They are indeed on the STEX and thei're called SBahn

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ill provide any testing services that you need. you already have enough work just makeing it. this is truly revloutnary.

i downloaded the version you had avilable and it works great here are pics

sweetwaterjun212211485908400kb.jpg

sweetwaternov135311485938424fu.jpg

sweetwaternov155311485938637sy.jpg

sweetwaternov155311485938824eo.jpg

sweetwaternov155311485938925fj.jpg

awesome huh?

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Posted:
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where can i download it to test it.

the work on the high speed rail project is looking great from wgb24

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that looks great. I'd like to integrate a system like that into some of my regions 4.gif Thinking of adding a U-drive it mode?

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Posted:
Last Online: A long, long time ago... 
 

It already has U-Drive it mode since it just replaces the monorail.

It is super cool!  I love how it looks.

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Hey I have been testing this out and works amazing. I just like to add my two cents into this porject but one of my mods I released awhile go has a mod that removes the standard Monorail station from the menu. It might help keep your menu's clear. The link is https://www.simtropolis.com/stex/details.cfm?id=15875 . I really hope that helps, keep up the good work!

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simoplis_mayor - You are the 100th person who asked that question. Maybe you should read the file link I put there befor you ask question. It's for people who are hard core Sim City 4 gamers. Hard core gamers have their own custom lots for everything and mostly don't use most of sim city 4 origanol lots. Thats where my mod comes in and removes most of them so it dosn't over fill your menus.

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