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I have to confess, Ive been playing on and off for 20 years and never was good at RHW.

Is it possible to make an elevated Wide Radius turn?

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Limited options exist with FlexFly pieces but only RHW-4/MiS are supported. 


Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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For the time being, that's a very limited functionality. The biggest radius that's supported is R2 (forms a 5x5 90° curve), for MIS (single lane ramps), RHW-2, RHW-4 and RHW-6S, and R1 is also supported. Note that RHW-3 nor any of the wide S nor C variants have elevated wide radius curve options, gotta check double decker RHW-4, my thinking is yes for that one.

Now, there is a set of special curved height transition pieces that are supported by RHW-4 and MIS, those change one 7.5m elevation increment (L0-L1, L1-L2, L2-L3, L3-L4) and have an R3 footprint (forms an 8x8 90° curve). These can be used to make some neat interchanges, or can be used to form some amazing mountain alignments! Make sure to experiment in a laboratory or sandbox region before incorporating these into your gameplay cities.

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