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Disregard my comment, this appears to be fixed.  The missing items are now in Parks menu- lumped with all the PEG pond stuff.  This is good, at least they are not fully removed from the game

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Currently: Viewing Topic: SimCity 4 Found & Lost Center
 

@memo

Is it possible to implement these submenus?

  • Signage (Noise barriers - 0x948a5e61 | Streetlights - 0x66e125d9)
  • Green Spaces or Plazas  (Beach - 0x1c3780e4)

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Apologies if this has been discussed before, I'm not sure of the right keywords to search for!

As a new player using this mod, I often get confused by not being able to find an item in the menu, until I realize that I'm currently in a submenu and need to back out by clicking on the primary menu icon. The only way I've noticed of being able to see I'm in a submenu is if the menu is long enough to have the up and down arrows. Is there any possibility of adding an indicator somewhere to show when you're inside a submenu, maybe in the horizontal connector?

68fd8866634c7_Screenshot2025-10-25at7_20_16PM.png.7c7cbe08a38b288aaaa8506eb6131135.png

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On 25/10/2025 at 11:34 PM, timdmackey said:

Apologies if this has been discussed before, I'm not sure of the right keywords to search for!

As a new player using this mod, I often get confused by not being able to find an item in the menu, until I realize that I'm currently in a submenu and need to back out by clicking on the primary menu icon. The only way I've noticed of being able to see I'm in a submenu is if the menu is long enough to have the up and down arrows. Is there any possibility of adding an indicator somewhere to show when you're inside a submenu, maybe in the horizontal connector?

68fd8866634c7_Screenshot2025-10-25at7_20_16PM.png.7c7cbe08a38b288aaaa8506eb6131135.png

Hi!

The last version has this arrow as a tip, just like you suggested:

arrow.jpg.e302225c78ebca5f44ba90c6d0215083.jpg

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On 24/10/2025 at 9:38 PM, Ulisse Wolf said:

@memo

Is it possible to implement these submenus?

  • Signage (Noise barriers - 0x948a5e61 | Streetlights - 0x66e125d9)
  • Green Spaces or Plazas  (Beach - 0x1c3780e4)

I made these buttons, in case they are useful.

image.png.2fbc20e298af82491c028cbda6f82359.png

image.png.366cf156e657bca07f410c9cff356e08.png

image.png.1893f2a9f060918f584fe5aa4682b794.png

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    On 10/25/2025 at 2:38 AM, Ulisse Wolf said:

    Is it possible to implement these submenus?

    • Signage (Noise barriers - 0x948a5e61 | Streetlights - 0x66e125d9)
    • Green Spaces or Plazas  (Beach - 0x1c3780e4)

    For the standard menus, I prefer to stick to just 1 level of nesting, i.e. just top-level submenus, to avoid unnecessarily deep menus. Especially the noise barriers or streetlights, I imagine, would usually come in sets with their own sub-submenus which could go directly into the Signage submenu. So you'd have 2 levels of nesting instead of 3.

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    Hello, I am getting back into playing SC4 after a long while, and  I am having trouble figuring out how to install this mod using the sc4pac mod installer. I opened the SC4pac GUI and found the mod, but I'm not sure how to actually install it. Underneath the pictures for the mod, there's a button that says 'Add explicitly to the plugins folder.' When I click that button, it says 'Added to the plugins folder explicitly,' but then underneath that, it shows as 'not installed.' 

    So what do I need to do to install this mod using sc4pac?

    Thanks.

    EDI: NVM I was able to figure it out. 


      Edited by jt233  
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