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yeah so I got the CAM mod with deluxe edition, and I can get all the buildings and the dependencies, but when I start up the game, a warning just says "these plugins arent available on your machine." all camlots have brown boxes, and i dont know how to fix it. what should I do? is this a bug? i have a steam retail version so please explain in simplified format on what to do to fix these missing textures.
I have become more familiar in 3Ds Max and even gained enough expertise in it over the past few months that I think my skill level is approaching a point where I think I am good enough to start making mods for Cities: Skylines. I started practicing in 3DsMax to make brick rowhouses for the game Banished but since I am more interested in Cities: Skylines now and my buildings were practice so I can mod C:S, I decided to start a new project of making buildings just for Cities: Skylines.
I whipped this building up over the course of 4-7 hours today. It would have taken only 1 or 2 hours had I not made a ton of mistakes that required me to start from the beginning.
It will normally grow on a 4 tile wide x 3 tile deep lot with the ability to grow on a 4x4 lot with a backyard.
FYI, I plan on making a ColorMask for the outer 2 rowhouses so it could have more variety (bright red, pink, tan, and whitewashed).
Please give me feedback to help me improve the quality of my creations.
KOSC presents: Diego Del Llano's Puerto Vallarta Growables - Icon Vallarta
Diego's Puerto Vallarta Growables is a new series of re-lots featuring @Diego Del Llano's fantastic BATs that were based in his hometown. As quite of few of these buildings had their bases graciously removed for lotting, I've decided to take another step beyond just converting them into growables. This first release will cover Icon Vallarta, a luxurious condo building located on the beachfront in Puerto Vallarta.
The building was lotted in several different configurations, from your typical small footprint growable to a massive two and three tower complex. Some lots take advantage of the fact that the real-life version is located in a tropical climate. Thus, several lot will have palm trees and tropical plants as its primary flora source. The layout of the largest complex in particular is loosely based off its actual real-life counterpart from the layout of the entrances down to the relative placement of the pool and the buildings.
Included in the following package are a total of 5 lots: All are R§§§ growables.
The included growable lots will provide occupancy anywhere from 915 R§§§ to 2738 R§§§ sims, based on the number of buildings in the lot. The lots themselves are offered in the following configurations.
3x2 front, stage 8; 3x3 front, stage 7; 4x4 left corner, stage 7 for the single tower variant 6x8 front, stage 6 for the dual tower variant 6x10 front, stage 7 for the triple tower variant Detailed stats and information can be found in the enclosed README.
Drop the files in your My Documents/SimCity 4/Plugins folder. Since the original buildings used separate IDs for both the MaxisNite and DarkNite models, two separate zips are included at your convenience.
Icon Vallarta Props
SHK Parking Pack BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 LBT MEGA Prop Pack Vol. 1 AnyOne for Tennis VIP girafe maples v2 VIP girafe Canary date palms Textures
NDEX Texture Set Vol. 1 SuperSHK MEGA Parking Textures SuperSHK+ FA3 Parking Textures Acknowledgements
Credit goes to Diego Del Llano for the original BAT! Additional thanks to all the content creators behind the props/textures packs that made this set possible.
The BSP proudly presents the Hamilton Arms!
The Hamilton Arms was an apartment building located at the corner of Hamilton Avenue and Hill Street in Highland Park, Michigan. The building was demolished in 2012. This small, 5-story apartment will add some character and charm to your medium-wealth neighborhoods!
1x2 R$$ growable. Available in both MaxisNite and DarkNite. DarkNite requires the Day and Nite Modd
By Mary miller
Well hello everyone. I see alot of new names. I am going to be doing some bats and designs for the Mod Sim Mars Beta 3 release.
My first step will be drawings
second step will be creating the bats them selves.
I am starting from the ground up since it has been a number of years since I have done any thing with simcity at all.
I am back and I am here to stay untill this wonderful site is gone.
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