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Miccrosshill

mic´s building again: Release for Pug Monaco Serie and new wip "lost Places Factory"

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  • Original Poster
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    WIP : some assets for your Marina

    Boat in repair

    2 diffrent Kayak racks

    preview3.jpg.86398cee390ea8ebc90d90777cccb80d.jpg

     

    preview1.jpg.a0277147d864b3e8497780e8efe6f3af.jpg

    preview2.jpg.715d5ddc354f1018d6b90eca893d11ed.jpg

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    Excuse me, would you have any news about the Coastguard Station?
    I appreciate very much all your creations but I confess I can't wait to use it. :rofl:

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  • Original Poster
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    hehe .. yeah - i am finshing all projects .. also the costguard station -- this one needs a little more love from me ... eta. next week ;)

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  • Original Poster
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    Finaly - i got the Coastguard Station finished ;)

    Coastgurad Station - Main Complex - http://steamcommunity.com/sharedfiles/filedetails/?id=1129282577

    swt-cg-main.png.85579993734438d0a4867a467296300c.png

    Coastgurad Station - Pier 01 - http://steamcommunity.com/sharedfiles/filedetails/?id=1129283064

    swt-cgs-pier01.png.11989b834c5f972e2d082b3cca9f54fc.png

    Coastgurad Station - Pier 02 - http://steamcommunity.com/sharedfiles/filedetails/?id=1129283476

    swt-cgs-pier02.png.b78eb89d85551ddd87acf74d59ad3ca2.png

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    Heh, a Simtropolis boat. Both are nice assets.

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  • Original Poster
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    Hi @ all,

     

    after being here long absent - i was exclusively making assets for Pug's Monaco Serie i am back :) After making only models for Marina/Harbor - i need a rest and i decided to make a new

    Building for my "Lost Places" series. Again with lots of graffiti's and this time i go also on destruction *hehe* means the roof is part collapsed and the wall are kind of used down - holes

    everywhere. This comes again with a big Texture because it will have a lot of graphics. I tried to bring the Model with a 4k texture into the asset editor and succeed - i know its overkill but Brickbuildings need knid of love with textures ..

     

    So i'am glad to be back and thats what i have for the start :

     

    old abandoned Railway Warehouse/Factory

     

     

    pre.jpg

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    Looking great, and once again I'm pretty amazed by the amount of work you've been able to produce for the Monaco Project! However I can't help but think 4k is a bit much for such a building - even with bricks... Since it seems to be a seamless texture repeated over the building 512x512 pixels dedicated to them would seem sufficient for me, depending on how the mesh is laid out... Which would only take 1/16th of a 2k texture.

    That being said I love your use of the Green Cities roof vegetation to give an abandonned look. Keep up the great work!

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