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Miccrosshill

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Miccrosshill last won the day on
May 25

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About Miccrosshill

  • Rank
    Dweller

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  • Gender
    Male
  • Location
    Europe
  • City-building game(s)
    Cities: Skylines
  1. Question about modding Quays

    big "thank you" for this detailed explaination
  2. Question about modding Quays

    thx Bad Peanut i just started to finetune the model and i dont know why - ingame it totaly messed up .. how can i extract the vanilla mesh? I have the mod-tools but don´t know where to look for.
  3. Question about modding Quays

    ok - i got a small success - and thats what i have learned : the model and texture in Blender .. aligned as shown! this is final what i get - not so bad for 4h of trying *hehe* now i can starting with better textures and some details - lets where i am later (surely frustrated *hehe*)
  4. Question about modding Quays

    ok basicly a quay is a road and you can use the Road editor in CS Editor. check the wiki - https://skylines.paradoxwikis.com/Road_Editor i am on it but this is really PitA. You have align the model to the Z-Axis and there are a ton of parameters ...
  5. Hi there, i never touched roads or quays for modding and i may need to make a new quay - mostly just the texture. I have absolute no idea how to start this. I know there are nodes so is it a road? Where to find the right template. And is it easy to make? I appriciate any help. btw. that is the pier i want as quay - google map
  6. Yeah they use the buildings shader .. and befor the update all was fine - now all my boats (done before the update also) have sunken lods ... and i can do nothing about it ... The weird texture boat has no texture - it was just a modell imported without any texture - just to check mesurments ingame ... so each update a big surprise for modders ...
  7. Hi there, i just loaded my last model into the editor and after that i did a test on a map .. when zooming out i am getting strange behavior. First : it seems there are now 3 models - when zooming out i am getting : Model , LOD1, LOD2. LOD1 has kind of a strange texture and LOD2 is the one we all know - but this one is now aligning to the area. For my ships that mean - if you are zooming out - you have a sunken ship when getting to LOD2 - same for older models that runs fine before GreenCities. In the Editor i am not getting this behavior - just ingame. Just the models : Picture 1) here you see on the Water a LOD and sunken the same LOD (this happen at one specific zoom - one zoom more or less and one of the two disapears) Picture 2) here you see my sunken Yacht .. and also that what i call LOD1 (strange texture) for the big passengership (that has no Textures and no LOD) i am really disapointed - each update they mess totaly the workshop up -
  8. very impressive ronyx .. you´re quite the artist in CS
  9. Question about the rotor-shader

    Thx for your answer ronyx, nope interieur is normal .. i wanted the light from the interieur shines trough the net to the outside - seems i have to use the normal illumination map for all the windows. sad but thats the ways this game run
  10. Hi, i am working on a "full-glass" building and i used the rotor shader for all the windows - got it done but when placing lights inside the building ... there is no illumination seen from the outside. Did i used it wrong or is there no way that light passes the windows? as you see - the whole interieur stay dark.
  11. i love the idea of having 2 tides a day .. like in RL. maybe 1-2m diffrence - would add a lot of realism to the game ..
  12. i have plenty of half finished assets - so i started to clean up Release: Jacked up Boat - http://steamcommunity.com/sharedfiles/filedetails/?id=1130541854 Sailing Boat Nr.03 "The Simtroplis" - http://steamcommunity.com/sharedfiles/filedetails/?id=1130892724
  13. saw them in the workshop - great work !
  14. Finaly - i got the Coastguard Station finished Coastgurad Station - Main Complex - http://steamcommunity.com/sharedfiles/filedetails/?id=1129282577 Coastgurad Station - Pier 01 - http://steamcommunity.com/sharedfiles/filedetails/?id=1129283064 Coastgurad Station - Pier 02 - http://steamcommunity.com/sharedfiles/filedetails/?id=1129283476
  15. hehe .. yeah - i am finshing all projects .. also the costguard station -- this one needs a little more love from me ... eta. next week
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