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clif9710

The aging of sims and population changes

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I've noticed that young sims accompany new res areas. These sims then age. Do sims eventually die to be replaced by young sims or is the placement of new res areas the only way to get youngsters? Also, do sims move or stay in place? In other words, when a res area gets richer, should I think of that as poor sims earning more, or poor sims leave and wealthy sims move in? Since the housing density goes down with wealth, what happens to the population that is displaced?

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1) Yes, cims age.  They live about 6 years, I think.  When all of a household dies, that residence will re re-occupied by a new family.

2) Cims do not have a wealth level, only education.  So when a building upgrades to higher density, it just means more "households" live there.  All the old residents remain there, but new ones move into the additional space.

3) Cims dont move.  Cims in bulldozed buildings just disappear. If you wipe out too many homes quickly, you'll see the CIO where they worked start to complain about "too few workers".

4) Not sure about family dynamics - marriage, children, and household formation for "young adults" - they probably move out, but I don't know if they just disappear or are explicitly tracked into new families by the game. I'm pretty sure they don't just live at home forever, single and childless.

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Actually there sort of is wealth levels, it's part of residential building leveling, cims need to have certain income to live in a certain level.

Most richest cims live in level5 low density residential.

These are the default game numbers:

<ResidentialLow_1  wealth="120" />
<ResidentialLow_2  wealth="240" />
<ResidentialLow_3  wealth="360" />
<ResidentialLow_4  wealth="450" />
<ResidentialLow_5  wealth="560" />

<ResidentialHigh_1  wealth="70" />
<ResidentialHigh_2  wealth="100" />
<ResidentialHigh_3  wealth="130" />
<ResidentialHigh_4  wealth="160" />
<ResidentialHigh_5  wealth="200" />

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Woah those values really explain a lot. I never knew there was such a big gap between low and high density (especially levels 2 to 5)...

In terms of them getting richer, I always had the assumption age and education lead to cims getting better jobs, which leads to increased income, which leads to buildings leveling up over time.

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Actually there sort of is wealth levels, it's part of residential building leveling, cims need to have certain income to live in a certain level.

Most richest cims live in level5 low density residential.

These are the default game numbers:

<ResidentialLow_1  wealth="120" />
<ResidentialLow_2  wealth="240" />
<ResidentialLow_3  wealth="360" />
<ResidentialLow_4  wealth="450" />
<ResidentialLow_5  wealth="560" />

<ResidentialHigh_1  wealth="70" />
<ResidentialHigh_2  wealth="100" />
<ResidentialHigh_3  wealth="130" />
<ResidentialHigh_4  wealth="160" />
<ResidentialHigh_5  wealth="200" />

Which in a way creates gentrification, but I still wish more could be limited than level 5 :P

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Actually there sort of is wealth levels, it's part of residential building leveling, cims need to have certain income to live in a certain level.

Most richest cims live in level5 low density residential.

These are the default game numbers:

<ResidentialLow_1  wealth="120" />
<ResidentialLow_2  wealth="240" />
<ResidentialLow_3  wealth="360" />
<ResidentialLow_4  wealth="450" />
<ResidentialLow_5  wealth="560" />

<ResidentialHigh_1  wealth="70" />
<ResidentialHigh_2  wealth="100" />
<ResidentialHigh_3  wealth="130" />
<ResidentialHigh_4  wealth="160" />
<ResidentialHigh_5  wealth="200" />

are you sure? From my understanding, building upgrades and wealth are only affected by the education level.

The wealth is defined by the building level.

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Yes, by the building level, and education, but they need to get the income from somewhere, so the simulation looks for the right jobs for them.

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Can someone explain this further please? What effects wealth?

What happens if I have lots of highly educated people working on farms for example? Will their wealth be low despite their education? Will they live in lower level houses?

 

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You need some uneducated workers to work in the low paying jobs from my experience. I had a problem when I maximised coverage, had a lot of educated workers that went on to work in offices, and a lot of generic industry went bankrupt when they couldn't get workers. 

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I try to keep unemployment above 6%.  Any lower, and too many highly educated workers flee to offices or the highy educated job openings in L3 industry and Commerce.  Then my low-skill industries all get abandoned and that can be very bad because their deliveries get abandoned as well, you can get a cascade into generic industry and commerce.  The missing raw materials or goods also have to be imported, which can create a sudden nasty traffic spike.  So, permanent recession it is.

If you want to let unemployment get lower, you can just reduce education services.  Also saves money!  But then you can't get the shiny tall offices as much.

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