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My first proper building!

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Almost finished! I think they're way too big at the moment, I should probably make them fit a 2x4 instead of a 3x4. That would make the gardens a bit longer too!

 

The plan then is to have semis as 2x4, small terraces as 1x4 (with 2 per lot), large (tall) terraces as 3x4 (4 per lot) and detached houses as 4x4.

 

On top of that I will do a set of "bovis homes" new housing developments in a similar way, but probably 3 deep so I have some control where they spawn.

 

I want to do 5 different pairs of colours for this model, and a couple of different lot configurations for each colour. Then if I do, say, 5 semi-detached models, that's 50 different houses just for one house size!

 

I plan to make chimneys as a prop, some more realistic satellite dishes, and some various extensions / porches / conservatories to keep it nice and varied.

 

Let me know what you think (other than that they are way too big! :)

 

Street%20View_zpsubqrwhg2.pngStreet%20View%202_zpskeqxquzq.png

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They look really nice. As you said, if you scale them to fit 2x4 the dimensions will fit to the game. I would´d bother doing a 1x4 version though, the game does´t spawn them, until you create a specific 1x4 lot :(

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They look really nice. As you said, if you scale them to fit 2x4 the dimensions will fit to the game. I would´d bother doing a 1x4 version though, the game does´t spawn them, until you create a specific 1x4 lot :(

 

 

I've seen a few 1x4 in the game... but yeah they are rare.

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nice, looking forward to seeing these pop up in the workshop.


New Cities: Skylines CJ -

Feel free to check out my SC4 CJ as well -

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Semis and brick and pebbledash! Oh my!

loving it ;)

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  • Original Poster
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    Thanks guys!

     

    I'm just starting to discover how much refinement is required to make these usable!

     

    I've tried a bit of re-texturing, some white buildings etc but it's really hard to get the saturation levels to where they need to be for every filter setting.

     

    Street%20View%205_zps982rjntv.png

     

    Street%20View%204_zpsrtys9ees.png

     

    Street%20View%203_zpscjbhy7n6.png

     

    Here's the current progress - since last time I've:

     

    * Added a conservatory extension to the rear (I tried importing it as a prop but couldn't work out where to find it on the menu and got a "zero size" error)

     

    * Re-scaled the building to be more in keeping with the Cims and their cars (though they look laughably small next to the default LD buildings and the roads!)

     

    * Made the low brick fence at the front symmetrical

     

    * Made the roof tiles darker (though I am finding them a bit too dark using the "Realistic" filter I downloaded!

     

    Here's another one I'm currently UV mapping. It's a more generic '70s - '90s traditional style semi

     

    New%20Semi_zpslexvl8ou.png

     

     

    Further comments and suggestions are more than welcome! Cheers

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    These are really nice. Good work!
     

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    I'm guessing the propping comes later? those front yards look a bit empty still.

     

    Amazing work though, looking great already.


    New Cities: Skylines CJ -

    Feel free to check out my SC4 CJ as well -

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  • Original Poster
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    Cheers! Yeah I'm thinking once I can sort a set of props out it will look better. What I really want are the square hedges that come on some of the existing buildings, but I might make my own. I also want to make lawns, hoses, flower beds, greenhouses and garden sheds. I'll probably release a few houses at once on the workshop when I have the props. I already did the conservatory as a prop but I'm having trouble finding it and the lot editor is giving me errors.

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