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It is. Look in the main thread. Tropod has done it, only with regular rail instead of elevated rail. I'm sure it can be done with elevated rail, though.

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I hadn't seen these listed:
 
How about a Freeway over Avenue cloverleaf?  These are quite common in some areas, since the provide one less stop light on the avenue and better throughput.
 
How about Avenue over Avenue cloverleafs?  These seem to be common in Texas, and are gaining popularity out here in California.
 
Avenue -> Road and Avenue -> Avenue off-ramps?  Again, reduces the number of traffic lights.
 
I've been realizing more and more that the avenues would be a lot more useful if they had a mix of the capabilities of roads and freeways, such as more access controls, and more interchanges.  (Ave->Ave T-junction would be cool too.)
 
It seems like these wouldn't maybe need new models, just to re-texture the existing freeway pieces so they look like avenue pieces?
 
Dave

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I would like to see three-lane roads (modification of the current passing lane plan) except with a two-way center turning lane. If possible, also do the same with avenues (five-lane undivided with center turning lane).

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Posted:
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There seem to be a ton of avenue/avenue cloverleafs in New Jersey, at least Southern NJ. I remember driving on Route 73 (which is 3 lanes each direction), and in NJ there is like never any left turns, and the roads have a high speed so it's basically a highway with some (well-timed) lights, and development. Wherevere these major boulevards meet they have clovers.

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A ground Monorail or elevated/monorail underpasses, so the highway doesn't have to have a dip in it for the rail to go over. And: Monorail-elevated rail intersections!

Plus: Road puzzle piece turning things/intersections

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How about fixing the traffic signals...
 
The signals on avenues don't work, and are on the wrong side of the road (UK). Also on roads it would be nice to have another signal at the stop line, so you have two for each direction.
 
If this is too hard don't bother, but I would really like to see them fixed.
 
Dexter

Why does one drive on a parkway and park on a driveway?

Why is delivery by boat called a cargo and one by land called a shipment?

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Posted:
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Meh, I never get up to that high a zoom anyways, but i think it would be possible.

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Bryce Genesis, you can already make el-train over monorail intersections. The thing is, is that you have to allow a generous amount of space for the el-train to go over the monorail. If you wanted an interchange between the two transit types, that also exists you can download it here .

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I think a puzzle peice to take overpasses up higher so that they can go over mono el and elevated highways would be kewl. I have many places were i have to rearrange or jam things in or cant even do an overpass the way i want cuz of these 3.

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Wouldn't the tiles necessary to raise above an elevated network take up just as much space as dropping beneath? I'm not sure I see the reason this is needed, maybe you could explain further? 42.gif

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Really neat things you are doing here! How about Roads and Avenues with parking lanes along the sides? (this may require maiking the road and avenue tiles wider).
Also, how about a highway continueing on straight, but a few lanes also turn off in a different direction (in upstate NY alot of highways seem to do this rather than having big interchanges).
Also how about some really big Interchanges like in California, with several lanes going over top one another?
Just a few ideas.

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The parking lanes are a good idea. Maybe the median could be taken out of the avenue to make room for the parking.

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Also, maybe make a highway but with rail/ELTrian/or MonoRail down the center instead of the gap. im not sure if this would be possible though, may be difficult for it to turn off, or interchanges may get in the way... or bridges even could cause troubles. Just an idea though. 29.gif

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Date: 9/28/2004 5:54:05 PM
Author: Thalassicus
Wouldn't the tiles necessary to raise above an elevated network take up just as much space as dropping beneath? I'm not sure I see the reason this is needed, maybe you could explain further? 42.gif
quote>

Thalassicus

Well i cant say exactly but i think an overpass is a tad higher then el and mono and when you do an overpss over uneven terrain the overpass goes up or down as neccessary and in one tile it looked like the overpass could get high enough to go over rail and mono and if not in one tile then 2 easily. this would also let us take overpasses over overpasses. If someone made a puzzle peice to do that.

Of course doing this would potentially mean that someone would have to do new puzzle peices for higher overpasses. Unless it would be possible to get the posts to be longer as needed.

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Posted:
Last Online: A long, long time ago... 
 

Ped overpasses (if implemented) should contain elevator access in the visual design (ADA compliance, folks!)

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Raised Interchanges for El-Rail/Rail/Monorail: sadly impossible. only two networks can intersect on one single tile in the way you mentioned.

Parking Lanes and Three Lane Roads: semipossible, these would have to be made out of puzzle pieces...

Rail/El-Rail/Monorail in Highway/Avenue: semipossible, this is very difficult in the form of two-tile networks. right now I'm working on making el-rail routes directly over road (in the same direction). If that works out, I'll look into this.

Elevators for Ped Overpasses: this is 100% possible, but would be done by BATers, not modders (though they often overlap).


Jeez, i feel so bad telling you why these are so difficult. Have a ducky, don't feel bad! 40.gif

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Date: 10/2/2004 12:14:34 AM
Author: qurlix
Raised Interchanges for El-Rail/Rail/Monorail: sadly impossible. only two networks can intersect on one single tile in the way you mentioned.


quote>


This would only be 2 networks instead of under the el/mono/elevated highway it would be over. Just like any other overpass just a tad higher, there doesnt have to be any road rail or anthing else underneath.

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How about changing the sidewalk texture on the railway so it always has those brown edges. This is because I have to have continuity in my cities. Also how about different styles of overpass like mybe brickk or arched?

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There's been a lot of requests for 3-lane roads, what about 3-lane ONE WAY roads?

Would this type of Highway Split be possible to do?

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Ok, I don't know if it can be done, but is it possible to make these double crossings into one? Since with the default way these work, if one set of gates aren't down, the cars go straight through even if the others are. Though, if they can't be made functional, don't bother.
 
/idealbb/files/doublerailcrossings.jpg

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/idealbb/files/diagoverpass3.jpeg
Is there anyone out there thta can get this interchange done? I heard that it needs some paths or pathfinding.

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Date: 10/9/2004 7:53:55 PM
Author: zdog720

/idealbb/files/diagoverpass3.jpeg

Is there anyone out there thta can get this interchange done? I heard that it needs some paths or pathfinding.
quote>

it looks like it needs a little bit more work too. Two of the ramps done look right but im aching for it to be done.

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well i dont think this was mentioned anywhere so lemme ask anyway...

Can you make some interchanges from the elevated aves and roads to other trans networks like the highway?

thanks...

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Posted:
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I don't think this has been suggested so could we get something like this:

new-york-avenue.jpg
Just a standard two-way avenue with no divider. This could allow three lanes in each direction instead of two.

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I think that pic is just one HUGE one-way road, but I'd like to see an avenue with 3 lanes in each direction also

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Posted:
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Nah, look at the direction the busses are facing. The pic's a 2-way, that's how they make em in New York.

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