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MissVanleider

NWM Texture / functionality glitch

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Hi there,

Been a while since I used the NMW networks, but just recently installed the NAM32 version of this, and when i place the starter pieces i get some strange effects when i drag the road network from it.

 

46Pgr3W.jpg

 

Has anyone seen this before? I am using the standard euro road textures, apologies if this has been covered elsewhere, but I couldn't find anything. Any progress you can help me make will be greatly appreciated.

Cheers,

van

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Have you tried to remove the other plugins to see if there is a conflict with NAM?

Have you ran cleaitol installing NAM?

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  • Original Poster
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    It must be a plugins conflict somewhere, but I can't find it since I have reinstalled the NAM a few times now and I have run the NAM cleanitol. 

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    When NAM 31 came out with the omnibus installer, I first went through all my plugins removing anything that might conflict before I did the install.  I haven't had any problems. 

     

    Perhaps a simple search of your plugins reserving any transportation mods other than the NAM to another folder on your desktop might isolate this quicker than the binary search.  There are so many transportation plugins that given a good organization, a manual action might be easier.


    Beware: Emancipated user.  No Windoze for me.
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    I suspect that you may have installed the networks without the RULs. Try reinstalling and avoid checking that option, and see what happens.


    My MD on SC4Devotion (updated first)
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    "My mother always told me, 'Elwood, you can be two things in this world...you can either be Oh So Smart, or Oh So Pleasant.'

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  • Original Poster
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    I suspect that you may have installed the networks without the RULs. Try reinstalling and avoid checking that option, and see what happens.

     

    Thanks to all, I just tried re-installing again but could not find any setting for RULs in the custom installer. Anyway, nothing else seems to be affected so I might just struggle on without the NWM options.

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    Further to this, even with an empty plugins folder (freshly installed NAM is the only thing in there) I still get this issue, most strange

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    Pretty sure this is a NAM32 issue as 31.2 provides absolutely no problem. Begining to think its a texture issue as the NAM32 install gives me standard euro road textures (when I check that option) but American RHW textures as standard (can't seem to find an option to change it in the custom installation). However, I actually quite liked this as the euro RHW textures are quite hard to work with as yellow lines inside makes placement easier on the American textures.

    Back on NAM 31.2 I get euro RHW textures when I check the option for standard euro road textures (i.e. with the same options checked). However, the NWM roads now display correctly, both with an empty plugins folder and with the chaos of all my plugins re-added in.

    Thanks for all your help. I'm going to call this resolved to 99% satisfaction. :)

    Van

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    Suggest most strongly that you report this in the NAM support thread.


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
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    This appears to be an installation issue of some sort.  I've experienced no issues with the NWM starters, and all reports we've had previously of this type have been due to the settings the user chose with RULs.  The main setting to watch out for is the "Decoupling" option.  If that's selected, this sort of thing can easily happen, which is why we don't advise users select it, except in special circumstances.

     

    You might, as a test, try doing a stock full installation instead of going the custom route.  NAM 32 is a pretty huge improvement over NAM 31.2 (which we don't provide any tech support for).  We wouldn't have let it out there had this issue been present with standard installation options. 32 especially improves the RHW side of things, so I'd say it's worth trying to get it working properly.

     

    -Tarkus

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  • Original Poster
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    This appears to be an installation issue of some sort.  I've experienced no issues with the NWM starters, and all reports we've had previously of this type have been due to the settings the user chose with RULs.  The main setting to watch out for is the "Decoupling" option.  If that's selected, this sort of thing can easily happen, which is why we don't advise users select it, except in special circumstances.

     

    You might, as a test, try doing a stock full installation instead of going the custom route.  NAM 32 is a pretty huge improvement over NAM 31.2 (which we don't provide any tech support for).  We wouldn't have let it out there had this issue been present with standard installation options. 32 especially improves the RHW side of things, so I'd say it's worth trying to get it working properly.

     

    -Tarkus

     

     

    Thanks again. I'll have to have a look at this when I have a little more time. The 'decoupling' option was my only real suspect for the installation issues, but I'm usually (and i think in this case too) a firm believer in leaving boxes unchecked unless I understand what ticking them means. I will attempt to go the full install route and we'll see what happens.

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    Why is the "decoupling" option available to check/uncheck, even in the custom NAM installer, if it leads to undesirable effects like this? I don't see why anyone would want "decoupling" to be enabled if it just prevents starters from having any effect.


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    I remember those features are there for users who have performance issues and cannot install all features at once. Specifically, the user can control overrides that they rarely need. So with decoupling, one can install the network with RULs, build the network, then reinstall without RULs without removing its functionality. However, t cannot be modified again without reinstalling RULs.

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    Update:

    Full NAM32 install = 100% success, everything works as intended.

    Custom NAM32 install: All options as default other than choosing 'Standard Euro Road Textures' and 'Cul-de-sacs' in the texture options = the same result as in the OP.

     

    I still don't quite understand, because the euro textures seem very popular, not exactly a 'niche' choice so I'm surprised that this would be the thing to have an effect, but nonetheless, it's now fully functional.

     

    Thanks everyone.

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    Update:

    Full NAM32 install = 100% success, everything works as intended.

    Custom NAM32 install: All options as default other than choosing 'Standard Euro Road Textures' and 'Cul-de-sacs' in the texture options = the same result as in the OP.

     

     

    I had an issue that I think was similar what you experienced after the release of NAM 32, and if I recall it was due to me selecting some custom option which conflicted with another option.  Can't remember exactly what but it's documented somewhere in one of the threads.  Found it, but I'm not quite sure I ever nailed down what the issue was.  May have had something to do with a RRW conflict.


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  • Original Poster
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    @sargeantcm

     

    That may very well be it, as I have been messing around with the RRW as well. Thanks

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    Hmm. You can easily test this by dropping RRW temporarily or until NAM 33 depending on how you feel about beta software.


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
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    Hmm. You can easily test this by dropping RRW temporarily or until NAM 33 depending on how you feel about beta software.

    RRW will work; I got it to and I continue to use it without any ill effect that I am aware of (just wish it was draggable!).  I had selected something that conflicted with it, although I never did figure out what it was.  I'm thinking it was either the Bullet Train Mod or the Alternate El-Rail but don't quote me on that.


    Correlation doesn't imply causation, but it does waggle its eyebrows suggestively and gesture furtively while mouthing 'look over there'. - xkcd.com

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    Not sure it'd be either of those, since I have both (all three, rather: RRW, BTM, Alt El-Rail) and my entire NAM installation works w/o issue. The RRW mod code never touches the monorail or el-rail networks, so I'm not sure it could conflict even if it wanted to.


    My MD on SC4Devotion (updated first)
    And Here on Simtropolis
    NAM Associate

    "My mother always told me, 'Elwood, you can be two things in this world...you can either be Oh So Smart, or Oh So Pleasant.'

    Well, for years I was smart. I recommend pleasant."
    -Elwood P. Dowd, Harvey

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    What's odd is it seemed the RRW worked fine; it was the NWM that was experiencing the problems.  Maybe it has nothing to do with RRW or either of those?  I guess what we do know is there have been at least 3 documented instances of this occurring using a partial install (MrVanleider's here and Magneto's and mine over in the NAM GS thread).  Now I'm wishing I had spent a little more time paying attention to what I did differently between the installs...


    Correlation doesn't imply causation, but it does waggle its eyebrows suggestively and gesture furtively while mouthing 'look over there'. - xkcd.com

    Visit my SC4 City Journal, Leicester County | Index | Street Map
    Buffalo and Upstate New York BATs

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    This is starting to get to the point where some things are overloaded to the point where the whole system is becoming organic.  This means that if you do something in one area another area fails or does something unexpected.  Might have something to do with the 32-bit limitations on exemplars.


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
    JohnNewSig.gif
    "We have met the enemy, and he is us" - Walt Kelly

    Come join us at the Moose Factory

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  • Original Poster
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    This is all somewhat beyond me now from a technical / user perspective but I appreciate all your input.

    The complete install doesn't include RRW so that is what I am using for now. I suppose the next test would be to custom install and keep all the options as default but change the road texture settings back to Euro.

    As far as the other networks mentioned (BTM et al) I don't ever use them in game, but I do install them on a custom install in case it ever takes my fancy, so removing the check boxes of these networks from a custom install is unlikely to cause me any grief.

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    With this version (32) you get a custom compiled controller, so if you don't use something, uncheck it.  If you have a brainstorm later you can always run the installer again to select it.  The custom controller is much smaller if you omit some of the heavy stuff like RHW.  Mine is only 9MB (without RHW, GLR, RRW).  The smaller controller means faster because there are fewer rules to interpret.


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
    JohnNewSig.gif
    "We have met the enemy, and he is us" - Walt Kelly

    Come join us at the Moose Factory

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