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inuyasha fan

Midevil Mod Idea

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Ok I was just thinking, there are quite a few cjs that people have tried to make midevil looking. They have done pretty good considering the fact that there are no midevil looking networks, but I would be glad to help coordinate a midevil mod. I am not very good with lots but if the textures on the roads were changed, all the transportation automatas changed, and building sets replaced, I belive it would be very possible to do it.

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It would be very possible to do so if all the textures, all the automata, and all the building sets were replaced. The problem is time.

Creating a modd like this, while completely possible, is not plausable. It would take a large scale, dedicated team a year or so to make a collosal modd like this a reality.

Is it worth it?

20.gif

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Callisto isn't quite midevil....but its the year 1825 in my C.J. and we don't need all these cars....

 
 

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Actually, I would take a look at every aspect of this, as well as other ideas already disgussed or in progress.

Which Enviroment and era, would be the most worthwhile?
 
Which scenario has the most potential of success and popularity?
 
Which MOD would be easiest to incorporate and keep teams dedicated to full term?
 
Possibly a community survey would give better insight, but also realistic goals must be clarified in advance.
 
I am sure there are many other aspects of it, that I know nothing about, But I have been to these corporate planning sessions. There is a lot of things to cover before jumping into it.
 
I for one, would rather see a futureEarth MOD. Modular homes and flying hovercars, but with realistic technology in use.
 
Midievel would be lots of fun, but it makes the mass transit obsolete. It also, isolates the game, to an enviroment of limited possibilities.
 
We need to create a believable scenario and enviroment. with new eye candy. Futuristic would be my first guess, but here on Earth, not Mars.
 
 

Watch me make custom maps: Mapper Community

Just one beer and I can't be beat. Just a whole case and I can't remember, who beat me up.

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  • Original Poster
  • Posted:
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    Well I think it would be worth it. I don't think that time compared to value, it would be worth it. There are already quite a few buildings that could be used, Gascookers London looking buildings could, so I guess I am not looking for midevil but more like 1600 1700 maybe as far back as 1500. The building sets could be broken up into like England, France, Italy, and Bavarain. Do you get the idea? The road textures could be simple brick or cobble stone tiles with maybe if anything really old looking side walks, maybe dirt. I have a pretty good idea of what could be done.

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    Well I think it would be worth it, I dont know that it would take that long sense there already quite a few BATs that would work. I guess I am not looking for midevil so much as kind of the French revolution time. There could be four different building styles English, French, Barvarian, and Spanish.
    Gascooker has already made the English looking buildings they are on the Stex, so are some French, and Barvarian buildings. The roads could be simpely cobble stone or brick textures with really old looking side walks.
     
    Edit; I thought it cancled its self the first time well I guess now you have two of my ideas. lol

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    Didn't the simMars team do this sort of thing? (only in the future, not the past). I don't know anything about it myself. Maybe the people who have worked on that can give you an idea of what you'd be getting yourself into and things you'd need to do.

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    Well I am not really good with the BAT and modding, well if I would actually not stop once I get to the windows and doors maybe I would be ok, but anyways I can edit lots. I just need some blatters or uh batters and moders and I believe this could go far. If anyone from the Sim Mars team would stop by and let us in on some info that would be nice.44.gif 

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    This is not a religious forum.  I come here to find information about SimCity4.  I find the statement Jesus loves you offensive and of a hateful nature due to its implications.  I ask that such religious/hateful signatures be removed.

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    um... ok... pretty random... uh... how is jesus loves you hateful?  it might be offensive to some but...

    anyway, back on topic.  this would be pretty good.  but like the others said, this would take a reaally long time.  and i thought the simmars team just changed the textures of the ground/landscape to make it more mars-ish.  if anyone would want to take this up, then good luck to them.

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    Wafgking is it really useful for you to try and cause problems in fourms? My sig has nothing to do with this fourm, it is a reflection of me which has absolutely nothing to do with any fourm so if thats the case no one should have a sig. Why do people post such negative useless posts in fourms? 42.gif I would kind of like this fourm to stay on topic thank you wafgking, and any others.44.gif

    Edit: I just realized something, thats your first post and your already demanding things? Hmmmm.... just doesn't seem right.
     

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    For a medieval mod, i think it would require a new building set, because i imagine it would be quite strange if 1940's buildings mixed with medieval buildings. for some reason you could replace cars with horses, and carriges and knights on horses and stuff. hmm...
    why do americans try to steal our history? maybe cause they don't have any of their own!
    Sorry back on topic. i could help, i guess i'm a novice at BATing and live in a country full of castle, hell there's even a medieval church about 50 metres away form my house, and i've done history at school covering castles, and the features of castles. but for now i'm working on other BATs...

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    Ummm, SimMars has it's issues as well. Much, much more, than a few textures, have gone into re-outfitting the game. Teams are dealing with RLS and school and toughing out the water situation, not to mention the many different forms of transportation, that must be replaced with anti-grav vehicles.

    SimMars has the right idea, but not many willing to replace their entire game enviroment for the Mars one. Simply because the enviroment is limiting the games enjoyment. (should not be Mars)
     
    Same thing will happen with a midievel MOD. How will you deal with highways and subways, etc? How about night lighting and government issues? What does the police station become and how is it going to effect the countryside? Firestations: no such thing back then, just bucket brigades and pray for a miracle thunderstorm.
     
    Midievel equals, drastic changes to the code and or dependancies. Sim Mars has a hand full of issues like this already, that are slowing down creativity.
     
    I still like the idea, but realistically, that cancels the city building genre completely and then enters in the old game, Stronghold. Where you built Castles and villagers surrounded it with cottages and shops, etc.
     
    City Building has to be the main focus of this games Modifications. I can only think of one alternate reality for this; a futuristic version. The farther you go back in time the more aspects of the game you must Eliminate or downsize. If I am not mistaken, there are a couple other threads here, where folks are complaining about the game getting too simplistic. Midievel MOD would either change the game entirely to the point where you may as well make a whole new game, or it will simplify it to the point of putting gamers to sleep.
     
     
    No, I am not trying to alienate you or squelch this idea. I believe in pre-planning and looking ahead before you jump forward.
     
    I think the game has tremendous potential, for being re-skinned. Just like the BAT and LE enables us to do.
     
    Futuristic MOD can be accomplished with these 2 applications and very little if any Dependencies or data would have to be changed. That in turn would speed up the MODs development and also increase the amount of variety put into it, which in turn again adds more fun and interest to the gamers experience, which in turn a third time, creates demand for the MOD.
     
    Trust me, I am correct about this.
     
     
    Edit: Inyuasha Fan: If you are still serious and wish to form teams; Like I said, I am not trying to be negative on purpose. So, I do already have dozens of premade textures for that specific era. I have been making Midievel textures and models for many years now. I built my avatar image, if you can even make it out, being shrunk so small.

    Watch me make custom maps: Mapper Community

    Just one beer and I can't be beat. Just a whole case and I can't remember, who beat me up.

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    inuyasha fanI am very interested in this medieval idea. As a matter of fact I am making something along this idea already.
    Have a look at my BAT thread , were I at the moment am making a romanesque monastery.
    But what I would like to do is not so much to make a mod as making it possible to develop cities from the year 1000 AD to the present.
    But be aware of the amount of work that this involves, and do not expect to get this off the ground without being able to use the BAT or to do some modding.
    There have already been some attempts to start something like this, but it never went anyfuther than a short thread on one of the forums. So if you want this mod you should start first with making things yourself, then see if you can get people to join in.

    frndofyaweh If you have the cobblestone textures I would be willling to try and make a replacementmod of the road textures in the game.
    But count me out of the futuristic earth idea, sorry that is really not my thing.

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    frndofyaweh your idea of a futeristic mod is great. It would be a lot easier to create than a midevil mod, but kind of what I was thinking last night after you mentioned that is that maybe they could be incroperated together. It would make things a lot harder but then it would seem more realistic, because you could start a city out in the midevil era and end in it in the futer that is a pretty cool idea, but then the thing with that would be that then you would hve to switch plug ins every time you want a new era.
    Kind of what I want is to be able to start a city out in an early time and let it evolve (I dont believe in evolution). The future could be pretty easy to accomplish. The elevated highways could be remove which would leave the cars floating the same with the NAMs puzzle pieces. So to me both ideas are good.
     
    Edit: I just thought of another thing. The police buildings could be replaced by castle walls or watch towers. The walls could be set to only protect a certain area, towers or keeps as kiosks, and some kind of toture chamber or even better a stake (for buring hanging etc.) could be a jail.

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    Medieval cities were absolutely nothing like modern ones. A SC4 Medieval mod would be nothing but eye candy--you'd need access to the source code to make the game to even bear a passing resemblance to a realistic Medieval city simulator. Really, for something like that, it would be better just to code a new game from the ground up.

    Now, if you just think Medieval architecture is cool and want a city full of stone castles and thatch huts, then an eye candy Medieval mod might be worthwile. But a real Medieval city simulator is out of the question without access to the source code.

    And for the love of God, the word is Medieval. M-E-D-I-E-V-A-L. Merriam-Webster.com is your friend.

    wafgking: I don't know what your beliefs or non-beliefs are, but I'm an atheist and I don't get my panties in a knot over religious signatures, and I especially don't show up on somebody else's board and demand, in my very first post, that all such signatures are taken down. Don't be a douchebag. It makes the rest of us look bad.

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    Posted:
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    Date: 10/1/2005 6:00:39 PM Author: RedImperator
    wafgking: I don't know what your beliefs or non-beliefs are, but I'm an atheist and I don't get my panties in a knot over religious signatures, and I especially don't show up on somebody else's board and demand, in my very first post, that all such signatures are taken down.  Don't be a douchebag.  It makes the rest of us look bad.
    quote>
     
    Notice how that's its first post? It's a troll - ignore it.

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    I think if there were different aspects of it that were released (as opposed to one FULL mod) then they might get used more than just one big one.

    For example... if a cobblestone texture was used to replace the roads, then I could see people using that instead of the normal roads... but still keeping the rest of their bats, etc.
     
    Also, if the automota were replaced, then some might use in some cases, but not in others.
     
    Personally, I would use the cobblestone textures, and probably the replaced automota, but I'm not sure if I'd use it if it replaced the in-game buildings (I think that would be a TON of work... just open up the lot editor and you can see how many lots there are in the game).
     
    I think something like this might be possible, however, not as a replacement, but as a new add-on.  BAT's could be created (and BAT's that really allow a city to grow... so that means low wealth lots that are in the style that would be the ones to grow at the beginning of a city, including both residential, commercial, and industrial lots, along with the tile-set mod that restricts the in-game buildings to a certain building style).
     
    It, obviously, is something that people would want... It also, as usual, needs people who have the talents and drive to create what needs to be created.  And that's always the kicker.

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    I'm not a troll.  I visit this website everyday and am a huge SimCity fan.  I have downloaded tons and read the forum for tips and watch the City Journals.  I have played 2000, 3000, and 4.

    I just think its wrong for anyone to bring religion into a gaming site.  And yes, I find Christianity Offensive.

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    Why do people find so many things offensive? Can't we all just be happy?? I don't believe in God but I don't mind that other people do! (Well, unless they're trying to blow me up)

    If we were all more tolerable of other people's views the world would be a much happier place.

    Of course, when I rule the world everyone will have to do what I say . . so maybe I'm just a hypocirte 11.gif

    EDIT And why is my avatar so pixellated??? Pixels of DOOM!

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    It is hard for me to grasp how anyone could possibly find Jesus loves you offensive.

    I don't believe in god, but I am not going to stage a protest in front of my local church.

    If there is a god, and I am wrong, may as well have him Love you.

    Just my $0.02

    Anyway, I already stated my opinion on this modd in a previous post.

    P.S. Androv, your avatar is pixelated because the site automatically resizes any avatars that are over 50x50 pixels down. The avatar you upload is likely much too big for this forum, which is why it got so heavily pixelated when the site resized it.

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    Date: 10/1/2005 7:09:26 PM
    Author: wafgking

    I just think its wrong for anyone to bring religion into a gaming site.

    quote>

    So, what do you do when your advisor in the game tells you that your sims need a place to worship? If you play the game regularly you know that there are temples of worship in the game, also there are numerous BATs and LOTs dedicated to all kinds of faiths in the STEX, if you find that ofensive, I'm sorry but you are in the minority here.

    Respect everyone else's believes and thoughts if you want to be respected. (BTW, are you Michael Newdow?) If you want to respond to this, PM me and I'll be more than happy to debate you, bringing this back here, will add clutter to the thread and THAT will offend some people.

    Back in the topic. I find this MOD interesting, there are some BATs out there that will fit here, there are also some Street Textures that can be applied as well, the only thing missing is the automata, however, I think that will be tricky if not impossible, I don't think that you can do animation on the automata (maybe I'm wrong) otherwise it will be odd to see the horses moving along the streets without moving their feet.

    I've been working on a story for a CJ and something like this will fit perfectly, I'll be following this subject to see what will happen.

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    Posted:
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    so anyways, to put this topic back on track...

    I think a medevil(sp?) would be a great thing to attempt and I would certainly want to use it, or even a futures one too. Though having to retool every car into pedestrians and the lack of BATs out there to compliment it very well would just make it far too much work without getting enough out of it.

    The future concept would be really fun, I'm thinking Minority Report style transportation with little to no streets and lots of skyscrapers and mass transit.

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    Bandero,

     
    The change in automota is not impossible... look at these:
     
     
    The 4th and 5th down and the bottome one show just what can be done (Monkey's as ambulances, Llamas as train engine, and the bottom is Elephants as taxis).
     
    Timotheus probably would have to show somebody HOW he did it, but I approached him a few days ago in the automota request thread, and he said it was definately possible to replace all of the automota with automota from a different era (such as medieval, or imperialist... things like horses and carts, etc) but he said this:
     
    Hi! About your request. Yes, it could be done. I could do the modding, even. However, I doubt I could make the models. I doubt I could even skin them. In essence, a job for somebody else.
     
    So... I'm not sure who to talk to, but it's just a matter of creating the models and skins.  I have absolutely NO talent with enhancing the game short of tossing stuff in my plug-ins folder (with a few failed attempts at things with the plugin manager, and a few mild successes in modifying lots in the lot editor), so if anybody has any clue what to do, then we might be able to start somewhere...

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  • Original Poster
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    Well I think that a complete mod is possible. But I have however been thinking, and I think that it would be a bit to much to make an entire mod, because it would take people like me with slow internet connections forever to download. Maybe if we replaced the in game road textures, and automata it work better. Then maybe make a tutorial it would work better.

    About my sig. I am not trying to force my faith well I should say religion, because even Atheists have faith, but I am a Christian and I will admit it. I respect Atheists, Deists, and Theists, I dont care if your an atheist or not and I am not going to condemn (oh I hope I spelled the right word lol) you wafgking
    for not believing in my God. It is not my place to pass judgement but its not yours either in my opinion its Gods in yours it may the admins, or government leaders. If I wanted I could very easily be an a** hole and demand people remove those fish with legs stickers that say Darwin in the middle. lol

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    Date: 10/2/2005 1:24:17 AM
    Author: inuyasha fan

    Well I think that a complete mod is possible. But I have however been thinking, and I think that it would be a bit to much to make an entire mod, because it would take people like me with slow internet connections forever to download.


    quote>
    Clever thinking, that would indeed be the biggest problem conserning this mod.42.gif

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