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Detroit, Michigan: A SC4 Re-creation.

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I wish I would've posted my CJ in this forum, I'll post the links to the previous ones:

Update 1: in the beginning: https://community.simtropolis.com/journal/3813/entry-17637-in-the-beginning/

Update 2: Ambassador Bridge: https://community.simtropolis.com/journal/3813/entry-17665-the-one-and-only-ambassador-bridge/

Update 3: Rome wasn't built in one day: https://community.simtropolis.com/journal/3813/entry-17685-rome-wasnt-built-in-one-day-and-neither-was-detroit/

Update 4: Opening the Curtains: https://community.simtropolis.com/journal/3813/entry-17698-opening-the-curtains-just-a-little-bit/

Update 5: Detroit Windsor Tunnel: https://community.simtropolis.com/journal/3813/entry-17716-connecting-nations-detroit-windsor-tunnel/

Update 6: Zug Island!! and southwest Detroit: https://community.simtropolis.com/journal/3813/entry-17745-zug-island-and-other-parts-of-south-west-detroit/

Let me know what you think! I'll be updating on both CJ sections of simtropolis from now on.

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    Update 7: Hamtramck, Michigan.

    Hamtramck is a city entirely within Detroit's city limits, except for a very small portion that borders Highland Park. In 1970, 90% of the population was polish. In 2010, only 14% of the population is Polish. Over the past 30 years , immigrants from south Asia and the Middle East have flooded over to Hamtramck, making it Michigan's most internationally diverse city according to the 2010 American community survey. Hamtramck is also the most densely populated city in Michigan with over 10,000 people per square mile. The total population is 22,423. The city has not suffered the urban blight as neighboring Detroit and Highland Park have.

    Hamtramck, Michigan, SC4 style everybody:

    b9adb71f.png

    General Motors' Detroit/Hamtramck Assembly Plant is one of the companies premiere facilities, as it produces the Chevy Volt, Cadillac DTS, and the Buick Lucerne.

    Here it is:

    af20f110.png

    Comment if you like! and don't be afraid to ask me if you'd like to see anything in my re-creation.

    @dylan88 thanks! didn't see that until after I posted the update

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    First off I would like to say that I'm glad that people in the simtropolis community are enjoying this! I know that I am.

    @iowndiscti I actually took the screenshot immediately to the right of the I-75. Most of midtown though is in other tiles, yes, as 75 is on the far left side for most of the tile. In the bottom left of the Hamtramck tile you can see midtown. I'm actually about to show a picture of midtown.

    @NMUspidey thanks! and yeah I think you could be safe saying that Detroit is pretty much 50/50 really bad, and really good. Not much of the middle, but that's been improving over the years. I'm a huge NFL fan too, (just saying) and Warren is actually north of Detroit.

    @ggagmus Yes it could be improved in a lot of ways I'll admit, as I didn't bother to put in railroads, I don't really care for railroads with a few exceptions, and I've never cared to learn how to install sunken freeways, it just seems very nerve racking and I don't want to lose interest in the game with stressing over getting every road, and every street, "exact."

    Also, I must say that Detroit is arguably the most difficult American city to rebuild in SC4, with the roads at extremely, difficult SC4 angles. Once again, I'm not killing valuable brain cells of mine to stress over getting everything exact, but I think it's turning out well, and I hope I don't sound biased by saying that. I'd also admit that I'm putting in maybe 85% effort in getting everything "exactly on point." So I won't argue any criticism.

    Well, here is a recap, with some photo's, of what I've had made so far:

    Michigan Central Station, one of the most famous urban ruins in the world. It really doesn't look this "clean" by any means, and I put the tracks in the background for eye candy, and Vernor Highway does go under them, so it would of been a big thing to leave out:

    747cea8c.png

    Wayne State University:

    d2a9f3fc.png

    south part of midtown:

    17f80412.png

    A section of M-53 / Van Dyke Avenue / Earl Memorial Highway, whatever you want to call it. This section of the city I just find very interesting. Much of it is abandoned, and it is due west of the Coleman A Young Airport, or Detroit City Airport:

    5f649b68.png

    A train yard I put in east of hamtramck for eye candy, (also note the density of Hamtramck on the left, and the emptiness of Detroit on the right, it is like that in real life:

    6f2341be.png

    My next tile that I'll fill out will probably be the one to the right of this, or "East Detroit." looking at it on google earth, it looks difficult, but definitely do-able. Going from north to south though, and west, I've reached territory where the streets are mainly STRAIGHT. :D

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    I like what you've going here, you know how to show us how the city looks like by mostly using Maxis!

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    Hello there.

    I wasn't going to post the pictures of Downtown Detroit until later, but I think it's a good time to show it, since I've showed enough of other things first. I'm going to go ahead and predict that this will be my most liked update as of yet. Not bragging. :D :}

    @JasonCW. If you ever see this post, THANK YOU. This is pretty much a museum of your buildings you've uploaded to the STEX. I will also say that the only SC4 downloadable GM Renaissance Center in cyber existence, could be a lot better and I legitimately looked for days for plugins to show the parking lot on the smaller building, and gave up, so I'll probably get some criticism for that. I'll also get criticism for not having sunken freeways, refer to the post I made before this one if you're disappointed with that. One more thing that could be a possible dissapointment is Ford Field, I used the maxis convention center, because I couldn't find ONE building in the STEX that looked close to ford field, and the convention center seemed like my best option. The maxis major league stadium is closer to Commerica Park than anything else would be.

    Most of Downtown Detroit is made of plopped buildings. I plopped multiple Detroit Skyscrapers in several locations as well, and the Chicago Tribune Tower, and the U.S. Bank Tower, and a few New York skyscrapers. :} The section north of Grand Circus park, and along I-375 was all grown through high density commercial. I also put in the people mover that nobody uses! :D

    Here are the photo's of Downtown Detroit! :D :D

    Downtown Detroit:

    0e57c2cd.png

    GM Renaissance Center:

    a1cd7d44.png

    Hart Plaza:

    ce47991f.png

    Commerica Park, Ford Field:

    9410683f.png

    Downtown at Sunset:

    9b6e5e29.png

    Woodward Avenue:

    c6d3965f.png

    Joe Louis arena and Cobo Center:

    f5a8e603.png

    Cadillac Square:

    b0d64e8c.png

    Campus Martius Park:

    6fa79d24.png

    Grand Circus Park:

    31b9dc89.png

    Sim City 4:

    80f32c64.png

    Abandoned Buildings:

    3852b655.png

    McNamera Building:

    f5731e50.png

    MGM Grand Casino:

    8c6ab0e5.png

    Greektown:

    9c9290d9.png

    That's all for this one. Up next, Downtown Windsor.

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    I like your version of the Detroit People Mover lol. Very nice!

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    Update 8;

    @cmpd123789 I do have parking lots downloaded. You can see some of them in some of my updates, (Hamtramck.) I've downloaded so many buildings from the STEX I can't even name them all, My plugins folder says it has 450 files in it, which is a mixture of mods and buildings, and different kinds of lots.

    Update 9;

    @Jacob go to the STEX and browse around, download the buildings you like, and make sure you download the dependencies also.

    @NMUSpidey I actually never thought of looking for seawalls on the STEX. I downloaded a canal mod for plopable water, but that's as far as I've gotten with anything that has to do with water

    Everybody: I am kind of rushing this too, because I want to get the city of Detroit done before school starts in 2 weeks, which I don't even know if that will happen. I'm not going to stop working on this though, believe that. Playing this, and playing Madden, is what I do most of the time when I have nothing to do and no plans planned. Who knows, I might have the motivation to learn the sunken freeways, and that alone will make it look a WHOLE lot more like Detroit. I'll even look into seawalls and stuff like that next, because I know that they are somewhere. This isn't going to be perfect at first, but I'm gonna keep working at it. First I am going to fill out all of the large tiles, 16 x 16, as I feel like the region view would be flipping awesome. I'm going to show a region view in my next update, which is coming in a few minutes after I post this one.

    Now, for Windsor Ontario: Windsor is often referred to as Canada's automotive capital. It holds Chrysler's Canadian Headquarters, and has a huge Chrysler assembly plant. Over the years it has annexed several of its neighboring communities, Sandwich being one of them, Windsor has a very popular casino, Ceasar's Palace, and the city also draws large crowds from the United States as Canada's drinking age is 19. Windsor has no where near the abandonedment that Detroit has, and hosts a rather impressive skyline for a city of only around 200,000 people. Windsor marks the western end of Canada's most populated region, Quebec City marks the end on the east side. This region also has half of Canada's population, so you can see it's importance economically, and I assume that the culture is a lot like the United States'.

    Here is what I've got so far:

    Windsor Skyline:

    bd9299e9.png

    Ceasar's on the left, Chrysler Canadian Headquarters on the Right (I think you know what buildings I'm talking about.)

    a6f2264b.png

    University of Windsor:

    ba239ec9.png

    South Cameron Woodlot: (I hear that you can see the Detroit Skyline from here.)

    6bc5a0a3.png

    Region view is coming shortly! (It looks good.)

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    @Jetty Jocky & NMUSpidey; thanks for bringing the positive comments! I really appreciate it, and I'm truely glad you guys like them! And whether I get 1 star rating or a 5 star rating, I'm not going anywhere, I'll still post updates.

    I think it's time for me to show some love for Canada.

    Here is Windsor's massive assembly plant, officially called, Windsor Assembly. It is a Chrysler plant, and it is Windsor's largest employer with 4,450 workers.

    8352e919.png

    ed92c789.png

    E.C. Row Expressway, Howard Avenue Exit: (Just south of here in the next tile is a massive shopping mall.)

    bcd804a4.png

    Here is an attempt at Diagonal Sunken Freeways, in which I ended up going to the forums for help, and found out it's impossible to accomplish this in my Detroit region. This is I-375. It is impossible to cross avenues diagonally over sunken freeways in SC4 without it looking like an earthquake occurred, as well as making ramps for the service drives. So that is out of the question, and I'm going to stick with Elevated Highways. Although I might put in the sunken freeway on the parts of I-75, I-696, and I-96 are straight east - west, north - south routes.

    a32096f2.png

    And now.

    A Geography Lesson!

    I thought I would put these pictures up just to show you how huge the region really is. It was all hand terraformed by me, and will definitely need extra touches as I expand, but it still looks pretty. :golly:

    Once again, it was made this big because I wanted to get the entire Detroit Metro, in which I still might need to add an extra large tile on the north and south sides. I didn't realize I was going to get so much of Canada, which is actually awesome when you think about it, because I got the entire Essex County Peninsula. I didn't put in any hills, because I HATE SC4 terraforming with a passion when it comes to hills, and sense this is Detroit / Windsor, which is generally flat with not many huge hills except for parts of Oakland County, and the area has plenty of water to keep the region view interesting, hills don't matter.

    97a17104.png

    9bc2bd9c.png

    582db811.png

    7f5f765a.png

    9062d1f1.png

    ell that's it for this one, what's next? I have no idea. Something Interesting.

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    Always good to plan ahead, thanks for showing us your intentions!

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    @Jacob thanks! Appreciate it.

    @vivapanda I always like to form the geography of the region before I play it. To me, it feels odd if I don't.

    Now.... Guess what? I've got some sunken freeways! and they look great! and it's time for some pictures of some new roads I've put in. It will focus on 8 Mile Road / M-102, Woodward Avenue / M-1, and the Chrysler Freeway / I-75. This general area is near the suburbs of Ferndale, Hazel Park, and Highland Park. In between all of those area's is Detroit City limits..... In less complicated words, south of 8 Mile road is Detroit, and north of 8 Mile Road is Hazel Park and Ferndale. Highland park is it's own incorporated ghetto town surrounded by Detroit's larger ghetto. I will have an update featuring Highland Park..... When I feel like doing Highland Park. If you didn't know from watching the movie 8 Mile or being an Eminem fan, 8 Mile is the border for Detroit City Limits. I don't have any "streets" put in on this tile yet, so it will look blank. I will be showing the interchanges of Woodward and 8 Mile, and I-75 and 8 Mile. I will also say that Woodward Avenue is recognized as Detroit's main street, and is also recognized as the main street for many of the suburbs it serves. It is one of the oldest paved streets in the United States.

    Here is a google earth picture of Woodward and 8 Mile:

    35c37842.jpg

    Now....

    Here is an SC4 picture of Woodward and 8 Mile, from all 4 angles! :D :D

    40a93ad3.png

    012bcde2.png

    8ad9b53d.png

    cdedd89c.png

    I'll probably replace the sunken highway filler with one that doesn't have trees, as this old showcase of infrastructure is 100% concrete.

    Now here is a Google Earth image of 8 Mile and I-75:

    dab8b86a.jpg

    And....

    Here is an SC4 image of 8 Mile and the Chrysler Freeway...... at all angles!!! :D :D :D

    f7c99377.png

    65683bba.png

    0f92c278.png

    342f927a.png

    The only problem I've found, is...... that 8 Mile road runs along too far north in the tile, so I'm going to have to lower it some :/ no big deal I guess.

    Oh man, I can't wait to develop this tile and see sims driving on the sunken Chrysler Freeway. Arousing. :}

    .....Don't judge. o.O

    What's next? Coleman A. Young International Airport.

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    History Lesson:

    Coleman A. Young International airport is fairly small and is 5 miles northeast of downtown. This airport is the Detroit area's oldest airport, and it used to be called Detroit City Airport. Sometimes, it is also called Coleman A. Young Municipal Airport. It is owned by the city of Detroit. Southwest Airlines used to fly here from 1988-1993. Right now the airport has no passenger lines running through it. The passenger terminal is 53,000 square feet and has enough room for restaurants, baggage/pick-up claim areas, retail stores, car rental facilities, and airport offices. The airport also has three 1,000 space parking lots, which are in the next tile to the right, and I didn't put them in, because it would look awkward.

    Coleman A. Young:

    4516029a.png

    Here are some further area's that I've developed.

    8 Mile and I-75:

    cb98b160.png

    Hazel Park:

    860b2f85.png

    Hazel Park is one of Detroit's older suburbs, of-course, sense the city limits border Detroit's city limits. In this area, commercial business line nearly every major road. Hazel Park's peak population was around 25,000 back in 1960, but has sense dropped to around 16,000.

    What's next? It's a mystery.

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    Wow, so many diagonals...did you think to shift the perspective so you wouldn't have to have everything running 45 degrees? But I know the downtown is diagonal and then it gets straight in the outlying areas...always difficult, hah. I see a good start here.

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    Great effort on the road network. It was good to compare the interchanges with their real life counterparts, they turned out very similar!

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    @The187InDetroit No not yet. I started with Downtown Detroit, and I'm expanding the region in a circular pattern, with Downtown being the center. It will be a while before I get there, but I'll be showing a region view.

    @IL thanks a lot!

    @Packersfan I know right? Putting in the diagonals was the least fun part by far. Detroit's street angles are more at a 30 or 60 degree angle as well, so I only made the major roads go at that angle through the steps that you see in the region map. I did think about rotating the geography a little as when you do, both Detroit and Windsor appear to have straight north and south streets, and if I was only doing Detroit city, then I probably would of done that. Also, I will say that in suburban Detroit, the east-west, north-south roads don't run straight east and west. They have a 2 degree angle to them. That I AM going to rotate the geography sense 2 degrees is no big deal at all. I draw boxes with a 3.3x3.3 square mile measurement on google earth to help me know where to drag the streets, where neighborhoods go, where factories go, etc. That strategy has worked out great for me.

    @VivaPanda Thanks! I try :D

    @SimCoug Before I started this project, I browsed through the city journals on this forum and on the tab up top. I didn't see many people trying to duplicate real life cities, and when they did, they gave up after 5 updates, in which I'm guessing is due to their issue of "perfection." In my region, you won't see every street dead on accurate, and some major roads might be a little out of place, because I don't want to lose interest in the game by getting upset over "perfection." Overall, the region is turning out really nicely, and in the end, I think people would like to see a finished Detroit, Windsor, Ann Arbor region and if it looks good enough, they wouldn't care if 12 mile road is a little to far south in its path. :golly:

    History Lesson:

    I-96 is an interstate highway entirely inside the Michigan borders. It is also possibly one of Michigan's most traveled Interstates. It connects Detroit, Lansing, Grand Rapids, and Muskegon. In Detroit, you guessed it, it's called the Jeffries Freeway. It got the name from a former Detroit mayor, Edward Jeffries. The Jeffries Freeway is possibly the widest freeway in the Detroit area. In Inner city Detroit, it features a 14 lane wide freeway in some spots. 6 lanes for the express lanes, and 8 lanes for the local access lanes. Dividing the freeway between Express lanes and Local access lanes relieves congestion tremendously. In my SC4 version, there are 8 lanes for express and 6 lanes for local access, because it was easier for SC4 reasons. The first segment was open in 1970 and it connected I-94, and I-75. Many residents blame the Jeffries and other freeways in Detroit as reasons why the city's neighborhoods suffer severe abandonment, as the freeways allowed for quick transportation to the suburbs, which served as a factor in Detroit's white flight era. Many other major urban centers have had the same problem.

    My SC4 version of the Jeffries will look sloppy in some areas, as the neighbor connections with NWM and NAM are a pain to deal with but it can also be a beauty. The reason why I usually don't mess with the NAM 6, 8, and 10 lane highways is because of the neighbor connections, which I haven't found out how to do a smooth multi lane NAM highway neighbor connection, if it's possible. I've had to mess with the surrounding streets for some creative solutions, but it doesn't appear to be too off scale. You shouldn't be too disappointed in it unless you live around the area I'm showing, and if you do, my apologies.

    Here is... The one, the only,

    Jeffries Freeway:

    0e82ffc1.png

    1e6a074c.png

    The Remarkable, Outstanding, SC4 NAM Neighbor Connections!

    The exit you see is with Greenfield road. The 7 lane NWM highway you see at the bottom is Plymouth Road.

    5abc4a6a.png

    The massive interchange you see is Davison Avenue, also M-8 where the trunkline ends at the Jeffries. I think I got as close as anyone could to duplicating the actual interchange in SC4, and having a full interchange, meaning complete access to all directions from every set of lanes, and a south bound I-96 exit to Grand River Avenue. I took off the road signs so you can clearly see the art work I've created.

    753e801f.png

    If you're wondering why I didn't add concrete textures to the sunken highway, that's because the Jeffries features dead grass, landscaped trees, and garbage. The Jeffries also isn't a complete sunken highway compared to SC4 standards in terms of the 15m hole you have to dig so overpasses don't look like they've been through earthquake damage. In real life though, it is more of a sunken highway then it is a regular ground highway.

    Here is a region view of what I have so far. Hope you're satisfied:

    West Side:

    e3db6fc0.png

    East Side:

    3756c15e.png

    I want to thank everybody that has read my CJ and has enjoyed it. I never thought my region would look this good, and it can only look better from here.

    I also have the 8 mile trailer park developed. :D

    I'm a huge Eminem fan.

    But guess what.

    School is about to start for me.

    School comes first...

    Social life comes second...

    Free time comes third.

    Development will be slowing down quite a bit.

    Also, I'd rather warn you about extremely slow development on the region and end up not being as busy as I'm predicting...

    Than not warn you about extremely slow development and then not post any updates.

    So that means that I might post updates on a weekly basis, or it might mean that I post updates on a monthly basis.

    But guess what again.

    I'm not going away.

    This region IS going to get filled out!

    By... (looks at calendar)

    No set due date.

    Till next time,

    Harden.

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    Yeah...2 degrees is nothing...but I understand how it is hard to do cities like Detroit, St. Louis, etc...that don't lie on that north-south, east-west grid of farms in the midwest (Chicago and Milwaukee lend themselves well to building in SimCity, though my attempt at Milwaukee quickly staled...though there are times I would love to have something to follow)...so I sometimes just recreate sections of real cities in my own fictional region. Keep it up!

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    Nice, keep up the great workv! Can't wait for you to do the Palmer Woods, Sherwood Forest, Golf Club, Indian Village, and Boston Edison! Will you also feature some Detroit suburbs like Southfield, Dearborn, Grosse Pointe's?

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    Nice, keep up the great workv! Can't wait for you to do the Palmer Woods, Sherwood Forest, Golf Club, Indian Village, and Boston Edison! Will you also feature some Detroit suburbs like Southfield, Dearborn, Grosse Pointe's?

    I've already got Palmer Woods, Sherwood Forest, Golf Club, and Indian Village done. I will feature every suburb of Detroit. But like I said, school and social life will be very time consuming.

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    Great region views! So... many... streets... !

    On a side note - are you having any difficulty getting things to develop as you get further into the suburbs? The NAM helps, but SC4 is not the most accurate simulator, and I'm curious how it will work with your recreation.


    SimCoug's Stuff:      CJ   -   Lot&Mod Den   -   STEX Files

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    Great region views! So... many... streets... !

    On a side note - are you having any difficulty getting things to develop as you get further into the suburbs? The NAM helps, but SC4 is not the most accurate simulator, and I'm curious how it will work with your recreation.

    It's actually not giving me too many problems, for the most part. It's probably because I downloaded a commercial service job multiplier mod, which is obviously a cheat, but actually more realistic. Most major roads in the Detroit suburbs have small business' lined up on both sides, so some of the tiles I've filled out actually have more commercial jobs then residents. I haven't seen too much abandonment at all, except in some areas there are several "small" areas that I've seen abandonment. I just say that's more realistic, because it's Detroit. :D

    Also, Most of the tiles will have some kind of industrial district / park, or some kind of office complex. The most trouble that I see with this kind of thing is Grosse Pointe. Grosse Pointe is wealthy because it hasn't been ripped apart by an interstate highway, it's got a beautiful view of Lake St. Clair, and it's not near any industry or busy office complexes. In SC4, it might be impossible to have thousands of mansions in my Grosse Pointe tiles, because there aren't any employers in a near radius. That's mainly why I haven't filled out Grosse Pointe yet, because I don't know how it's going to work yet.

    (The lakes area of Oakland County might give me trouble as well when it comes to growing mansions.)

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    Not to mention, SimCoug, but I've also downloaded the Traffic Simulator Configuration Tool, and have maxed out everything, so maybe that's helping me out as well. Without cheats, a close, to scale, recreation of any large US city would be impossible on SC4, if you zone everything on SC4 as it is in real life.

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    Wow... you sure have been busy. Nice work on keeping a realistic look.

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    Schulmania: Purr-suing purr-fection since 2006...

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    Harar, a Schulmania presentation

    Evean Vansop, a Schulmania presentation

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    @Jacob Eminem forever man.

    @IL "Good as always!" Why thanks!

    Oak Park

    Oak Park had its first settlers in the area around 1840. It was first a part of Royal Oak Township. The area was sparsely populated for many decades after. Housing first started to boom in 1914, and Oak Park was incorporated as a city in 1945. It was once one of America's fastest growing cities, as well as many many many other Detroit Suburbs during that time. Population in 1950 was 5,267, and in 1960 it jumped over 500% to 36,632. The peak population was just a little bit over that in the 1970 census. In 2010, the population was 29,319. In 2002 and 2004, Oak Park annexed several neighborhoods of Royal Oak.

    Here is an intersection in Oak Park, 9 Mile Road and Coolidge Highway: (I did not plop any of the buildings you see.)

    4c30014e.png

    Southfield:

    I will be featuring only a south-eastern part of Southfield, but this part is a part of Southfield's commercial center in which it is known for. Southfield's motto is "The Center of It All", as it kind of is geographically in the middle of the Detroit Metro. The land was surveyed in 1817 by Lewis Cass, and then in 1823, Southfield saw it's first settlers. It was first known as Ossewa in 1830, but was changed to Southfield seventeen days later, named after the "south fields" of Bloomington Township. The area stayed as Southfield Township for a while. During the 1950's, small villages began to develop in the township, such as Lathrup Village and Beverly Hills. The area that was left of the township become incorporated as the city of Southfield in 1958. Southfield has over 27 million square feet of office space. (I'm not sure how much office space Downtown Detroit has, but wiki says that Southfield surpasses Downtown Detroit. We all know wiki is not always right, but It might be true.) Southfield's peak population is 78,322 in 2000, in 2010 it was 71,758.

    Here is 9 Mile and Greenfield, and the tall office buildings you see are in there accurate places, and so is the hospital and apartment complexes:

    b4855a28.png

    Here is Northland Shopping center, which you could also call a mall, located right by Greenfield, 8 Mile, and the Lodge Freeway. (Lodge Freeway is still a sunken freeway this far north, and I made 8 Mile into an elevated highway for an interchange with the Lodge.)

    a453be13.png

    I've seen some requests that people want to see certain areas, such as Palmer Woods, (A very wealthy section of Detroit for those who don't know,) That part is struggling to develop mansions in SC4, as someone else was curios on how the development process has been going. I'd say that growing mansions in the wealthy parts has been extremely difficult. I will show what I have so far of the Palmer Woods and Detroit Golf Club area:

    a6c4d6c5.png

    dc616057.png

    4fbd1530.png


      Edited by Harden  
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    Wow excellent work! I'm from Farmington Hills so I'll be interested to see how that develops.

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    Wow excellent work! I'm from Farmington Hills so I'll be interested to see how that develops.

    That's my home town! So yeah I'm definitely gonna work hard on it. :D

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    Wow excellent work! I'm from Farmington Hills so I'll be interested to see how that develops.

    That's my home town! So yeah I'm definitely gonna work hard on it. :D

    Excellent! What part of FH? I'm from 13 and Farmington.

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    Wow excellent work! I'm from Farmington Hills so I'll be interested to see how that develops.

    That's my home town! So yeah I'm definitely gonna work hard on it. :D

    Excellent! What part of FH? I'm from 13 and Farmington.

    I lived in two neighborhoods actually, a town house complex right next to the beautiful I-275, I-696, M-5, and I-96 interchange.... or you could say near Halsted and 11 Mile. The second one was near Middlebelt and 9 Mile.

    I kind of had a feeling that I would be in familiar territory for many simtropolians, including me. :D :D :D

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    Wow excellent work! I'm from Farmington Hills so I'll be interested to see how that develops.

    That's my home town! So yeah I'm definitely gonna work hard on it. :D

    Excellent! What part of FH? I'm from 13 and Farmington.

    I lived in two neighborhoods actually, a town house complex right next to the beautiful I-275, I-696, M-5, and I-96 interchange.... or you could say near Halsted and 11 Mile. The second one was near Middlebelt and 9 Mile.

    I kind of had a feeling that I would be in familiar territory for many simtropolians, including me. :D :D :D

    Cool, I've golfed quite a few times at the public course near 11 and Halsted. It sounds like you are no longer living in Farmington Hills?

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